[Scummvm-git-logs] scummvm master -> 412febcf9ac43a959ffa92fb0387db6053468723
Strangerke
noreply at scummvm.org
Wed Apr 23 07:56:40 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
412febcf9a M4: RIDDLE: Fix interaction with 7th soldier, renaming (in rooms 804, 814, 824, 834 and 844)
Commit: 412febcf9ac43a959ffa92fb0387db6053468723
https://github.com/scummvm/scummvm/commit/412febcf9ac43a959ffa92fb0387db6053468723
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2025-04-23T08:56:30+01:00
Commit Message:
M4: RIDDLE: Fix interaction with 7th soldier, renaming (in rooms 804, 814, 824, 834 and 844)
Changed paths:
engines/m4/riddle/rooms/section8/section8_room.cpp
diff --git a/engines/m4/riddle/rooms/section8/section8_room.cpp b/engines/m4/riddle/rooms/section8/section8_room.cpp
index 4069030c486..171f1579f62 100644
--- a/engines/m4/riddle/rooms/section8/section8_room.cpp
+++ b/engines/m4/riddle/rooms/section8/section8_room.cpp
@@ -658,11 +658,11 @@ void Section8Room::parser() {
}
void Section8Room::daemon() {
- int32 _dword1948BC[] = {1815, 1080, 1157, 1241, 1319, 1402, 1478};
- int32 _dword1948D8[] = {1561, 874, 949, 1034, 1117, 1198, 1276};
- int32 _dword1948F4[] = {1355, 624, 702, 787, 865, 949, 1027};
- int32 _dword194910[] = {1110, 278, 351, 439, 519, 601, 679};
- int32 _dword19492C[] = {756, 1219, 1301, 1383, 1466, 1548, 1626, 1701};
+ int32 _greenSoldierCoordX[] = {1815, 1080, 1157, 1241, 1319, 1402, 1478, 1561};
+ int32 _purpleSoldierCoordX[] = {1561, 874, 949, 1034, 1117, 1198, 1276, 1355};
+ int32 _yellowSoldierCoordX[] = {1355, 624, 702, 787, 865, 949, 1027, 1110};
+ int32 _blueSoldierCoordX[] = {1110, 278, 351, 439, 519, 601, 679, 756};
+ int32 _redSoldierCoordX[] = {756, 1219, 1301, 1383, 1466, 1548, 1626, 1701};
switch (_G(kernel).trigger) {
case 1:
@@ -882,23 +882,23 @@ void Section8Room::daemon() {
case 15:
switch (_currentRoom) {
case 804:
- ws_walk(_G(my_walker), _dword1948BC[_coordArrayId], 321, nullptr, 16, 3, true);
+ ws_walk(_G(my_walker), _greenSoldierCoordX[_coordArrayId], 321, nullptr, 16, 3, true);
break;
case 814:
- ws_walk(_G(my_walker), _dword1948D8[_coordArrayId], 321, nullptr, 16, 3, true);
+ ws_walk(_G(my_walker), _purpleSoldierCoordX[_coordArrayId], 321, nullptr, 16, 3, true);
break;
case 824:
- ws_walk(_G(my_walker), _dword1948F4[_coordArrayId], 321, nullptr, 16, 3, true);
+ ws_walk(_G(my_walker), _yellowSoldierCoordX[_coordArrayId], 321, nullptr, 16, 3, true);
break;
case 834:
- ws_walk(_G(my_walker), _dword194910[_coordArrayId], 321, nullptr, 16, 3, true);
+ ws_walk(_G(my_walker), _blueSoldierCoordX[_coordArrayId], 321, nullptr, 16, 3, true);
break;
case 844:
- ws_walk(_G(my_walker), _dword19492C[_coordArrayId], 321, nullptr, 16, 3, true);
+ ws_walk(_G(my_walker), _redSoldierCoordX[_coordArrayId], 321, nullptr, 16, 3, true);
break;
default:
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