[Scummvm-git-logs] scummvm master -> 91e40312a0100cdf4f0ce36bc228f4469c03059e

bluegr noreply at scummvm.org
Sat Sep 21 18:03:35 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
91e40312a0 GOB: add englishfever to detection tables


Commit: 91e40312a0100cdf4f0ce36bc228f4469c03059e
    https://github.com/scummvm/scummvm/commit/91e40312a0100cdf4f0ce36bc228f4469c03059e
Author: Benjamin Funke (bjnfne at web.de)
Date: 2024-09-21T21:03:32+03:00

Commit Message:
GOB: add englishfever to detection tables

Changed paths:
  A engines/gob/detection/tables_englishfever.h
    engines/gob/detection/tables.h
    engines/gob/gameidtotype.h


diff --git a/engines/gob/detection/tables.h b/engines/gob/detection/tables.h
index 69e79ea3cb2..66a4d043200 100644
--- a/engines/gob/detection/tables.h
+++ b/engines/gob/detection/tables.h
@@ -42,6 +42,7 @@ static const PlainGameDescriptor gobGames[] = {
 	{"bargon", "Bargon Attack"},
 	{"babayaga", "Once Upon A Time: Baba Yaga"},
 	{"abracadabra", "Once Upon A Time: Abracadabra"},
+	{"englishfever", "English Fever"},
 	{"littlered", "Once Upon A Time: Little Red Riding Hood"},
 	{"onceupon", "Once Upon A Time"},
 	{"crousti", "Croustibat"},
@@ -104,6 +105,7 @@ static const GOBGameDescription gameDescriptions[] = {
 	#include "gob/detection/tables_urban.h"     // Urban Runner
 	#include "gob/detection/tables_playtoons.h" // The Playtoons series
 	#include "gob/detection/tables_pierresmagiques.h" // Le pays des Pierres Magiques / The Land of the Magic Stones
+	#include "gob/detection/tables_englishfever.h" // English Fever
 	#include "gob/detection/tables_adi1.h"      // The ADI 1 series
 	#include "gob/detection/tables_adi2.h"      // The ADI 2 series
 	#include "gob/detection/tables_adi4.h"      // The ADI / Addy 4 series
diff --git a/engines/gob/detection/tables_englishfever.h b/engines/gob/detection/tables_englishfever.h
new file mode 100644
index 00000000000..9f33a66520f
--- /dev/null
+++ b/engines/gob/detection/tables_englishfever.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ * This file is dual-licensed.
+ * In addition to the GPLv3 license mentioned above, this code is also
+ * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
+ * full text of the license.
+ *
+ */
+
+/* Detection tables for English Fever. */
+/* This Game uses the DEV7 Engine, more Information can be found here: https://wiki.scummvm.org/index.php?title=DEV7_Information */
+
+#ifndef GOB_DETECTION_TABLES_ENGLISHFEVER_H
+#define GOB_DETECTION_TABLES_ENGLISHFEVER_H
+
+// -- French: English Fever Hysteria on Campus --
+
+{
+	{ 
+		"englishfever",
+		MetaEngineDetection::GAME_NOT_IMPLEMENTED, // English Fever Hysteria on Campus 1.00 (Engine: DEV7 version 1.30)
+		AD_ENTRY1s("L_Module_Start.itk", "d6f1a4b742f695187b350083fe1b2fc1", 747558),
+		FR_FRA,
+		kPlatformWindows,
+		ADGF_UNSUPPORTED,
+		GUIO0()
+	},
+	kFeatures800x600,
+	"L_Module_Start.itk", "L_Module_Start.obc", 0
+},
+
+#endif // GOB_DETECTION_TABLES_ENGLISHFEVER_H
diff --git a/engines/gob/gameidtotype.h b/engines/gob/gameidtotype.h
index 93678ea10cc..7288a374200 100644
--- a/engines/gob/gameidtotype.h
+++ b/engines/gob/gameidtotype.h
@@ -45,6 +45,7 @@ static const GameIdToType gameIdToType[] = {
 	{                  "bargon", kGameTypeBargon },
 	{                "babayaga", kGameTypeBabaYaga },
 	{             "abracadabra", kGameTypeAbracadabra },
+	{            "englishfever", kGameTypeNone },
 	{               "littlered", kGameTypeLittleRed },
 	{                "onceupon", kGameTypeOnceUponATime },
 	{                 "crousti", kGameTypeCrousti },




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