[Scummvm-git-logs] scummvm master -> 066c3ff2ea7a7018920af305b6900a4fbc06ce03
aquadran
noreply at scummvm.org
Mon Oct 14 11:37:36 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
066c3ff2ea WINTERMUTE: Coverity silince CID: 1563753, 1563764
Commit: 066c3ff2ea7a7018920af305b6900a4fbc06ce03
https://github.com/scummvm/scummvm/commit/066c3ff2ea7a7018920af305b6900a4fbc06ce03
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2024-10-14T13:37:30+02:00
Commit Message:
WINTERMUTE: Coverity silince CID: 1563753, 1563764
Changed paths:
engines/wintermute/base/gfx/xskinmesh.cpp
diff --git a/engines/wintermute/base/gfx/xskinmesh.cpp b/engines/wintermute/base/gfx/xskinmesh.cpp
index 28d8d4ec6e4..ac3a2374024 100644
--- a/engines/wintermute/base/gfx/xskinmesh.cpp
+++ b/engines/wintermute/base/gfx/xskinmesh.cpp
@@ -680,10 +680,12 @@ static bool parseDeclData(XFileData &fileData, struct MeshData *meshData) {
case DXDECLUSAGE_NORMAL:
assert(!(meshData->_fvf & DXFVF_NORMAL));
normalOffset = vertexSize;
+ meshData->_fvf |= DXFVF_NORMAL;
break;
case DXDECLUSAGE_TEXCOORD:
assert(!(meshData->_fvf & DXFVF_TEX1));
textureOffset = vertexSize;
+ meshData->_fvf |= DXFVF_TEX1;
break;
case DXDECLUSAGE_TANGENT:
//tangentOffset = vertexSize;
@@ -710,7 +712,7 @@ static bool parseDeclData(XFileData &fileData, struct MeshData *meshData) {
return false;
}
- if (normalOffset != (uint32)-1) {
+ if (meshData->_fvf & DXFVF_NORMAL) {
if (!meshData->_indices)
return false;
delete[] meshData->_normals;
@@ -722,16 +724,14 @@ static bool parseDeclData(XFileData &fileData, struct MeshData *meshData) {
return false;
}
memcpy(meshData->_normalIndices, meshData->_indices, numFaceIndices * sizeof(uint32));
- meshData->_fvf |= DXFVF_NORMAL;
}
- if (textureOffset != (uint32)-1) {
+ if (meshData->_fvf & DXFVF_TEX1) {
delete[] meshData->_texCoords;
meshData->_texCoords = new DXVector2[meshData->_numVertices];
if (!meshData->_texCoords) {
return false;
}
- meshData->_fvf |= DXFVF_TEX1;
}
for (i = 0; i < meshData->_numVertices; ++i) {
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