[Scummvm-git-logs] scummvm master -> 2f40b4b55a5c9a6c840931c49105ac133756f5e0
neuromancer
noreply at scummvm.org
Sat Nov 9 07:36:28 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2f40b4b55a FREESCAPE: save and restore player step index
Commit: 2f40b4b55a5c9a6c840931c49105ac133756f5e0
https://github.com/scummvm/scummvm/commit/2f40b4b55a5c9a6c840931c49105ac133756f5e0
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2024-11-09T08:38:03+01:00
Commit Message:
FREESCAPE: save and restore player step index
Changed paths:
engines/freescape/freescape.cpp
diff --git a/engines/freescape/freescape.cpp b/engines/freescape/freescape.cpp
index d5d240605ba..35cb66a4009 100644
--- a/engines/freescape/freescape.cpp
+++ b/engines/freescape/freescape.cpp
@@ -1018,6 +1018,7 @@ Common::Error FreescapeEngine::loadGameStream(Common::SeekableReadStream *stream
_flyMode = stream->readByte();
_noClipMode = false;
_playerHeightNumber = stream->readUint32LE();
+ _playerStepIndex = stream->readUint32LE();
_countdown = stream->readUint32LE();
_ticks = 0;
if (!_currentArea || _currentArea->getAreaID() != areaID)
@@ -1058,6 +1059,7 @@ Common::Error FreescapeEngine::saveGameStream(Common::WriteStream *stream, bool
stream->writeByte(_flyMode);
stream->writeUint32LE(_playerHeightNumber);
+ stream->writeUint32LE(_playerStepIndex);
stream->writeUint32LE(_countdown);
return saveGameStreamExtended(stream, isAutosave);
}
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