[Scummvm-git-logs] scummvm master -> 8beadc36501b0f226e9f0b9ab227ae4b97f44f96
AndywinXp
noreply at scummvm.org
Wed Sep 18 07:43:37 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8beadc3650 SCUMM: BASKETBALL: Remove another unnecessary assertion
Commit: 8beadc36501b0f226e9f0b9ab227ae4b97f44f96
https://github.com/scummvm/scummvm/commit/8beadc36501b0f226e9f0b9ab227ae4b97f44f96
Author: AndywinXp (andywinxp at gmail.com)
Date: 2024-09-18T09:43:32+02:00
Commit Message:
SCUMM: BASKETBALL: Remove another unnecessary assertion
Changed paths:
engines/scumm/he/basketball/geo_translation.cpp
diff --git a/engines/scumm/he/basketball/geo_translation.cpp b/engines/scumm/he/basketball/geo_translation.cpp
index 7f92e58a83f..9fa07c9515b 100644
--- a/engines/scumm/he/basketball/geo_translation.cpp
+++ b/engines/scumm/he/basketball/geo_translation.cpp
@@ -29,7 +29,6 @@ namespace Scumm {
int LogicHEBasketball::u32_userInitScreenTranslations() {
// Find the angle between the left and bottom baseline in the court image...
_courtAngle = atan(TRANSLATED_MAX_Y / (double)TRANSLATED_MAX_START_X);
- assert(_courtAngle != 0);
// The relationship between the location in the game world and the location in pixels
// from the bottom of the court can be described by the parametric equation:
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