[Scummvm-git-logs] scummvm master -> fac2cda433a3f71a7376d498579bf38225322e7a
sev-
noreply at scummvm.org
Fri Oct 18 11:09:13 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
fac2cda433 QDENGINE: More class variable renames in minigames/adv/
Commit: fac2cda433a3f71a7376d498579bf38225322e7a
https://github.com/scummvm/scummvm/commit/fac2cda433a3f71a7376d498579bf38225322e7a
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-10-18T12:53:02+02:00
Commit Message:
QDENGINE: More class variable renames in minigames/adv/
Changed paths:
engines/qdengine/minigames/adv/Rect.h
engines/qdengine/minigames/adv/TextManager.cpp
engines/qdengine/minigames/adv/TextManager.h
diff --git a/engines/qdengine/minigames/adv/Rect.h b/engines/qdengine/minigames/adv/Rect.h
index 54f12cd7f64..4e745001ebe 100644
--- a/engines/qdengine/minigames/adv/Rect.h
+++ b/engines/qdengine/minigames/adv/Rect.h
@@ -22,6 +22,7 @@
#ifndef QDENGINE_MINIGAMES_ADV_RECT_H
#define QDENGINE_MINIGAMES_ADV_RECT_H
+#include "qdengine/xmath.h"
#include "qdengine/minigames/adv/Range.h"
namespace QDEngine {
@@ -38,76 +39,76 @@ namespace QDEngine {
*/
template<typename scalar_type, class vect_type>
struct Rect {
- typedef typename vect_type VectType;
- typedef typename scalar_type ScalarType;
+ typedef vect_type VectType;
+ typedef scalar_type ScalarType;
typedef Rect<ScalarType, VectType> RectType;
typedef Rangef RangeType;
// конÑÑÑÑкÑоÑÑ
Rect() :
- left_(ScalarType(0)),
- top_(ScalarType(0)),
- width_(ScalarType(0)),
- height_(ScalarType(0)) {}
+ _left(ScalarType(0)),
+ _top(ScalarType(0)),
+ _width(ScalarType(0)),
+ _height(ScalarType(0)) {}
/// СоздаÑÑ Rect ÑазмеÑа \a _size, левÑй-веÑÑ
ний Ñгол оÑÑаÑÑÑÑ Ð² ÑоÑке (0, 0).
- Rect(const VectType& _size) :
- top_(ScalarType(0)),
- left_(ScalarType(0)),
- width_(_size.x),
- height_(_size.y) {}
-
- Rect(ScalarType _left, ScalarType _top, ScalarType _width, ScalarType _height) :
- left_(_left),
- top_(_top),
- width_(_width),
- height_(_height) {}
-
- Rect(const VectType& _top_left, const VectType& _size) :
- left_(_top_left.x),
- top_(_top_left.y),
- width_(_size.x),
- height_(_size.y) {}
-
- void set(ScalarType _left, ScalarType _top, ScalarType _width, ScalarType _height) {
- left_ = _left;
- top_ = _top;
- width_ = _width;
- height_ = _height;
+ Rect(const VectType& size) :
+ _top(ScalarType(0)),
+ _left(ScalarType(0)),
+ _width(size.x),
+ _height(size.y) {}
+
+ Rect(ScalarType left, ScalarType top, ScalarType width, ScalarType height) :
+ _left(left),
+ _top(top),
+ _width(width),
+ _height(height) {}
+
+ Rect(const VectType& _topleft, const VectType& size) :
+ _left(_topleft.x),
+ _top(_topleft.y),
+ _width(size.x),
+ _height(size.y) {}
+
+ void set(ScalarType left, ScalarType top, ScalarType width, ScalarType height) {
+ _left = left;
+ _top = top;
+ _width = width;
+ _height = height;
}
inline ScalarType left() const {
- return left_;
+ return _left;
}
inline ScalarType top() const {
- return top_;
+ return _top;
}
inline ScalarType width() const {
- return width_;
+ return _width;
}
inline ScalarType height() const {
- return height_;
+ return _height;
}
- VectType left_top() const {
- return VectType(left_, top_);
+ VectType _lefttop() const {
+ return VectType(_left, _top);
}
VectType right_top() const {
- return VectType(left + width_, top_);
+ return VectType(_left + _width, _top);
}
- VectType left_bottom() const {
- return VectType(left_, top_ + height_);
+ VectType _leftbottom() const {
+ return VectType(_left, _top + _height);
}
VectType right_bottom() const {
- return VectType(left_ + width_, top_ + height_);
+ return VectType(_left + _width, _top + _height);
}
// акÑеÑÑоÑÑ (вÑÑиÑлÑÑÑие):
inline ScalarType right() const {
- return left_ + width_;
+ return _left + _width;
}
inline ScalarType bottom() const {
- return top_ + height_;
+ return _top + _height;
}
/*
@@ -117,40 +118,40 @@ struct Rect {
/// ÐозвÑаÑÐ°ÐµÑ ÐºÐ¾Ð¾ÑдинаÑÑ ÑеÑÑа пÑÑмоÑголÑника.
inline VectType center() const {
- return VectType(left_ + width_ / ScalarType(2),
- top_ + height_ / ScalarType(2));
+ return VectType(_left + _width / ScalarType(2),
+ _top + _height / ScalarType(2));
}
/// ÐозвÑаÑÐ°ÐµÑ ÑÐ°Ð·Ð¼ÐµÑ Ð¿ÑÑмоÑголÑника.
inline VectType size() const {
- return VectType(width_, height_);
+ return VectType(_width, _height);
}
// ÑеÑÑеÑÑ:
- inline void left(ScalarType _left) {
- left_ = _left;
+ inline void left(ScalarType left) {
+ _left = left;
}
- inline void top(ScalarType _top) {
- top_ = _top;
+ inline void top(ScalarType top) {
+ _top = top;
}
- inline void width(ScalarType _width) {
- width_ = _width;
+ inline void width(ScalarType width) {
+ _width = width;
}
- inline void height(ScalarType _height) {
- height_ = _height;
+ inline void height(ScalarType height) {
+ _height = height;
}
// ÑеÑÑеÑÑ (вÑÑиÑлÑÑÑие):
- inline void right(ScalarType _right) {
- left_ = _right - width_;
+ inline void right(ScalarType right) {
+ _left = right - _width;
}
- inline void bottom(ScalarType _bottom) {
- top_ = _bottom - height_;
+ inline void bottom(ScalarType bottom) {
+ _top = bottom - _height;
}
/// ÐеÑеноÑÐ¸Ñ ÑенÑÑ Ð¿ÑÑмоÑголÑника в ÑоÑÐºÑ \a _center не изменÑÑ ÐµÐ³Ð¾ ÑазмеÑ.
- inline void center(const VectType& _center) {
- left_ = _center.x - width_ / ScalarType(2);
- top_ = _center.y - height_ / ScalarType(2);
+ inline void center(const VectType& center) {
+ _left = center.x - _width / ScalarType(2);
+ _top = center.y - _height / ScalarType(2);
}
/*
* FIXME: ÑÐ°Ð·Ð¼ÐµÑ Ð´Ð¾Ð»Ð¶ÐµÐ½ менÑÑÑÑ Ð¾ÑноÑиÑелÑно левого-веÑÑ
него Ñгла (как Ñ
@@ -160,33 +161,33 @@ struct Rect {
* ÑкÑлинг)?
*/
/// УÑÑÐ°Ð½Ð°Ð²Ð»Ð¸Ð²Ð°ÐµÑ Ð½Ð¾Ð²Ñе ÑазмеÑÑ, ÑоÑ
ÑанÑÑ Ð»ÐµÐ²Ñй-веÑÑ
ний Ñгол в пÑеждней ÑоÑке.
- inline void size(const VectType& _size) {
- width_ = _size.x;
- height_ = _size.y;
+ inline void size(const VectType& size) {
+ _width = size.x;
+ _height = size.y;
}
// ÑÑилиÑÑ:
/// ÐÑовеÑÑÐµÑ Ð½Ðµ наÑ
одиÑÑÑ Ð»Ð¸ ÑоÑка \a _point внÑÑÑи пÑÑмоÑголÑника
- inline bool point_inside(const VectType& _point) const {
- if (_point.x >= left() && _point.y >= top() &&
- _point.x <= right() && _point.y <= bottom())
+ inline bool point_inside(const VectType& point) const {
+ if (point.x >= left() && point.y >= top() &&
+ point.x <= right() && point.y <= bottom())
return true;
else
return false;
}
/// ÐÑовеÑÑÐµÑ Ð½Ðµ наÑ
одиÑÑÑ Ð»Ð¸ пÑÑмоÑголÑник \a _rect внÑÑÑи пÑÑмоÑголÑника
- inline bool rect_inside(const RectType& _rect) const {
- if (_rect.left() >= left() && _rect.top() >= top() &&
- _rect.bottom() <= bottom() && _rect.right() <= right())
+ inline bool rect_inside(const RectType& rect) const {
+ if (rect.left() >= left() && rect.top() >= top() &&
+ rect.bottom() <= bottom() && rect.right() <= right())
return true;
else
return false;
}
- inline bool rect_overlap(const RectType& _rect) const {
- if (left() > _rect.right() || right() < _rect.left()
- || top() > _rect.bottom() || bottom() < _rect.top())
+ inline bool rect_overlap(const RectType& rect) const {
+ if (left() > rect.right() || right() < rect.left()
+ || top() > rect.bottom() || bottom() < rect.top())
return false;
return true;
@@ -197,8 +198,8 @@ struct Rect {
* ÐозвÑаÑÐ°ÐµÑ ÐºÐ¾Ð¿Ð¸Ñ Ð¿ÑÑмоÑголÑника, над коÑоÑой пÑоизведÑн ÑкÑлинг
* оÑноÑиÑелÑно ÑоÑки \a _origin.
*/
- inline RectType scaled(const VectType& _scale, const VectType& _origin) const {
- return (*this - _origin) * _scale + _origin;
+ inline RectType scaled(const VectType& scale, const VectType& origin) const {
+ return (*this - origin) * scale + origin;
}
/// ÐÑпÑавлÑÐµÑ Ð¾ÑÑиÑаÑелÑнÑÑ ÑиÑинÑ/вÑÑоÑÑ
@@ -213,20 +214,20 @@ struct Rect {
}
}
- inline RectType intersection(const RectType& _rect) const {
- RangeType xRange = RangeType(left(), right()).intersection(RangeType(_rect.left(), _rect.right()));
- RangeType yRange = RangeType(top(), bottom()).intersection(RangeType(_rect.top(), _rect.bottom()));
+ inline RectType intersection(const RectType& rect) const {
+ RangeType xRange = RangeType(left(), right()).intersection(RangeType(rect.left(), rect.right()));
+ RangeType yRange = RangeType(top(), bottom()).intersection(RangeType(rect.top(), rect.bottom()));
return RectType(xRange.minimum(), yRange.minimum(), xRange.length(), yRange.length());
}
// ÐпеÑаÑоÑÑ
- RectType operator+(const VectType& _point) const {
- return RectType(left() + _point.x, top() + _point.y,
+ RectType operator+(const VectType& point) const {
+ return RectType(left() + point.x, top() + point.y,
width(), height());
}
- RectType operator-(const VectType& _point) const {
- return RectType(left() - _point.x, top() - _point.y,
+ RectType operator-(const VectType& point) const {
+ return RectType(left() - point.x, top() - point.y,
width(), height());
}
@@ -247,32 +248,33 @@ struct Rect {
return RectType(leftTop, size);
}
- RectType operator/(const VectType& _point) const {
- return RectType(left() / _point.x, top() / _point.y,
- width() / _point.x, height() / _point.y);
+ RectType operator/(const VectType& point) const {
+ return RectType(left() / point.x, top() / point.y,
+ width() / point.x, height() / point.y);
}
bool operator==(const RectType& rect) const {
- return (left_ == rect.left_ && top_ == rect.top_ &&
- width_ == rect.width_ && height_ == rect.height_);
+ return (_left == rect._left && _top == rect._top &&
+ _width == rect._width && _height == rect._height);
}
bool eq(const RectType& rect, ScalarType eps = FLT_COMPARE_TOLERANCE) const {
- return (abs(left_ - rect.left_) < eps && abs(top_ - rect.top_) < eps &&
- abs(width_ - rect.width_) < eps && abs(height_ - rect.height_) < eps);
+ return (abs(_left - rect._left) < eps && abs(_top - rect._top) < eps &&
+ abs(_width - rect._width) < eps && abs(_height - rect._height) < eps);
}
bool operator!=(const RectType& rect) const {
- return (left_ != rect.left_ || top_ != rect.top_ ||
- width_ != rect.width_ || height_ != rect.height_);
+ return (_left != rect._left || _top != rect._top ||
+ _width != rect._width || _height != rect._height);
}
protected:
- ScalarType left_;
- ScalarType top_;
- ScalarType width_;
- ScalarType height_;
+ ScalarType _left;
+ ScalarType _top;
+ ScalarType _width;
+ ScalarType _height;
+#if 0
public:
// SideKick на ÑÑом обламÑваеÑÑÑ:
template<class ST, class VT>
@@ -282,7 +284,7 @@ public:
static_cast<ST>(width()),
static_cast<ST>(height()));
}
-
+#endif
bool clipLine(VectType& pos0, VectType& pos1) const;
};
diff --git a/engines/qdengine/minigames/adv/TextManager.cpp b/engines/qdengine/minigames/adv/TextManager.cpp
index 72042eedf2f..c16ea622d10 100644
--- a/engines/qdengine/minigames/adv/TextManager.cpp
+++ b/engines/qdengine/minigames/adv/TextManager.cpp
@@ -54,7 +54,7 @@ TextManager::TextManager() {
digit.pool.releaseObject(obj);
}
debugC(2, kDebugMinigames, "set size to (%5.1f, %5.1f)\n", digit.size.x, digit.size.y);
- fonts_.push_back(digit);
+ _fonts.push_back(digit);
} else
break;
}
@@ -74,27 +74,27 @@ TextManager::TextManager() {
if (read != 11)
break;
- escapes_.push_back(escape);
+ _escapes.push_back(escape);
} else
break;
}
- debugCN(2, kDebugMinigames, "TextManager(): registered %d particle escapes", escapes_.size());
+ debugCN(2, kDebugMinigames, "TextManager(): registered %d particle escapes", _escapes.size());
- if (getStaticPreset(show_scores_, "show_scores"))
- show_scores_.textID = createStaticText(show_scores_.pos, show_scores_.font, show_scores_.align);
+ if (getStaticPreset(_show_scores, "show_scores"))
+ _show_scores.textID = createStaticText(_show_scores.pos, _show_scores.font, _show_scores.align);
else
- show_scores_.textID = -1;
+ _show_scores.textID = -1;
- if (getStaticPreset(show_time_, "show_time"))
- show_time_.textID = createStaticText(show_time_.pos, show_time_.font, show_time_.align);
+ if (getStaticPreset(_show_time, "show_time"))
+ _show_time.textID = createStaticText(_show_time.pos, _show_time.font, _show_time.align);
else
- show_time_.textID = -1;
+ _show_time.textID = -1;
- targetScore_ = 0;
- currentScore_ = 0;
- scoreUpdateTimer_ = 0.f;
+ _targetScore = 0;
+ _currentScore = 0;
+ _scoreUpdateTimer = 0.f;
- scoreUpdateTime_ = getParameter("score_update_time", 0.1f);
+ _scoreUpdateTime = getParameter("score_update_time", 0.1f);
}
bool TextManager::getStaticPreset(StaticTextPreset& preset, const char* name) const {
@@ -146,67 +146,67 @@ bool TextManager::getStaticPreset(StaticTextPreset& preset, const char* name) co
}
TextManager::~TextManager() {
- for (auto &mit : flowMsgs_)
+ for (auto &mit : _flowMsgs)
mit.release();
- for (auto &sit : staticMsgs_)
+ for (auto &sit : _staticMsgs)
sit.release();
- for (auto &dit : fonts_)
+ for (auto &dit : _fonts)
dit.pool.release();
}
int TextManager::createStaticText(const mgVect3f& pos, int fontID, TextAlign align) {
- assert(fontID >= 0 && fontID < fonts_.size());
+ assert(fontID >= 0 && fontID < _fonts.size());
- StaticMessage msg(&fonts_[fontID]);
+ StaticMessage msg(&_fonts[fontID]);
- msg.align_ = align;
- msg.depth_ = pos.z;
- msg.pos_ = mgVect2f(pos.x, pos.y);
+ msg._align = align;
+ msg._depth = pos.z;
+ msg._pos = mgVect2f(pos.x, pos.y);
- staticMsgs_.push_back(msg);
- return (int)staticMsgs_.size() - 1;
+ _staticMsgs.push_back(msg);
+ return (int)_staticMsgs.size() - 1;
}
void TextManager::updateStaticText(int textID, const char* txt) {
- assert(textID >= 0 && textID < staticMsgs_.size());
+ assert(textID >= 0 && textID < _staticMsgs.size());
- staticMsgs_[textID].setText(txt);
+ _staticMsgs[textID].setText(txt);
}
void TextManager::showText(const char* txt, const mgVect2f& pos, int fontID, int escapeID) {
- assert(fontID >= 0 && fontID < fonts_.size());
- assert(escapeID >= 0 && escapeID < escapes_.size());
+ assert(fontID >= 0 && fontID < _fonts.size());
+ assert(escapeID >= 0 && escapeID < _escapes.size());
- Escape& es = escapes_[escapeID];
+ Escape& es = _escapes[escapeID];
- Message msg(&fonts_[fontID]);
+ Message msg(&_fonts[fontID]);
msg.setText(txt);
if (msg.empty())
return;
- msg.time_ = es.aliveTime > 0 ? es.aliveTime : 1.e6f;
+ msg._time = es.aliveTime > 0 ? es.aliveTime : 1.e6f;
- msg.depth_ = es.depth;
- msg.pos_ = pos;
+ msg._depth = es.depth;
+ msg._pos = pos;
- msg.vel_.x = runtime->rnd(es.vel_min.x, es.vel_max.x);
- msg.vel_.y = runtime->rnd(es.vel_min.y, es.vel_max.y);
- msg.accel_.x = runtime->rnd(es.accel_min.x, es.accel_max.x);
- msg.accel_.y = runtime->rnd(es.accel_min.y, es.accel_max.y);
+ msg._vel.x = runtime->rnd(es.vel_min.x, es.vel_max.x);
+ msg._vel.y = runtime->rnd(es.vel_min.y, es.vel_max.y);
+ msg._accel.x = runtime->rnd(es.accel_min.x, es.accel_max.x);
+ msg._accel.y = runtime->rnd(es.accel_min.y, es.accel_max.y);
- flowMsgs_.push_back(msg);
+ _flowMsgs.push_back(msg);
}
void TextManager::showNumber(int num, const mgVect2f& pos, int fontID, int escapeID) {
- assert(fontID >= 0 && fontID < fonts_.size());
- assert(escapeID >= 0 && escapeID < escapes_.size());
+ assert(fontID >= 0 && fontID < _fonts.size());
+ assert(escapeID >= 0 && escapeID < _escapes.size());
char buf[16];
buf[15] = 0;
- snprintf(buf, 15, escapes_[escapeID].format, num);
+ snprintf(buf, 15, _escapes[escapeID].format, num);
showText(buf, pos, fontID, escapeID);
}
@@ -224,20 +224,20 @@ TextManager::StaticTextPreset::StaticTextPreset() {
}
TextManager::StaticMessage::StaticMessage(Font* font, TextAlign align) {
- font_ = font;
- align_ = align;
- depth_ = 0.f;
+ _font = font;
+ _align = align;
+ _depth = 0.f;
}
void TextManager::StaticMessage::release() {
- for (auto &it : objects_)
- font_->pool.releaseObject(it);
+ for (auto &it : _objects)
+ _font->pool.releaseObject(it);
- objects_.clear();
+ _objects.clear();
}
void TextManager::StaticMessage::setText(const char* str) {
- assert(font_);
+ assert(_font);
if (!str) {
release();
@@ -246,29 +246,29 @@ void TextManager::StaticMessage::setText(const char* str) {
int len = (int)strlen(str);
- if (objects_.size() < len)
- objects_.resize(len);
+ if (_objects.size() < len)
+ _objects.resize(len);
else
- while (objects_.size() > len) {
- if (objects_.back())
- font_->pool.releaseObject(objects_.back());
- objects_.pop_back();
+ while (_objects.size() > len) {
+ if (_objects.back())
+ _font->pool.releaseObject(_objects.back());
+ _objects.pop_back();
}
for (int idx = 0; idx < len; ++idx) {
if (validSymbol(str[idx])) {
- if (!objects_[idx])
- objects_[idx] = font_->pool.getObject();
- } else if (objects_[idx])
- font_->pool.releaseObject(objects_[idx]);
+ if (!_objects[idx])
+ _objects[idx] = _font->pool.getObject();
+ } else if (_objects[idx])
+ _font->pool.releaseObject(_objects[idx]);
}
char name[2];
name[1] = 0;
for (int idx = 0; idx < len; ++idx) {
- if (objects_[idx]) {
+ if (_objects[idx]) {
name[0] = str[idx];
- objects_[idx].setState(name);
+ _objects[idx].setState(name);
}
}
@@ -276,13 +276,13 @@ void TextManager::StaticMessage::setText(const char* str) {
}
void TextManager::StaticMessage::update() {
- if (objects_.empty())
+ if (_objects.empty())
return;
- float width = font_->size.x * (objects_.size() - 1);
- float x = pos_.x;
- float y = pos_.y;
- switch (align_) {
+ float width = _font->size.x * (_objects.size() - 1);
+ float x = _pos.x;
+ float y = _pos.y;
+ switch (_align) {
case ALIGN_RIGHT:
x -= width;
break;
@@ -292,87 +292,87 @@ void TextManager::StaticMessage::update() {
default:
break;
}
- if (y < -font_->size.y || y > runtime->screenSize().y + font_->size.y
+ if (y < -_font->size.y || y > runtime->screenSize().y + _font->size.y
|| x < -2 * width || x > runtime->screenSize().x + 2 * width) {
release();
return;
}
- for (auto &it : objects_) {
+ for (auto &it : _objects) {
if (it)
- it->set_R(runtime->game2world(mgVect2f(x, y), depth_));
- x += font_->size.x;
+ it->set_R(runtime->game2world(mgVect2f(x, y), _depth));
+ x += _font->size.x;
}
}
TextManager::Message::Message(Font* font)
: StaticMessage(font) {
- time_ = 0.f;
+ _time = 0.f;
}
void TextManager::Message::release() {
StaticMessage::release();
- time_ = 0.f;
+ _time = 0.f;
}
void TextManager::Message::quant(float dt) {
if (empty())
return;
- time_ -= dt;
- if (time_ < 0.f) {
+ _time -= dt;
+ if (_time < 0.f) {
release();
return;
}
- vel_ += accel_ * dt;
- pos_ += vel_ * dt;
+ _vel += _accel * dt;
+ _pos += _vel * dt;
update();
}
void TextManager::quant(float dt) {
- Messages::iterator it = flowMsgs_.begin();
- while (it != flowMsgs_.end()) {
+ Messages::iterator it = _flowMsgs.begin();
+ while (it != _flowMsgs.end()) {
it->quant(dt);
if (it->empty())
- it = flowMsgs_.erase(it);
+ it = _flowMsgs.erase(it);
else
++it;
}
- if (show_scores_.textID >= 0) {
- if (scoreUpdateTimer_ >= 0.f && scoreUpdateTimer_ <= runtime->getTime()) {
- int sgn = targetScore_ - currentScore_ < 0 ? -1 : 1;
- int mod = abs(currentScore_ - targetScore_);
- currentScore_ += sgn * (mod / 10 + 1);
+ if (_show_scores.textID >= 0) {
+ if (_scoreUpdateTimer >= 0.f && _scoreUpdateTimer <= runtime->getTime()) {
+ int sgn = _targetScore - _currentScore < 0 ? -1 : 1;
+ int mod = abs(_currentScore - _targetScore);
+ _currentScore += sgn * (mod / 10 + 1);
char buf[16];
buf[15] = 0;
- snprintf(buf, 15, show_scores_.format, currentScore_);
- updateStaticText(show_scores_.textID, buf);
+ snprintf(buf, 15, _show_scores.format, _currentScore);
+ updateStaticText(_show_scores.textID, buf);
- scoreUpdateTimer_ = currentScore_ != targetScore_ ? runtime->getTime() + scoreUpdateTime_ : -1.f;
+ _scoreUpdateTimer = _currentScore != _targetScore ? runtime->getTime() + _scoreUpdateTime : -1.f;
}
}
}
void TextManager::updateScore(int score) {
- targetScore_ = score;
- if (scoreUpdateTimer_ < 0.f)
- scoreUpdateTimer_ = runtime->getTime();
+ _targetScore = score;
+ if (_scoreUpdateTimer < 0.f)
+ _scoreUpdateTimer = runtime->getTime();
}
void TextManager::updateTime(int seconds) {
- if (show_time_.textID >= 0) {
+ if (_show_time.textID >= 0) {
char buf[16];
buf[15] = 0;
int h = seconds / 3600;
seconds -= 3600 * h;
int minutes = seconds / 60;
seconds -= 60 * minutes;
- snprintf(buf, 15, show_time_.format, h, minutes, seconds);
- updateStaticText(show_time_.textID, buf);
+ snprintf(buf, 15, _show_time.format, h, minutes, seconds);
+ updateStaticText(_show_time.textID, buf);
}
}
diff --git a/engines/qdengine/minigames/adv/TextManager.h b/engines/qdengine/minigames/adv/TextManager.h
index 56a48009e6d..3e28be0b795 100644
--- a/engines/qdengine/minigames/adv/TextManager.h
+++ b/engines/qdengine/minigames/adv/TextManager.h
@@ -77,18 +77,18 @@ private:
bool getStaticPreset(StaticTextPreset& preset, const char* name) const;
struct StaticMessage {
- StaticMessage(Font* font = 0, TextAlign align_ = ALIGN_CENTER);
+ StaticMessage(Font* font = 0, TextAlign _align = ALIGN_CENTER);
void release();
bool empty() const {
- return objects_.empty();
+ return _objects.empty();
}
void setText(const char* str);
- int depth_;
- mgVect2f pos_;
- TextAlign align_;
+ int _depth;
+ mgVect2f _pos;
+ TextAlign _align;
protected:
void update();
@@ -97,9 +97,9 @@ private:
}
private:
- Font *font_;
+ Font *_font;
- QDObjects objects_;
+ QDObjects _objects;
};
typedef Std::vector<StaticMessage> StaticMessages;
@@ -109,24 +109,24 @@ private:
void quant(float dt);
- float time_;
- mgVect2f vel_;
- mgVect2f accel_;
+ float _time;
+ mgVect2f _vel;
+ mgVect2f _accel;
};
typedef Std::vector<Message> Messages;
- Fonts fonts_;
- Escapes escapes_;
- StaticTextPreset show_scores_;
- StaticTextPreset show_time_;
- StaticMessages staticMsgs_;
- Messages flowMsgs_;
-
- int targetScore_;
- int currentScore_;
- float scoreUpdateTime_;
- float scoreUpdateTimer_;
+ Fonts _fonts;
+ Escapes _escapes;
+ StaticTextPreset _show_scores;
+ StaticTextPreset _show_time;
+ StaticMessages _staticMsgs;
+ Messages _flowMsgs;
+
+ int _targetScore;
+ int _currentScore;
+ float _scoreUpdateTime;
+ float _scoreUpdateTimer;
};
} // namespace QDEngine
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