[Scummvm-git-logs] scummvm master -> 2b97191b56eb102662444373e3c80ca988cb38ec
ScummVM-Translations
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Thu Aug 14 21:23:55 UTC 2025
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Summary:
2b97191b56 I18N: Update translations templates
Commit: 2b97191b56eb102662444373e3c80ca988cb38ec
https://github.com/scummvm/scummvm/commit/2b97191b56eb102662444373e3c80ca988cb38ec
Author: Weblate (noreply at weblate.org)
Date: 2025-08-14T21:23:51Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 19d571e50e5..4a1c606d436 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -9448,6 +9448,40 @@ msgstr ""
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+msgid "Interact / Select"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+msgid "Cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+msgid "Skip walk"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+msgid "Skip sequence"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+msgid "Skip sub-sequence"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+msgid "Restart sequence"
+msgstr ""
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr ""
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