[Scummvm-git-logs] scummvm master -> 8d8b5f794a7734d436e0fc66f327d396662c5d07

sev- noreply at scummvm.org
Mon Nov 4 15:09:55 UTC 2024


This automated email contains information about 5 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
ce2239058c SAGA: I18N: Keymap "Pickup" -> "Pick up" for consistency
c673a257ec SAGA: I18N: Added clarifying comment for "Swallow".
3793a337fd SCUMM: I18N: Added clarifying comment to Moonbase Console setting
335cbf146b STARK: I18N: Further clarification on the April's diary keymap
8d8b5f794a STARK: I18N: Proper capitalization of keymaps


Commit: ce2239058c637e05ddc10df437406d6d1fde2022
    https://github.com/scummvm/scummvm/commit/ce2239058c637e05ddc10df437406d6d1fde2022
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-04T16:09:40+01:00

Commit Message:
SAGA: I18N: Keymap "Pickup" -> "Pick up" for consistency

Changed paths:
    engines/saga/metaengine.cpp


diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index e7a34b457e8..f8ba3bba058 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -356,7 +356,7 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("l");
 		gameKeyMap->addAction(act);
 
-		act = new Action("PICKUP", _("Pickup"));
+		act = new Action("PICKUP", _("Pick up"));
 		act->setCustomEngineActionEvent(kActionPickUp);
 		act->addDefaultInputMapping("p");
 		gameKeyMap->addAction(act);


Commit: c673a257ecc51aeb8ff92b9e3ce5f4395d1e571a
    https://github.com/scummvm/scummvm/commit/c673a257ecc51aeb8ff92b9e3ce5f4395d1e571a
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-04T16:09:47+01:00

Commit Message:
SAGA: I18N: Added clarifying comment for "Swallow".

Number of translators confused the verb with a bird

Changed paths:
    engines/saga/metaengine.cpp


diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index f8ba3bba058..92bf214895c 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -396,6 +396,7 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("k");
 		gameKeyMap->addAction(act);
 
+		// I18N: It is a verb for gulping, not a bird
 		act = new Action("SWALLOW", _("Swallow"));
 		act->setCustomEngineActionEvent(kActionSwallow);
 		act->addDefaultInputMapping("s");


Commit: 3793a337fdef8aafdf24000124aa124967cd2f22
    https://github.com/scummvm/scummvm/commit/3793a337fdef8aafdf24000124aa124967cd2f22
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-04T16:09:47+01:00

Commit Message:
SCUMM: I18N: Added clarifying comment to Moonbase Console setting

Changed paths:
    engines/scumm/dialogs.cpp


diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp
index 681f7a386f4..6527a85433f 100644
--- a/engines/scumm/dialogs.cpp
+++ b/engines/scumm/dialogs.cpp
@@ -1717,8 +1717,10 @@ HENetworkGameOptionsWidget::HENetworkGameOptionsWidget(GuiObject *boss, const Co
 		_enableSessionServer = new GUI::CheckboxWidget(widgetsBoss(), "HENetworkGameOptionsDialog.EnableSessionServer", _("Enable connection to Multiplayer Server"), _("Toggles the connection to the server that allows hosting and joining online multiplayer games over the Internet."), kEnableSessionCmd);
 		_enableLANBroadcast = new GUI::CheckboxWidget(widgetsBoss(), "HENetworkGameOptionsDialog.EnableLANBroadcast", _("Host games over LAN"), _("Allows the game sessions to be discovered over your local area network."));
 
-		if (_gameid == "moonbase")
+		if (_gameid == "moonbase") {
+			// I18N: Moonbase Console is a program name
 			_generateRandomMaps = new GUI::CheckboxWidget(widgetsBoss(), "HENetworkGameOptionsDialog.GenerateRandomMaps", _("Generate random maps"), _("Allow random map generation (Based from Moonbase Console)."));
+		}
 
 		_sessionServerAddr = new GUI::EditTextWidget(widgetsBoss(), "HENetworkGameOptionsDialog.SessionServerAddress", Common::U32String(""), _("Address of the server to connect to for hosting and joining online game sessions."));
 


Commit: 335cbf146b6d42cc59c084745ba9c393265673df
    https://github.com/scummvm/scummvm/commit/335cbf146b6d42cc59c084745ba9c393265673df
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-04T16:09:47+01:00

Commit Message:
STARK: I18N: Further clarification on the April's diary keymap

Changed paths:
    engines/stark/metaengine.cpp


diff --git a/engines/stark/metaengine.cpp b/engines/stark/metaengine.cpp
index 058a33ad303..dd4c39c4071 100644
--- a/engines/stark/metaengine.cpp
+++ b/engines/stark/metaengine.cpp
@@ -221,7 +221,7 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("F4");
 	gameKeyMap->addAction(act);
 
-	// I18N: Opens in-game Diary
+	// I18N: Opens in-game Diary. April is the female protagonist name
 	act = new Action("APRILSDIARY", _("April's diary (initially disabled)"));
 	act->setCustomEngineActionEvent(kActionAprilsDiary);
 	act->addDefaultInputMapping("F5");


Commit: 8d8b5f794a7734d436e0fc66f327d396662c5d07
    https://github.com/scummvm/scummvm/commit/8d8b5f794a7734d436e0fc66f327d396662c5d07
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-04T16:09:47+01:00

Commit Message:
STARK: I18N: Proper capitalization of keymaps

Changed paths:
    engines/stark/metaengine.cpp


diff --git a/engines/stark/metaengine.cpp b/engines/stark/metaengine.cpp
index dd4c39c4071..2b6b49f81af 100644
--- a/engines/stark/metaengine.cpp
+++ b/engines/stark/metaengine.cpp
@@ -315,12 +315,12 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SCROLLUPINVPREVDILOG", _("go to next dialogue"));
+	act = new Action("SCROLLUPINVPREVDILOG", _("Go to next dialogue"));
 	act->setCustomEngineActionEvent(kActionNextDialogue);
 	act->addDefaultInputMapping("DOWN");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SCROLLDOWNINVNEXTDILOG", _("go to previous dialogues"));
+	act = new Action("SCROLLDOWNINVNEXTDILOG", _("Go to previous dialogues"));
 	act->setCustomEngineActionEvent(kActionPrevDialogue);
 	act->addDefaultInputMapping("UP");
 	gameKeyMap->addAction(act);




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