[Scummvm-git-logs] scummvm master -> 2ba8c9a0aaaf333b59d8a8ac058ffaeb7793a0a1
Strangerke
noreply at scummvm.org
Fri Apr 25 07:23:11 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
2ba8c9a0aa M4: RIDDLE: Fix subtly broken animation of the bridge in room 808 (almost impossible to notice, except in the last posit
Commit: 2ba8c9a0aaaf333b59d8a8ac058ffaeb7793a0a1
https://github.com/scummvm/scummvm/commit/2ba8c9a0aaaf333b59d8a8ac058ffaeb7793a0a1
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2025-04-25T08:07:50+01:00
Commit Message:
M4: RIDDLE: Fix subtly broken animation of the bridge in room 808 (almost impossible to notice, except in the last position)
Changed paths:
engines/m4/riddle/rooms/section8/room808.cpp
diff --git a/engines/m4/riddle/rooms/section8/room808.cpp b/engines/m4/riddle/rooms/section8/room808.cpp
index 03c5f6b4a1b..a860a4fc874 100644
--- a/engines/m4/riddle/rooms/section8/room808.cpp
+++ b/engines/m4/riddle/rooms/section8/room808.cpp
@@ -426,7 +426,7 @@ void Room808::parser() {
terminateMachine(_808PosMach);
setPosMachInfo();
_808PosMach = series_stream(_posMachName, 5, 1281, 10);
- series_stream_break_on_frame(_808PosMach, 7, _posMachFrameNum);
+ series_stream_break_on_frame(_808PosMach, _posMachFrameNum, 7);
player_update_info(_G(my_walker), &_G(player_info));
_808RipFallShovelNearSideMach = series_place_sprite(SAFARI_SHADOWS_2[_G(player_info).facing], 0, _G(player_info).x, _G(player_info).y, _G(player_info).scale, 1282);
break;
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