[Scummvm-git-logs] scummvm master -> c246a12f9d87f67d6c69191c8a97eca3486ff549
ScummVM-Translations
noreply at scummvm.org
Wed Oct 2 16:41:24 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c246a12f9d I18N: Update translation (Korean)
Commit: c246a12f9d87f67d6c69191c8a97eca3486ff549
https://github.com/scummvm/scummvm/commit/c246a12f9d87f67d6c69191c8a97eca3486ff549
Author: Hoseok Seo (ddinghoya at gmail.com)
Date: 2024-10-02T16:41:18Z
Commit Message:
I18N: Update translation (Korean)
Currently translated at 100.0% (2374 of 2374 strings)
Changed paths:
po/ko.po
diff --git a/po/ko.po b/po/ko.po
index b6a3a029127..76bdf8f75f1 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2024-09-19 19:33+0000\n"
-"PO-Revision-Date: 2024-10-02 15:28+0000\n"
+"PO-Revision-Date: 2024-10-02 16:41+0000\n"
"Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ko/>\n"
@@ -1901,11 +1901,11 @@ msgstr "ìì
ì¥ì¹:"
#: gui/options.cpp:1735
msgid "AdLib emulator:"
-msgstr "AdLib ì뮬ë ì´í°:"
+msgstr "ì ë립 ì뮬ë ì´í°:"
#: gui/options.cpp:1735 gui/options.cpp:1738
msgid "AdLib is used for music in many games"
-msgstr "AdLibì ë§ì ê²ììì ìì
ì¬ìì ì¬ì©ë¨"
+msgstr "ì ë립ì ë§ì ê²ììì ìì
ì¬ìì ì¬ì©ë¨"
#: gui/options.cpp:1751
msgid "GM device:"
@@ -1943,11 +1943,11 @@ msgstr "ìì"
#: gui/options.cpp:1800
msgid "Mixed AdLib/MIDI mode"
-msgstr "AdLib/미ë ë¯¹ì¤ ëª¨ë"
+msgstr "ì ë립/미ë ë¯¹ì¤ ëª¨ë"
#: gui/options.cpp:1800
msgid "Use both MIDI and AdLib sound generation"
-msgstr "ì¬ì´ë ìì±ì 미ëì AdLibì ëìì ì¬ì©"
+msgstr "ì¬ì´ë ìì±ì 미ëì ì ë립ì ëìì ì¬ì©"
#: gui/options.cpp:1803
msgid "MIDI gain:"
@@ -3730,7 +3730,7 @@ msgstr "ì
°ì´ë를 ì¬ì©í OpenGL"
#: audio/adlib.cpp:2301
msgid "AdLib emulator"
-msgstr "AdLib ì뮬ë ì´í°"
+msgstr "ì ë립 ì뮬ë ì´í°"
#: audio/fmopl.cpp:82
msgid "MAME OPL emulator"
@@ -6032,7 +6032,7 @@ msgstr "'%s' ì»·ì¬ íì¼ì ì°¾ì ì ììµëë¤!"
#: engines/agos/metaengine.cpp:55
msgid "AdLib OPL3 mode"
-msgstr "AdLib OPL3 모ë"
+msgstr "ì ë립 OPL3 모ë"
#: engines/agos/metaengine.cpp:56
msgid ""
@@ -6040,7 +6040,7 @@ msgid ""
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
-"AdLibì ì ííë©´ OPL3 기ë¥ì´ ì¬ì©ë©ëë¤. ê²ìì ë°ë¼ ìíê° ëì´ì§ë ê²ì "
+"ì ë립ì ì ííë©´ OPL3 기ë¥ì´ ì¬ì©ë©ëë¤. ê²ìì ë°ë¼ ìíê° ëì´ì§ë ê²ì "
"ë°©ì§íê³ , ì¶ê° ìíë ì
기를 ì¶ê°íê³ , ì¤í
ë ì¤ë¥¼ ì¶ê°í ì ììµëë¤."
#: engines/agos/metaengine.cpp:66 engines/agos/metaengine.cpp:77
@@ -6236,7 +6236,7 @@ msgid ""
"%s. Without this file,\n"
"the music will not sound the same as the original game."
msgstr ""
-"AdLib ì
기 ì ì íì¼ %sì(를) ì°¾ì ì ììµëë¤.\n"
+"ì ë립 ì
기 ì ì íì¼ %sì(를) ì°¾ì ì ììµëë¤.\n"
"ì´ íì¼ë¤ì´ ìë¤ë©´,\n"
"ìì
ì´ ìë ê²ìê³¼ ê°ì ì¬ì´ëê° ëì¤ì§ ììµëë¤."
@@ -6247,7 +6247,7 @@ msgid ""
"%s. Without this file,\n"
"the sound effects will not sound the same as the original game."
msgstr ""
-"AdLib ì
기 ì ì íì¼ %sì(를) ì°¾ì ì ììµëë¤.\n"
+"ì ë립 ì
기 ì ì íì¼ %sì(를) ì°¾ì ì ììµëë¤.\n"
"ì´ íì¼ë¤ì´ ìë¤ë©´,\n"
"ì¬ì´ë í¨ê³¼ê° ìë ê²ìê³¼ ëì¼íê² ë¤ë¦¬ì§ ììµëë¤."
@@ -6258,7 +6258,7 @@ msgid ""
"%s or %s. Without one of these files,\n"
"the music will not sound the same as the original game."
msgstr ""
-"AdLib ì
기 ì ì íì¼ %s ëë %sì(를) ì°¾ì ì ììµëë¤.\n"
+"ì ë립 ì
기 ì ì íì¼ %s ëë %sì(를) ì°¾ì ì ììµëë¤.\n"
"ì´ íì¼ ì¤ íëê° ìì¼ë©´,\n"
"ìì
ì´ ìë ê²ìê³¼ ê°ì ì¬ì´ëê° ëì¤ì§ ììµëë¤."
@@ -6815,35 +6815,35 @@ msgstr "ALTered ìì´í
"
#: engines/cge/metaengine.cpp:257
msgid "Inventory Item 1 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
1 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
1 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:262
msgid "Inventory Item 2 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
2 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
2 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:267
msgid "Inventory Item 3 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
3 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
3 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:272
msgid "Inventory Item 4 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
4 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
4 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:277
msgid "Inventory Item 5 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
5 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
5 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:282
msgid "Inventory Item 6 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
6 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
6 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:287
msgid "Inventory Item 7 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
7 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
7 (ì í/í´ì )"
#: engines/cge/metaengine.cpp:292
msgid "Inventory Item 8 (Select/Deselect)"
-msgstr "ì¸ë²¤í 리 ìì´í
8 (ì í/ì í í´ì )"
+msgstr "ì¸ë²¤í 리 ìì´í
8 (ì í/í´ì )"
#. I18N: There are 24 single-room/screen locations in the game.
#. You switch between them from numbered buttons on interface.
@@ -6925,10 +6925,8 @@ msgstr "ë¹ì´ìë ìë ì ì¥"
#: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:102
#: engines/mads/metaengine.cpp:274 engines/tinsel/metaengine.cpp:239
#: engines/trecision/metaengine.cpp:120
-#, fuzzy
-#| msgid "Default game keymap"
msgid "Default keymappings"
-msgstr "기본 ê²ì í¤ì¤ì "
+msgstr "기본 í¤ë§µí"
#: engines/cine/metaengine.cpp:260
msgid "Key to mouse keymappings"
@@ -6940,35 +6938,27 @@ msgstr "ëê°ê¸° íë©´ í¤ë§µí"
#: engines/cine/metaengine.cpp:277
msgid "Exit Sony intro screen"
-msgstr ""
+msgstr "ìë ì¸í¸ë¡ íë©´ ì¢
ë£"
#: engines/cine/metaengine.cpp:283
msgid "Select option / Click in game"
msgstr "ìµì
ì í / ê²ì ë´ í´ë¦"
#: engines/cine/metaengine.cpp:290
-#, fuzzy
-#| msgid "Open main menu"
msgid "Open action menu / Close menu"
-msgstr "ë©ì¸ ë©ë´ ì´ê¸°"
+msgstr "ëì ë©ë´ ì´ê¸° / ë©ë´ ë«ê¸°"
#: engines/cine/metaengine.cpp:295
-#, fuzzy
-#| msgid "Default game keymap"
msgid "Default game speed"
-msgstr "기본 ê²ì í¤ì¤ì "
+msgstr "기본 ê²ì ìë"
#: engines/cine/metaengine.cpp:300
-#, fuzzy
-#| msgid "Show game credits"
msgid "Slower game speed"
-msgstr "ê²ì í¬ë ë§ íì"
+msgstr "ë ë린 ê²ì ìë"
#: engines/cine/metaengine.cpp:307
-#, fuzzy
-#| msgid "Fast movie speed"
msgid "Faster game speed"
-msgstr "ëìì ë¹ ë¥´ê² ì¬ì"
+msgstr "ë ë¹ ë¥¸ ê²ì ìë"
#: engines/cine/metaengine.cpp:315 engines/grim/grim.cpp:506
#: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:243
@@ -6977,10 +6967,8 @@ msgid "Examine"
msgstr "ì¡°ì¬"
#: engines/cine/metaengine.cpp:320 engines/saga/metaengine.cpp:394
-#, fuzzy
-#| msgid "Take off"
msgid "Take"
-msgstr "ë²ê¸°"
+msgstr "ì¡ê¸°"
#. I18N: Action in In Cold Blood
#: engines/cine/metaengine.cpp:325 engines/crab/input/input.cpp:251
@@ -7008,68 +6996,53 @@ msgid "Use"
msgstr "ì¬ì©í기"
#: engines/cine/metaengine.cpp:335
-#, fuzzy
-#| msgid "Active"
msgid "Activate"
msgstr "íì±í"
#: engines/cine/metaengine.cpp:340
msgid "Speak"
-msgstr ""
+msgstr "ë§í기"
#: engines/cine/metaengine.cpp:345
-#, fuzzy
-#| msgid "Action"
msgid "Action menu"
-msgstr "ì¡ì
"
+msgstr "ëì ë©ë´"
#: engines/cine/metaengine.cpp:351
-#, fuzzy
msgid "System menu"
-msgstr "ê²ì ë©ë´"
+msgstr "ìì¤í
ë©ë´"
#. I18N: Opens collision map of where the actor can freely move
#: engines/cine/metaengine.cpp:358
-#, fuzzy
-#| msgid "Speech Options"
msgid "Show collisions"
-msgstr "ìì± ìµì
"
+msgstr "ì¶©ë íì"
#. I18N: Move Actor to top-left direction
#: engines/cine/metaengine.cpp:393
-#, fuzzy
-#| msgid "Move left"
msgid "Move up-left"
-msgstr "ì¼ìª½ì¼ë¡ ì´ë"
+msgstr "ì¼ìª½ ìë¡ ì´ë"
#. I18N: Move Actor to top-right direction
#: engines/cine/metaengine.cpp:399
-#, fuzzy
-#| msgid "Move right"
msgid "Move up-right"
-msgstr "ì¤ë¥¸ìª½ì¼ë¡ ì´ë"
+msgstr "ì¤ë¥¸ìª½ ìë¡ ì´ë"
#. I18N: Move Actor to bottom-left direction
#: engines/cine/metaengine.cpp:405
-#, fuzzy
-#| msgid "Move down"
msgid "Move down-left"
-msgstr "ìëë¡ ì´ë"
+msgstr "ì¼ìª½ ìëë¡ ì´ë"
#. I18N: Move Actor to bottom-right direction
#: engines/cine/metaengine.cpp:411
-#, fuzzy
-#| msgid "Move right"
msgid "Move down-right"
-msgstr "ì¤ë¥¸ìª½ì¼ë¡ ì´ë"
+msgstr "ì¤ë¥¸ìª½ ìëë¡ ì´ë"
#: engines/cine/metaengine.cpp:416
msgid "Menu option up"
-msgstr ""
+msgstr "ë©ë´ ìµì
ìë¡"
#: engines/cine/metaengine.cpp:421
msgid "Menu option down"
-msgstr ""
+msgstr "ë©ë´ ìµì
ìëë¡"
#: engines/cine/saveload.cpp:860
msgid ""
@@ -7082,10 +7055,8 @@ msgstr ""
"Stealth를 ììíë ê²ì ê³ ë ¤í´ ë³´ì¸ì."
#: engines/crab/input/input.cpp:119
-#, fuzzy
-#| msgid "Interact"
msgid "Talk/Interact"
-msgstr "ìí¸ìì©"
+msgstr "ëí/ìí¸ìì©"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145
@@ -7095,52 +7066,46 @@ msgstr "공격"
#. I18N: Combat command in Might & Magic 1
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
-#, fuzzy
-#| msgid "Unlock"
msgid "Block"
-msgstr "ì ê¸ í´ì "
+msgstr "ì°¨ë¨"
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:451
msgid "Accept"
msgstr "íì¸"
#: engines/crab/input/input.cpp:186
-#, fuzzy
-#| msgid "~P~revious"
msgid "Previous"
-msgstr "ì´ì (~P~)"
+msgstr "ì´ì "
#: engines/crab/input/input.cpp:191
msgid "Reply 1"
-msgstr ""
+msgstr "리í 1"
#: engines/crab/input/input.cpp:196
msgid "Reply 2"
-msgstr ""
+msgstr "리í 2"
#: engines/crab/input/input.cpp:201
msgid "Reply 3"
-msgstr ""
+msgstr "리í 3"
#: engines/crab/input/input.cpp:206
msgid "Reply 4"
-msgstr ""
+msgstr "리í 4"
#: engines/crab/input/input.cpp:211
msgid "Reply 5"
-msgstr ""
+msgstr "리í 5"
#: engines/crab/input/input.cpp:216
msgid "Reply 6"
-msgstr ""
+msgstr "리í 6"
#: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:497
msgid "Next Page"
msgstr "ë¤ì íì´ì§"
#: engines/crab/input/input.cpp:226
-#, fuzzy
-#| msgid "Previous page"
msgid "Previous Page"
msgstr "ì´ì íì´ì§"
@@ -7149,18 +7114,14 @@ msgid "Map"
msgstr "ë§µ"
#: engines/crab/input/input.cpp:246
-#, fuzzy
-#| msgid "Show journal"
msgid "Journal"
-msgstr "ì¼ê¸° íì"
+msgstr "ì¼ê¸°"
#: engines/crab/input/input.cpp:256
msgid "Traits"
-msgstr ""
+msgstr "í¹ì±"
#: engines/crab/input/input.cpp:266
-#, fuzzy
-#| msgid "Quick save"
msgid "Quick Save"
msgstr "ë¹ ë¥¸ ì ì¥"
@@ -7262,114 +7223,95 @@ msgstr "PC ì¤í¼ì»¤ ì뮬ë ì´ì
ëì ê³ íì§ ì¬ì ë
¹ìë ì¬ì´ë
#: engines/freescape/metaengine.cpp:53
msgid "Extended timer"
-msgstr ""
+msgstr "íì¥ íì´ë¨¸"
#: engines/freescape/metaengine.cpp:54
msgid "Start the game timer at 99:59:59"
-msgstr ""
+msgstr "ê²ì íì´ë¨¸ë¥¼ 99:59:59ì ìì"
#: engines/freescape/metaengine.cpp:64
msgid "Automatic drilling"
-msgstr ""
+msgstr "ìë ë릴ë§"
#: engines/freescape/metaengine.cpp:65
msgid "Allow to succefully drill in any part of the area in Driller"
msgstr ""
#: engines/freescape/metaengine.cpp:75
-#, fuzzy
msgid "Disable demo mode"
-msgstr "ëë²ê·¸ 모ë ì¬ì©"
+msgstr "ë°ëª¨ 모ë ë¹íì±í"
#: engines/freescape/metaengine.cpp:76
msgid "Never activate demo mode"
-msgstr ""
+msgstr "ë°ëª¨ 모ë를 ì ë íì±ííì§ ìì"
#: engines/freescape/metaengine.cpp:86
-#, fuzzy
msgid "Disable sensors"
-msgstr "ì ì¥ ë©ë´ ë¹íì±í"
+msgstr "ì¼ì ë¹íì±í"
#: engines/freescape/metaengine.cpp:87
msgid "Sensors will not shoot the player"
-msgstr ""
+msgstr "ì¼ìë íë ì´ì´ë¥¼ ìì§ ìì"
#: engines/freescape/metaengine.cpp:97
-#, fuzzy
msgid "Disable falling"
-msgstr "ì ì¥ ë©ë´ ë¹íì±í"
+msgstr "ëí ë¹íì±í"
#: engines/freescape/metaengine.cpp:98
msgid "Player cannot fall over edges"
-msgstr ""
+msgstr "íë ì´ì´ë ê°ì¥ì리ìì ë¨ì´ì§ ì ìì"
#: engines/freescape/metaengine.cpp:108
msgid "Invert Y-axis on mouse"
-msgstr ""
+msgstr "ë§ì°ì¤ìì Yì¶ ë°ì "
#: engines/freescape/metaengine.cpp:109
-#, fuzzy
-#| msgid "Use an alternative palette"
msgid "Use alternative camera controls"
-msgstr "ëì²´ íë í¸ ì¬ì©"
+msgstr "ëì²´ ì¹´ë©ë¼ ì¡°ì ì¬ì©"
#: engines/freescape/metaengine.cpp:119
-#, fuzzy
-#| msgid "Filter graphics"
msgid "Authentic graphics"
-msgstr "ê·¸ëí½ íí°"
+msgstr "ëª¨ì¬ ê·¸ëí½"
#: engines/freescape/metaengine.cpp:120
msgid "Keep graphics as close as possible to the original"
-msgstr ""
+msgstr "ê·¸ëí½ì ìµëí ì본ì ê°ê¹ê² ì ì§"
#: engines/freescape/metaengine.cpp:130
-#, fuzzy
-#| msgid "Enable storage"
msgid "Enable rock travel"
-msgstr "ì¤í ë¦¬ì§ íì±í"
+msgstr "ìì ì¬íì íì±í"
#: engines/freescape/metaengine.cpp:131
msgid "Enable traveling using a rock shoot at start"
-msgstr ""
+msgstr "ìì ì ìì ì¬ê²©ì ì¬ì©íì¬ ì¬í ê°ë¥"
#: engines/freescape/movement.cpp:49 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
-#, fuzzy
-#| msgid "Slide Left"
msgid "Strafe Left"
-msgstr "ì¼ìª½ì¼ë¡"
+msgstr "ì¼ìª½ì¼ë¡ í겨"
#: engines/freescape/movement.cpp:56 engines/hpl1/metaengine.cpp:79
#: engines/mm/mm1/metaengine.cpp:100
-#, fuzzy
-#| msgid "Slide Right"
msgid "Strafe Right"
-msgstr "ì¤ë¥¸ìª½ì¼ë¡"
+msgstr "ì¤ë¥¸ìª½ì¼ë¡ í격"
#. I18N: Combat command in Might & Magic 1
#: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79
msgid "Shoot"
-msgstr ""
+msgstr "ì¬ê²©"
#: engines/freescape/movement.cpp:72
-#, fuzzy
-#| msgid "Rotate"
msgid "Rotate up"
-msgstr "íì "
+msgstr "ìë¡ íì "
#: engines/freescape/movement.cpp:77
-#, fuzzy
-#| msgid "Rotate"
msgid "Rotate down"
-msgstr "íì "
+msgstr "ìëë¡ íì "
#. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement.
#: engines/freescape/movement.cpp:90
-#, fuzzy
-#| msgid "Change Command"
msgid "Change mode"
-msgstr "ë³ê²½ ëª
ë ¹"
+msgstr "모ë ë³ê²½"
#. I18N: ESC key
#: engines/freescape/movement.cpp:96 engines/lure/metaengine.cpp:209
@@ -7381,10 +7323,8 @@ msgid "Escape"
msgstr "íì¶"
#: engines/freescape/movement.cpp:101
-#, fuzzy
-#| msgid "Menu"
msgid "Info Menu"
-msgstr "ë©ë´"
+msgstr "ì ë³´ ë©ë´"
#: engines/freescape/games/dark/dark.cpp:203
#: engines/freescape/games/driller/driller.cpp:139
@@ -7393,61 +7333,49 @@ msgstr "ì¬ì´ë ì í"
#: engines/freescape/games/dark/dark.cpp:209
#: engines/freescape/games/driller/driller.cpp:145
-#, fuzzy
-#| msgid "Slide Left"
msgid "Rotate Left"
-msgstr "ì¼ìª½ì¼ë¡"
+msgstr "ì¼ìª½ì¼ë¡ íì "
#: engines/freescape/games/dark/dark.cpp:214
#: engines/freescape/games/driller/driller.cpp:150
-#, fuzzy
-#| msgid "Slide Right"
msgid "Rotate Right"
-msgstr "ì¤ë¥¸ìª½ì¼ë¡"
+msgstr "ì¤ë¥¸ìª½ì¼ë¡ íì "
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/dark/dark.cpp:220
#: engines/freescape/games/driller/driller.cpp:156
-#, fuzzy
-#| msgid "Increase the scale factor"
msgid "Increase Step Size"
-msgstr "íë ë¹ì¨ ì¦ê°"
+msgstr "ë¨ê³ í¬ê¸° ì¦ê°"
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/dark/dark.cpp:226
#: engines/freescape/games/driller/driller.cpp:162
-#, fuzzy
-#| msgid "Decrease the scale factor"
msgid "Decrease Step Size"
-msgstr "íë ë¹ì¨ ê°ì"
+msgstr "ë¨ê³ í¬ê¸° ê°ì"
#: engines/freescape/games/dark/dark.cpp:231
#: engines/freescape/games/driller/driller.cpp:167
msgid "Rise/Fly up"
-msgstr ""
+msgstr "ìì¹/ê¸ìì¹"
#: engines/freescape/games/dark/dark.cpp:237
#: engines/freescape/games/driller/driller.cpp:173
-#, fuzzy
-#| msgid "Fly down"
msgid "Lower/Fly down"
-msgstr "ìëë¡ ë¹í"
+msgstr "íê°/ê¸ê°í"
#: engines/freescape/games/dark/dark.cpp:243
msgid "Enable/Disable Jetpack"
-msgstr ""
+msgstr "ì í¸í© íì±í/ë¹íì±í"
#. I18N: drilling rig is an in game item
#: engines/freescape/games/driller/driller.cpp:180
-#, fuzzy
-#| msgid "Debug Apply Celling Grid"
msgid "Deploy drilling rig"
-msgstr "ì
그리ë를 ì ì©"
+msgstr "ëë¦´ë§ ì¥ë¹ ë°°ì¹"
#. I18N: drilling rig is an in game item
#: engines/freescape/games/driller/driller.cpp:187
msgid "Collect drilling rig"
-msgstr ""
+msgstr "ëë¦´ë§ ì¥ë¹ë¥¼ ìì§"
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
@@ -9474,7 +9402,7 @@ msgid ""
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
-"AdLib ì
기 ì ì íì¼ %s ë° %s를 ì°¾ì ì ììµëë¤.\n"
+"ì ë립 ì
기 ì ì íì¼ %s ë° %s를 ì°¾ì ì ììµëë¤.\n"
"ì´ íì¼ì´ ìì¼ë©´,\n"
"ìì
ì´ ìë ê²ìê³¼ ê°ì ì¬ì´ëê° ëì¤ì§ ììµëë¤."
@@ -10114,7 +10042,7 @@ msgstr "무ìì ì§ë ìì±"
#: engines/scumm/dialogs.cpp:1721
msgid "Allow random map generation (Based from Moonbase Console)."
-msgstr "무ìì ë§µ ìì±ì íì©í©ëë¤. (Moonbase ì½ì 기ë°)"
+msgstr "무ìì ë§µ ìì±ì íì©í©ëë¤ (Moonbase ì½ì 기ë°)."
#: engines/scumm/dialogs.cpp:1723
msgid ""
@@ -10375,7 +10303,7 @@ msgstr "ë기"
#: engines/scumm/help.cpp:221
msgid "KeyUp"
-msgstr "KeyUp"
+msgstr "â í¤"
#: engines/scumm/help.cpp:221
msgid "Highlight prev dialogue"
@@ -10383,7 +10311,7 @@ msgstr "ì´ì ëí를 ê°ì¡°"
#: engines/scumm/help.cpp:222
msgid "KeyDown"
-msgstr "KeyDown"
+msgstr "â í¤"
#: engines/scumm/help.cpp:222
msgid "Highlight next dialogue"
@@ -10841,7 +10769,7 @@ msgid ""
"but %s is missing. Using AdLib instead."
msgstr ""
"ì¤ê¸° 미ë ì§ììë 루카ì¤ìì¸ ì 롤ëë ì
ê·¸ë ì´ëê° íìíì§ë§,\n"
-"%sê° ììµëë¤. ëì AdLibì ì¬ì©í©ëë¤."
+"%sê° ììµëë¤. ëì ì ë립ì ì¬ì©í©ëë¤."
#: engines/scumm/scumm.cpp:2145
msgid ""
@@ -10849,7 +10777,7 @@ msgid ""
"required resources for MT-32. Using AdLib instead."
msgstr ""
"ì´ í¹ì ë²ì ì ììì´ ì¬ 1ì MT-32ì íìí 리ìì¤ê° ì¼ë¶\n"
-"ë¹ ì§ ê²ì¼ë¡ ìë ¤ì ¸ ììµëë¤. ëì AdLibì ì¬ì©í©ëë¤."
+"ë¹ ì§ ê²ì¼ë¡ ìë ¤ì ¸ ììµëë¤. ëì ì ë립ì ì¬ì©í©ëë¤."
#: engines/scumm/scumm.cpp:3953
msgid ""
@@ -10958,26 +10886,26 @@ msgstr "í¬ì - ë¤ì"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
msgid "Picks the random amount of energy pools."
-msgstr ""
+msgstr "ìëì§ íì ìì 무ììë¡ ì íí©ëë¤."
#. I18N: Percentage of terrain
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115
msgid "Terrain"
-msgstr ""
+msgstr "ì§í"
#. I18N: Terrain slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120
msgid "Barren - Rough"
-msgstr ""
+msgstr "ì²ë° - 거침"
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
msgid "Picks the random amount of terrain level."
-msgstr ""
+msgstr "ì§í ë 벨ì 무ììë¡ ì íí©ëë¤."
#. I18N: Percentage of water
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127
msgid "Water"
-msgstr ""
+msgstr "물"
#. I18N: Water slider label
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132
More information about the Scummvm-git-logs
mailing list