[Scummvm-git-logs] scummvm master -> fc95cd0c0e095a98fdf806553f82c6c657e973d8
ScummVM-Translations
noreply at scummvm.org
Thu Aug 14 21:24:16 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
fc95cd0c0e I18N: Update translation files
Commit: fc95cd0c0e095a98fdf806553f82c6c657e973d8
https://github.com/scummvm/scummvm/commit/fc95cd0c0e095a98fdf806553f82c6c657e973d8
Author: Weblate (noreply at weblate.org)
Date: 2025-08-14T21:24:06Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/ar.po
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ka.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ro.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
po/zh_Hans.po
po/zh_Hant.po
diff --git a/po/ar.po b/po/ar.po
index 71869d21604..79575bf0af1 100644
--- a/po/ar.po
+++ b/po/ar.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2023-03-26 11:16+0000\n"
"Last-Translator: Malek Bellasfar <bellasfarmalek450 at gmail.com>\n"
"Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@@ -10596,6 +10596,52 @@ msgstr "تبدÙÙ Chatty AI"
msgid "This menu item is not yet implemented"
msgstr "ÙÙ
ÙØªÙ
تÙÙÙØ° Ø¹ÙØµØ± اÙÙØ§Ø¦Ù
Ø© ÙØ°Ø§ بعد"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "ØªØØ±Ù ÙØ³Ø§Ø±Ø§"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "تغÙÙØ± إعدادات اÙÙØ¹Ø¨Ø©"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "ØªØ®Ø·Ù Ø§ÙØÙØ§Ø±"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "تخط٠اÙÙ
Ø´ÙØ¯"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "تخط٠اÙÙ
Ø´ÙØ¯"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restore game:"
+msgid "Restart sequence"
+msgstr "استرجاع ÙØ¹Ø¨Ø©:"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
diff --git a/po/be-tarask.po b/po/be-tarask.po
index c5349151905..93f52a7d89c 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2023-02-26 15:01+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -10560,6 +10560,52 @@ msgstr "ÐеÑалÑÑÑнÑне гаваÑкога ШÐ"
msgid "This menu item is not yet implemented"
msgstr "ÐÑÑÑ Ð¿ÑÐ½ÐºÑ Ð¼ÑÐ½Ñ ÑÑÑ Ð½Ñ Ð´Ð·ÐµÐ¹ÑнÑ"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Ð ÑÑ
аÑÑа налева"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ÐÑмÑнÑÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑлÑнÑ"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "ÐÑапÑÑÑÑÑÑÑ Ð´ÑÑлÑг"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ÐÑапÑÑÑÑÑÑÑ ÑÑÑнкÑ"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ÐÑапÑÑÑÑÑÑÑ ÑÑÑнкÑ"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "ÐеÑазапÑÑк ÑÑÑнÑ"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16478,9 +16524,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "ÐÑвеÑÑÐºÑ ÑÑÑнÑ"
-#~ msgid "Restart the Scene"
-#~ msgstr "ÐеÑазапÑÑк ÑÑÑнÑ"
-
#~ msgid "Scene Number"
#~ msgstr "ÐÑÐ¼Ð°Ñ ÑÑÑнÑ"
diff --git a/po/be_BY.po b/po/be_BY.po
index 364238f5c17..25f60ffb17b 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -10452,6 +10452,50 @@ msgstr "ÐеÑаклÑÑÑÑÑ Ñ
ÑÑÐºÑ ÑÑжÑм"
msgid "This menu item is not yet implemented"
msgstr "ÐÑÑÑ Ð¿ÑÐ½ÐºÑ Ð¼ÐµÐ½Ñ ÑÑÑÑ Ð½Ðµ ÑÑалÑзаванÑ"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Ð ÑÑ
аÑÑа налева"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ÐмÑнÑÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑлÑнÑ"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+msgid "Skip walk"
+msgstr "ÐÑапÑÑÑÑÑÑ Ñадок"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ÐÑапÑÑÑÑÑÑ Ð·Ð°ÑÑаÑкÑ"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ÐÑапÑÑÑÑÑÑ Ð·Ð°ÑÑаÑкÑ"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "ÐапÑÑк адладÑÑка"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16219,10 +16263,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "УклÑÑÑÑÑ ÑÑжÑм c ÑÑÑамÑ"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "ÐапÑÑк адладÑÑка"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "ÐÑÐ»ÐµÑ 1: налева"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 753582027a7..3856032b820 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-08-03 11:18+0000\n"
"Last-Translator: Xaviu <xaviu at xaviu.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -9961,6 +9961,52 @@ msgstr "Commutar IA de xat"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact"
+msgid "Interact / Select"
+msgstr "Mou / Interactua"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change action"
+msgid "Cancel interaction"
+msgstr "Canvia l'acció"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "Omet el dià leg"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Salta la seqüència de video"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Salta la seqüència de video"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Reinicia l'escena"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Commuta la prova"
@@ -15418,9 +15464,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Obre el menú de trucs (cheats) general"
-#~ msgid "Restart the Scene"
-#~ msgstr "Reinicia l'escena"
-
#~ msgid "Player Data"
#~ msgstr "Dades del jugador"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index bfe1471bf6d..11cdbe9cb59 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2023-12-14 14:27+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -10381,6 +10381,49 @@ msgstr "Rychlý režim"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "PÅesunout se doleva"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ZmÄnit volby hry"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+msgid "Skip walk"
+msgstr "PÅeskoÄit Åádek"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "PÅeskoÄit video"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "PÅeskoÄit video"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Spustit ladÃcà program"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16054,10 +16097,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Zapnout héliový režim"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Spustit ladÃcà program"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Doba hranÃ: "
diff --git a/po/da.po b/po/da.po
index 3625122ccc2..4b74a400e14 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2023-09-07 17:04+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -10447,6 +10447,49 @@ msgstr "Hurtigtilstand"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "Flyt til venstre"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Ãndr spilindstillinger"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+msgid "Skip walk"
+msgstr "Spring linje over"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Spring mellemscene over"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Spring mellemscene over"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Start fejlfinder"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16159,10 +16202,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Aktivér snydetilstand"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Start fejlfinder"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Spilletid: "
diff --git a/po/de_DE.po b/po/de_DE.po
index b87ac2a2725..ff563bafd4c 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-05-06 12:03+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -10747,6 +10747,52 @@ msgstr "Schalte die gesprächige KI um"
msgid "This menu item is not yet implemented"
msgstr "Dieser Menüpunkt ist noch nicht implementiert"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Select"
+msgid "Interact / Select"
+msgstr "Bewegen / Auswählen"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Spieloptionen ändern"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "Dialog überspringen"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Zwischensequenz überspringen"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Zwischensequenz überspringen"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Szene neu starten"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16768,9 +16814,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Szenerie-Daten"
-#~ msgid "Restart the Scene"
-#~ msgstr "Szene neu starten"
-
#~ msgid "Scene Number"
#~ msgstr "Szenen-Nummer"
diff --git a/po/el.po b/po/el.po
index e263b0c0456..290df9874bf 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-06-16 11:46+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -10888,6 +10888,52 @@ msgstr "Îναλλαγή ΦλÏαÏοÏ
AI"
msgid "This menu item is not yet implemented"
msgstr "ÎÏ
Ïή η εÏιλογή Î¼ÎµÎ½Î¿Ï Î´ÎµÎ½ ÎÏει Ï
λοÏοιηθεί ακÏμα"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "ÎίνηÏη αÏιÏÏεÏά"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Îλλαγή εÏιλογÏν ÏαιÏνιδιοÏ"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "ΠαÏάκαμÏη διαλÏγοÏ
"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ΠαÏάλειÏη ÏαινίαÏ"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ΠαÏάλειÏη ÏαινίαÏ"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "ÎÏανεκκίνηÏη ΣκηνήÏ"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -17197,9 +17243,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "ÎεδομÎνα ΣκηνήÏ"
-#~ msgid "Restart the Scene"
-#~ msgstr "ÎÏανεκκίνηÏη ΣκηνήÏ"
-
#~ msgid "Scene Number"
#~ msgstr "ÎÏιθμÏÏ Î£ÎºÎ·Î½Î®Ï"
diff --git a/po/es_ES.po b/po/es_ES.po
index 0133724e018..970236f8a83 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-08-13 08:58+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -10541,6 +10541,52 @@ msgstr "IA locuaz"
msgid "This menu item is not yet implemented"
msgstr "Este elemento del menú no está implementado todavÃa"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact / Select"
+msgid "Interact / Select"
+msgstr "Mover/Interactuar/Seleccionar"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "Cancelar acción"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "Omitir diálogo"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "Omitir escena"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "Omitir escena"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Reiniciar escena"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Alternar prueba"
@@ -16253,9 +16299,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Datos de escena"
-#~ msgid "Restart the Scene"
-#~ msgstr "Reiniciar escena"
-
#~ msgid "Scene Number"
#~ msgstr "Número de escena"
diff --git a/po/eu.po b/po/eu.po
index de330b927a1..2e85583b973 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-02-05 18:42+0000\n"
"Last-Translator: Josu Igoa <josuigoa at ni.eus>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -10410,6 +10410,49 @@ msgstr "Modu bizkorra"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "Ezkerrera irristatu"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Aldatu jokoaren aukerak"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+msgid "Skip walk"
+msgstr "Lerroa saltatu"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Eszena saltatu"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Eszena saltatu"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Araztailea abiarazi"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16061,10 +16104,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Gaitu helio modua"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Araztailea abiarazi"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Denbora: "
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 77da8d3ae35..d418a21b90c 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-07-02 00:36+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -10421,6 +10421,52 @@ msgstr "Puhelias AI päälle / pois"
msgid "This menu item is not yet implemented"
msgstr "Tätä valikkoa ei ole vielä toteutettu"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact"
+msgid "Interact / Select"
+msgstr "Liiku / Käytä"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "Peruuta toiminto"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "Ohita dialogi"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Ohita video"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Ohita video"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Uudelleenkäynnistä näkymä"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Vaihda testiä"
@@ -16245,9 +16291,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Näkymädata"
-#~ msgid "Restart the Scene"
-#~ msgstr "Uudelleenkäynnistä näkymä"
-
#~ msgid "Scene Number"
#~ msgstr "Näkymän numero"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 4b019e9bd04..b519037ee93 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-08-12 12:36+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -10562,6 +10562,52 @@ msgstr "Act. / Désact. IA bavarde"
msgid "This menu item is not yet implemented"
msgstr "Cette fonction du menu n'est pas encore implémentée"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact / Select"
+msgid "Interact / Select"
+msgstr "Se déplacer / Interagir / Sélectionner"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "Annuler l'action"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "Passer les dialogues"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "Passer la séquence"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "Passer la séquence"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Redémarrer la scène"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Test de l'interrupteur"
@@ -16320,9 +16366,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Données de la scène"
-#~ msgid "Restart the Scene"
-#~ msgstr "Redémarrer la scène"
-
#~ msgid "Scene Number"
#~ msgstr "Numéro de la scène"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 9253a968859..51ce74bfc72 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -10398,6 +10398,49 @@ msgstr "Modo Rápido"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "Mover á esquerda"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Cambiar as opcións do xogo"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+msgid "Skip walk"
+msgstr "Omitir liña"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Omitir secuencia"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Omitir secuencia"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Iniciar o depurador"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16064,10 +16107,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Activa o modo Helio."
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Iniciar o depurador"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Tempo de xogo: "
diff --git a/po/he.po b/po/he.po
index 703df322945..65c65042597 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-04-09 20:18+0000\n"
"Last-Translator: Niv Baehr <bloop93 at gmail.com>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -10415,6 +10415,52 @@ msgstr "××ת×× ××× × ×××××ת×ת פ×פ×× ×ת"
msgid "This menu item is not yet implemented"
msgstr "פר×× ×× ××× × ×××ש ×¢××××"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "ת×××× ×©××××"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ש×× ×× ×פשר×××ת ××ש××§"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "××××× ×¢× ×©×××"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "××××× ×¢× ×¡×¨××× × ××¢×ר"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "××××× ×¢× ×¡×¨××× × ××¢×ר"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "×ת××× ×××ש ×©× ×××ר×"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16346,9 +16392,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "× ×ª×× × ××ר×"
-#~ msgid "Restart the Scene"
-#~ msgstr "×ת××× ×××ש ×©× ×××ר×"
-
#~ msgid "Scene Number"
#~ msgstr "×ספר ××ר×"
diff --git a/po/hi.po b/po/hi.po
index 7ef15c50d59..9ade2a26195 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-07-11 17:47+0000\n"
"Last-Translator: Krish <ganatrakrish2882005 at gmail.com>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -9883,6 +9883,52 @@ msgstr ""
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move Left"
+msgid "Interact / Select"
+msgstr "बाà¤à¤ à¤à¤²à¥à¤"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "à¤à¥à¤® à¤à¥ विà¤à¤²à¥à¤ª à¤à¥à¤¨à¥à¤"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Show hidden files"
+msgid "Skip walk"
+msgstr "à¤à¤¿à¤ªà¥ हà¥à¤ फाà¤à¤²à¥à¤ दिà¤à¤¾à¤¯à¥à¤"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip autosave"
+msgid "Skip sequence"
+msgstr "à¤à¤à¥à¤¸à¥à¤µ सà¥à¤à¤¿à¤ª à¤à¤°à¥à¤"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip autosave"
+msgid "Skip sub-sequence"
+msgstr "à¤à¤à¥à¤¸à¥à¤µ सà¥à¤à¤¿à¤ª à¤à¤°à¥à¤"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Saved games"
+msgid "Restart sequence"
+msgstr "सà¥à¤µ à¤à¥à¤®à¥à¤¸"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index fd9f4682c46..b0221f274cc 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-03-07 00:18+0000\n"
"Last-Translator: Hovánszki Tamás <gahex68379 at lofiey.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -10684,6 +10684,52 @@ msgstr "Kapcsold be a CsevegÅ AI-t"
msgid "This menu item is not yet implemented"
msgstr "Ez a menüpont még nem ikerült implementálásra"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Mozgás balra"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Játék opciók megváltoztatása"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "Dialógus átugrása"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ÃtvezetŠátugrása"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ÃtvezetŠátugrása"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Jelenet újraindÃtása"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16641,9 +16687,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Jelenet Adatok"
-#~ msgid "Restart the Scene"
-#~ msgstr "Jelenet újraindÃtása"
-
#~ msgid "Scene Number"
#~ msgstr "Jelenet Száma"
diff --git a/po/it_IT.po b/po/it_IT.po
index 18a955eeed5..f00e035b165 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-08-13 10:27+0000\n"
"Last-Translator: Walter Agazzi <walter.agazzi at protonmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -10519,6 +10519,52 @@ msgstr "Attiva/disattiva IA chiacchierona"
msgid "This menu item is not yet implemented"
msgstr "Questo elemento del menu non è ancora stato implementato"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact / Select"
+msgid "Interact / Select"
+msgstr "Spostamento / Interazione / Selezione"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "Annulla azione"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "Salta battuta dialogo"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "Salta scena"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "Salta scena"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Ricomincia scena"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Test switch"
@@ -16107,9 +16153,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Informazioni scena"
-#~ msgid "Restart the Scene"
-#~ msgstr "Ricomincia scena"
-
#~ msgid "Scene Number"
#~ msgstr "Numero scena"
diff --git a/po/ja.po b/po/ja.po
index 61912963d20..b9a49ffcb15 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-06-28 10:25+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -10504,6 +10504,52 @@ msgstr "ãããã¹ãAIã®åãæ¿ã"
msgid "This menu item is not yet implemented"
msgstr "ãã®ã¡ãã¥ã¼ã¯æªå®è£
ã§ã"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "å·¦ã«è¡ã"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ã²ã¼ã ã®è¨å®ãå¤ãã"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "ãã¤ã¢ãã°ãã¹ããã"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ã ã¼ãã¼ãã¹ããã"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ã ã¼ãã¼ãã¹ããã"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "ã·ã¼ã³ããªã¹ã¿ã¼ã"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16556,9 +16602,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "ã·ã¼ã³ãã¼ã¿"
-#~ msgid "Restart the Scene"
-#~ msgstr "ã·ã¼ã³ããªã¹ã¿ã¼ã"
-
#~ msgid "Scene Number"
#~ msgstr "ã·ã¼ã³çªå·"
diff --git a/po/ka.po b/po/ka.po
index dba69c396e6..315acd09385 100644
--- a/po/ka.po
+++ b/po/ka.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-07-13 07:36+0000\n"
"Last-Translator: NorwayFun <temuri.doghonadze at gmail.com>\n"
"Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@@ -9516,6 +9516,52 @@ msgstr "ááááá§áá AI-áá¡ ááááá ááá"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact / Select"
+msgid "Interact / Select"
+msgstr "áááááááááááá / á£á áááá áá¥áááááá / áá á©ááá"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "á¥ááááááá¡ ááá£á¥áááá"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "áááááááá¡ ááááá¢ááááá"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "á¡áªáááá¡ ááááá¢ááááá"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "á¡áªáááá¡ ááááá¢ááááá"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart game"
+msgid "Restart sequence"
+msgstr "ááááá¨áá¡ ááááááá ááá¬á§ááá"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "á¢áá¡á¢áá¡ ááááá ááá"
diff --git a/po/ko.po b/po/ko.po
index e70fe7c087f..8f33e435fae 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-07-05 08:36+0000\n"
"Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -10310,6 +10310,52 @@ msgstr "ë§ ë§ì AI ì í"
msgid "This menu item is not yet implemented"
msgstr "ì´ ë©ë´ í목ì ìì§ êµ¬íëì§ ììì"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact"
+msgid "Interact / Select"
+msgstr "ì´ë / ìíµ"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "ëì ì·¨ì"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "ëí ê±´ëë°ê¸°"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "ì¥ë©´ ê±´ëë°ê¸°"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "ì¥ë©´ ê±´ëë°ê¸°"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "ì¬ì ì¬ìì"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "í
ì¤í¸ ì í"
@@ -15640,9 +15686,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "ì¬ ë°ì´í°"
-#~ msgid "Restart the Scene"
-#~ msgstr "ì¬ì ì¬ìì"
-
#~ msgid "Scene Number"
#~ msgstr "ì¬ ë²í¸"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 8d4fa7393c9..f34d87e6ef8 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-12-05 21:24+0000\n"
"Last-Translator: Stian Schultz <Stian.schultz at gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -10757,6 +10757,52 @@ msgstr "Skru pratsom KI av/på"
msgid "This menu item is not yet implemented"
msgstr "Dette menyelementet er ikke implementert ennå"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "GÃ¥ til venstre"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Endre spillinstillinger"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "Hopp over dialog"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Hopp over mellomsekvens"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Hopp over mellomsekvens"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Start scenen på nytt"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16783,9 +16829,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Scenedata"
-#~ msgid "Restart the Scene"
-#~ msgstr "Start scenen på nytt"
-
#~ msgid "Scene Number"
#~ msgstr "Scenenummer"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 48999ea7a79..515dc299011 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-11-14 01:18+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -10502,6 +10502,52 @@ msgstr "Schakel Chatty AI aan/uit"
msgid "This menu item is not yet implemented"
msgstr "Dit menu onderdeel is nog niet geïmplementeerd"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Beweeg naar links"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Verander spel opties"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "Sla dialoog over"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Cutscene overslaan"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Cutscene overslaan"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Herstart de Scene"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16469,9 +16515,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Scene Data"
-#~ msgid "Restart the Scene"
-#~ msgstr "Herstart de Scene"
-
#~ msgid "Scene Number"
#~ msgstr "Scene Nummer"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 1f31bd72f29..a1406857ab3 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -10292,6 +10292,49 @@ msgstr "Rask modus"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "Skli til Venstre"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Endre spelinstillingar"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+msgid "Skip walk"
+msgstr "Hopp over linje"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Hopp over cutscene"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Hopp over cutscene"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Start debuggaren"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -15907,10 +15950,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Slå på heliummodus"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Start debuggaren"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Speletid: "
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 35f4007ee55..34c428b1b88 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-08-14 14:36+0000\n"
"Last-Translator: SkiffPL <skiff at windowslive.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -10440,6 +10440,51 @@ msgstr "WÅÄ
cz/WyÅÄ
cz rozmownÄ
SI"
msgid "This menu item is not yet implemented"
msgstr "Ta pozycja menu nie zostaÅa jeszcze zaimplementowana"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact / Select"
+msgid "Interact / Select"
+msgstr "Ruch / Interakcja / Zaznacz"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "Anuluj akcjÄ"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "PomiÅ dialog"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "PomiÅ scenkÄ"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "PomiÅ scenkÄ"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "WÅÄ
cz debugger"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Test przeÅÄ
czania"
@@ -15828,10 +15873,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "WÅÄ
cz tryb helowy"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "WÅÄ
cz debugger"
-
#~ msgid "Player Data"
#~ msgstr "Dane gracza"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 68023ace2dd..e16753b75b8 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-11-16 02:13+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -10733,6 +10733,52 @@ msgstr "Ativar/Desativar IA Tagarela"
msgid "This menu item is not yet implemented"
msgstr "Este item do menu ainda não foi implementado"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Mover para esquerda"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Altera opções do jogo"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "Pular diálogo"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Pular cena"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Pular cena"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "Reiniciar a Cena"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16961,9 +17007,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "Dados de Cena"
-#~ msgid "Restart the Scene"
-#~ msgstr "Reiniciar a Cena"
-
#~ msgid "Scene Number"
#~ msgstr "Número da Cena"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index db2d0d4232b..2b79d9304f7 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2022-06-05 14:09+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -10316,6 +10316,51 @@ msgstr "Alternar modo rápido"
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Mover para a esquerda"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Alterar opções do jogo"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "Ignorar frase"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "Ignorar filme"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "Ignorar filme"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Ativa vozes com hélio"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -15958,10 +16003,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Ativa batotas"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Ativa vozes com hélio"
-
#, fuzzy
#~ msgid "Player Data"
#~ msgstr "Jogador 1: Esquerda"
diff --git a/po/ro.po b/po/ro.po
index b473da34736..3483f6ecde5 100644
--- a/po/ro.po
+++ b/po/ro.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -9447,6 +9447,40 @@ msgstr ""
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+msgid "Interact / Select"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+msgid "Cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+msgid "Skip walk"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+msgid "Skip sequence"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+msgid "Skip sub-sequence"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+msgid "Restart sequence"
+msgstr ""
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 046d3ecfaca..be3e9d9f9e6 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-03-27 07:17+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -10679,6 +10679,52 @@ msgstr "ÐеÑеклÑÑиÑÑ Ð±Ð¾Ð»ÑаÑÑий ÐÐ"
msgid "This menu item is not yet implemented"
msgstr "ÐÑÐ¾Ñ Ð¿ÑÐ½ÐºÑ Ð¼ÐµÐ½Ñ ÐµÑÑ Ð½Ðµ Ñеализован"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "ÐдÑи влево"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ÐзмениÑÑ Ð½Ð°ÑÑÑойки игÑÑ"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "ÐÑопÑÑÑиÑÑ Ð´Ð¸Ð°Ð»Ð¾Ð³"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ÐÑопÑÑÑиÑÑ Ð·Ð°ÑÑавкÑ"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ÐÑопÑÑÑиÑÑ Ð·Ð°ÑÑавкÑ"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "ÐеÑезапÑÑÑиÑÑ ÑÑенÑ"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16559,9 +16605,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "ÐаннÑе СÑенÑ"
-#~ msgid "Restart the Scene"
-#~ msgstr "ÐеÑезапÑÑÑиÑÑ ÑÑенÑ"
-
#~ msgid "Scene Number"
#~ msgstr "ÐÐ¾Ð¼ÐµÑ Ð¡ÑенÑ"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 7033793e599..8ebe0e53cd2 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-08-12 05:24+0000\n"
"Last-Translator: Daniel Nylander <po at danielnylander.se>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -10403,6 +10403,51 @@ msgstr "Växla pratsam AI"
msgid "This menu item is not yet implemented"
msgstr "Detta menyval är ännu inte implementerat"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move / Interact / Select"
+msgid "Interact / Select"
+msgstr "Flytta / Interagera / Välj"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Cancel action"
+msgid "Cancel interaction"
+msgstr "Avbryt handling"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialog"
+msgid "Skip walk"
+msgstr "Hoppa över dialog"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sequence"
+msgstr "Hoppa över scen"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip scene"
+msgid "Skip sub-sequence"
+msgstr "Hoppa över scen"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Ãppna debug-konsolen"
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr "Växlingstest"
@@ -15713,10 +15758,6 @@ msgstr ""
#~ msgid "Open general cheat menu"
#~ msgstr "Aktivera heliumläge"
-#, fuzzy
-#~ msgid "Restart the Scene"
-#~ msgstr "Ãppna debug-konsolen"
-
#~ msgid "Scene Number"
#~ msgstr "Scen Nummer"
diff --git a/po/tr.po b/po/tr.po
index 35dbae2f7f9..1a3c0979583 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-10-10 12:33+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -10030,6 +10030,50 @@ msgstr ""
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "Sol"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "Oyun seçeneklerini deÄiÅtirme"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Show hidden files"
+msgid "Skip walk"
+msgstr "Gizli dosyaları göster"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Speech"
+msgid "Skip sequence"
+msgstr "KonuÅma:"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Speech"
+msgid "Skip sub-sequence"
+msgstr "KonuÅma:"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+msgid "Restart sequence"
+msgstr "Oyun yükle:"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index a39ee66a628..cc8696564c7 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2025-03-27 07:17+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -10650,6 +10650,52 @@ msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð±Ð°Ð»Ð°ÐºÑÑого ШÐ"
msgid "This menu item is not yet implemented"
msgstr "Цей пÑÐ½ÐºÑ Ð¼ÐµÐ½Ñ Ñе не ÑеалÑзовано"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "Ð ÑÑ
аÑиÑÑ Ð½Ð°Ð»Ñво"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "ÐмÑниÑи налаÑÑÑÐ²Ð°Ð½Ð½Ñ Ð³Ñи"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "ÐÑопÑÑÑиÑи дÑалог"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "ÐÑопÑÑÑиÑи ÑолÑк"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "ÐÑопÑÑÑиÑи ÑолÑк"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart the Scene"
+msgid "Restart sequence"
+msgstr "СÑÐµÐ½Ñ Ð·Ð°Ð½Ð¾Ð²Ð¾"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
@@ -16513,9 +16559,6 @@ msgstr ""
#~ msgid "Scene Data"
#~ msgstr "ÐÐ°Ð½Ñ Ð¡Ñен"
-#~ msgid "Restart the Scene"
-#~ msgstr "СÑÐµÐ½Ñ Ð·Ð°Ð½Ð¾Ð²Ð¾"
-
#~ msgid "Scene Number"
#~ msgstr "ÐÐ¾Ð¼ÐµÑ ÑÑени"
diff --git a/po/zh.po b/po/zh.po
index 831648e80d6..6dc326ed4c3 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-05-14 12:42+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -9765,6 +9765,51 @@ msgstr ""
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+msgid "Interact / Select"
+msgstr "åä¸"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "æ¹å游æè®¾ç½®"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Show hidden files"
+msgid "Skip walk"
+msgstr "æ¾ç¤ºéèçæä»¶"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Speech"
+msgid "Skip sequence"
+msgstr "è¯é³"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Speech"
+msgid "Skip sub-sequence"
+msgstr "è¯é³"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "In 2D games"
+msgid "Restart sequence"
+msgstr "2Déæ²ä¸"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 5dbcda17f20..3b9407a15b3 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: 2024-12-01 22:18+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese (Simplified Han script) <https://translations.scummvm."
@@ -10370,6 +10370,52 @@ msgstr "å¼å
³å å¨ AI"
msgid "This menu item is not yet implemented"
msgstr "æ¤èå项尿ªå®ç°"
+#: engines/pink/metaengine.cpp:128
+#, fuzzy
+#| msgid "Move left"
+msgid "Interact / Select"
+msgstr "å左移å¨"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+#, fuzzy
+#| msgid "Change game options"
+msgid "Cancel interaction"
+msgstr "æ´æ¹æ¸¸æè®¾ç½®"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+#, fuzzy
+#| msgid "Skip dialogue"
+msgid "Skip walk"
+msgstr "è·³è¿å¯¹è¯"
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sequence"
+msgstr "è·³è¿è¿åºå¨ç»"
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+#, fuzzy
+#| msgid "Skip cutscene"
+msgid "Skip sub-sequence"
+msgstr "è·³è¿è¿åºå¨ç»"
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+#, fuzzy
+#| msgid "Restart game"
+msgid "Restart sequence"
+msgstr "é坿¸¸æ"
+
#: engines/playground3d/metaengine.cpp:55
#, fuzzy
#| msgid "Switch to Game"
diff --git a/po/zh_Hant.po b/po/zh_Hant.po
index b6667602c84..5ca74738610 100644
--- a/po/zh_Hant.po
+++ b/po/zh_Hant.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-08-13 16:39+0000\n"
+"POT-Creation-Date: 2025-08-14 21:23+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -9448,6 +9448,40 @@ msgstr ""
msgid "This menu item is not yet implemented"
msgstr ""
+#: engines/pink/metaengine.cpp:128
+msgid "Interact / Select"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
+#: engines/pink/metaengine.cpp:136
+msgid "Cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
+#: engines/pink/metaengine.cpp:144
+msgid "Skip walk"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
+#: engines/pink/metaengine.cpp:151
+msgid "Skip walk and cancel interaction"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:158
+msgid "Skip sequence"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:165
+msgid "Skip sub-sequence"
+msgstr ""
+
+#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
+#: engines/pink/metaengine.cpp:173
+msgid "Restart sequence"
+msgstr ""
+
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
msgstr ""
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