[Scummvm-git-logs] scummvm master -> ab342144ff04e99197da8b823eb00b39f4b5335c
lephilousophe
noreply at scummvm.org
Mon Oct 28 19:17:53 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ab342144ff WINTERMUTE: Fix build when 3D is not enabled
Commit: ab342144ff04e99197da8b823eb00b39f4b5335c
https://github.com/scummvm/scummvm/commit/ab342144ff04e99197da8b823eb00b39f4b5335c
Author: Le Philousophe (lephilousophe at users.noreply.github.com)
Date: 2024-10-28T20:17:19+01:00
Commit Message:
WINTERMUTE: Fix build when 3D is not enabled
Changed paths:
engines/wintermute/ad/ad_game.cpp
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index f160275ad20..1d29dd040e1 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -2340,16 +2340,6 @@ char *AdGame::findSpeechFile(char *stringID) {
return nullptr;
}
-//////////////////////////////////////////////////////////////////////////
-bool AdGame::renderShadowGeometry() {
-#ifdef ENABLE_WME3D
- if (_scene && _scene->_geom)
- return _scene->_geom->renderShadowGeometry();
- else
-#endif
- return true;
-}
-
//////////////////////////////////////////////////////////////////////////
bool AdGame::validMouse() {
Point32 pos;
@@ -2505,6 +2495,14 @@ bool AdGame::displayDebugInfo() {
#ifdef ENABLE_WME3D
+//////////////////////////////////////////////////////////////////////////
+bool AdGame::renderShadowGeometry() {
+ if (_scene && _scene->_geom)
+ return _scene->_geom->renderShadowGeometry();
+ else
+ return true;
+}
+
//////////////////////////////////////////////////////////////////////////
Wintermute::TShadowType AdGame::getMaxShadowType(Wintermute::BaseObject *object) {
TShadowType ret = BaseGame::getMaxShadowType(object);
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