[Scummvm-git-logs] scummvm master -> 8cb344ab2e006f9025f58c1cb94e7d7d1189c8eb
sev-
noreply at scummvm.org
Tue Sep 17 09:59:05 UTC 2024
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5c166d743f DENGINE: Plugged in ShveikShkatulka.dll minigame
8cb344ab2e QDENGINE: Fixed strings in ShveikShkatulka.dll
Commit: 5c166d743f8fc49291ad1da3b1b47c5daf2aec47
https://github.com/scummvm/scummvm/commit/5c166d743f8fc49291ad1da3b1b47c5daf2aec47
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-09-17T11:58:55+02:00
Commit Message:
DENGINE: Plugged in ShveikShkatulka.dll minigame
Changed paths:
engines/qdengine/qdcore/qd_minigame.cpp
diff --git a/engines/qdengine/qdcore/qd_minigame.cpp b/engines/qdengine/qdcore/qd_minigame.cpp
index 22ec3c84b5d..bca4ae51ae1 100644
--- a/engines/qdengine/qdcore/qd_minigame.cpp
+++ b/engines/qdengine/qdcore/qd_minigame.cpp
@@ -313,9 +313,10 @@ bool qdMiniGame::load_interface() {
} else if (_dll_name == "DLL\\inv_popup.dll") {
_interface = new qdInvPopupMiniGame();
return true;
+ } else if (_dll_name == "DLL\\ShveikShkatulka.dll") {
+ _interface = new qdShveikShkatulkaMiniGame();
+ return true;
// ShveikPortret.dll
- // ShveikShkatulka.dll
- // inv_popup.dll
// klepa
// Karaoke.dll
Commit: 8cb344ab2e006f9025f58c1cb94e7d7d1189c8eb
https://github.com/scummvm/scummvm/commit/8cb344ab2e006f9025f58c1cb94e7d7d1189c8eb
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-09-17T11:58:58+02:00
Commit Message:
QDENGINE: Fixed strings in ShveikShkatulka.dll
Changed paths:
engines/qdengine/minigames/shveik_shkatulka.h
diff --git a/engines/qdengine/minigames/shveik_shkatulka.h b/engines/qdengine/minigames/shveik_shkatulka.h
index b4d22f4dd00..62a10892689 100644
--- a/engines/qdengine/minigames/shveik_shkatulka.h
+++ b/engines/qdengine/minigames/shveik_shkatulka.h
@@ -79,7 +79,7 @@ public:
debugC(3, kDebugMinigames, "ShveikShkatulka::quant(%f)", dt);
if (checkSolution()) {
- _doneObj->set_state("да");
+ _doneObj->set_state("\xe4\xe0"); // "да"
_cursorObj->set_state("nottaken");
_draggedStone = 0;
_compartment = 0;
@@ -219,7 +219,7 @@ LABEL_38:
LABEL_53:
_draggedStone->set_state(buf1);
_mousePos.x = curPos.x;
- _jumpSoundObj->set_state("да");
+ _jumpSoundObj->set_state("\xe4\xe0"); // "да"
goto LABEL_88;
default:
@@ -251,7 +251,7 @@ LABEL_53:
LABEL_86:
_draggedStone->set_state(buf1);
_mousePos.y = curPos.y;
- _jumpSoundObj->set_state("да");
+ _jumpSoundObj->set_state("\xe4\xe0"); // "да"
goto LABEL_88;
case 4:
@@ -267,7 +267,7 @@ LABEL_72:
snprintf(buf1, 29, "%d%d", side, draggedStonePos - 1);
_draggedStone->set_state(buf1);
_mousePos.x = curPos.x;
- _jumpSoundObj->set_state("да");
+ _jumpSoundObj->set_state("\xe4\xe0"); // "да"
}
LABEL_88:
_compartment = 0;
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