[Scummvm-git-logs] scummvm master -> c812b42971760b9ecf7e5076238d2d40323632f0
Strangerke
noreply at scummvm.org
Fri Oct 4 22:35:46 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c812b42971 M4: RIDDLE: modify switch on trigger in room905 as suggested by Dreammaster in his code review
Commit: c812b42971760b9ecf7e5076238d2d40323632f0
https://github.com/scummvm/scummvm/commit/c812b42971760b9ecf7e5076238d2d40323632f0
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2024-10-05T00:35:39+02:00
Commit Message:
M4: RIDDLE: modify switch on trigger in room905 as suggested by Dreammaster in his code review
Changed paths:
engines/m4/riddle/rooms/section9/room905.cpp
diff --git a/engines/m4/riddle/rooms/section9/room905.cpp b/engines/m4/riddle/rooms/section9/room905.cpp
index bc8a8f02df7..ed29746c48d 100644
--- a/engines/m4/riddle/rooms/section9/room905.cpp
+++ b/engines/m4/riddle/rooms/section9/room905.cpp
@@ -55,22 +55,22 @@ void Room905::init() {
}
void Room905::daemon() {
- switch (_G(kernel).trigger - 3) {
- case 0:
+ switch (_G(kernel).trigger) {
+ case 3:
series_plain_play("905 hold frame", -1, 0, 100, 256, 3000);
break;
- case 1:
+ case 4:
_G(game).new_room = 494;
_G(game).new_section = 4;
break;
- case 17:
+ case 20:
_G(game).new_room = 304;
_G(game).new_section = 3;
break;
- case 27:
+ case 30:
_roomStates_field4 -= 3;
if (_roomStates_field4 <= 40) {
adv_kill_digi_between_rooms(false);
@@ -81,18 +81,18 @@ void Room905::daemon() {
}
break;
- case 52:
+ case 55:
disable_player_commands_and_fade_init(30);
break;
- case 53:
+ case 56:
if (g_engine->game_camera_panning())
kernel_timing_trigger(120, 4, nullptr);
else
kernel_timing_trigger(150, 20, nullptr);
break;
- case 663:
+ case 666:
g_engine->camera_shift_xy(0, 0);
kernel_timing_trigger(120, 4, nullptr);
digi_play("INTMOAN", 1, 255, -1, 901);
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