[Scummvm-git-logs] scummvm master -> 2176a40d62ab4bf3caa5b5b3672856827819c4bd
ScummVM-Translations
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Sat Aug 30 16:10:22 UTC 2025
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Summary:
2176a40d62 I18N: Update translation (Korean)
Commit: 2176a40d62ab4bf3caa5b5b3672856827819c4bd
https://github.com/scummvm/scummvm/commit/2176a40d62ab4bf3caa5b5b3672856827819c4bd
Author: Hoseok Seo (ddinghoya at gmail.com)
Date: 2025-08-30T16:10:15Z
Commit Message:
I18N: Update translation (Korean)
Currently translated at 100.0% (2989 of 2989 strings)
Changed paths:
po/ko.po
diff --git a/po/ko.po b/po/ko.po
index 3d8b9c7298f..de4c48bbeb1 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2025-08-29 14:23+0000\n"
-"PO-Revision-Date: 2025-08-30 13:31+0000\n"
+"PO-Revision-Date: 2025-08-30 16:10+0000\n"
"Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ko/>\n"
@@ -8139,8 +8139,6 @@ msgid "Move / Interact / Select"
msgstr "ì´ë / ìíµ / ì í"
#: engines/drascula/metaengine.cpp:235
-#, fuzzy
-#| msgid "Pickup"
msgid "Pick"
msgstr "ì¤ê¸°"
@@ -8155,7 +8153,7 @@ msgstr "ì´ê¸°"
#: engines/drascula/metaengine.cpp:266
msgid "Reset selected verb"
-msgstr "ì íí ëì¬ ì¬ì¤ì "
+msgstr "ì íí ë²ë¸ ì¬ì¤ì "
#: engines/drascula/metaengine.cpp:272
msgid "Volume controls"
@@ -9767,8 +9765,6 @@ msgid "Previous inventory item"
msgstr "ì´ì ì¸ë²¤í 리 ìì´í
"
#: engines/lab/metaengine.cpp:342
-#, fuzzy
-#| msgid "Next Inventory Item"
msgid "Next inventory item"
msgstr "ë¤ì ì¸ë²¤í 리 ìì´í
"
@@ -10680,10 +10676,8 @@ msgstr "ì¼ì ì ì§ / ëê°ê¸° ë©ë´"
#. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips part of the scene.
#: engines/neverhood/metaengine.cpp:214
-#, fuzzy
-#| msgid "Skip cutscene"
msgid "Skip section of cutscene"
-msgstr "ì»·ì¬ ê±´ëë°ê¸°"
+msgstr "ì»·ì ì ì¹ì
ê±´ëë°ê¸°"
#. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips the entire scene.
#: engines/neverhood/metaengine.cpp:221
@@ -10692,10 +10686,8 @@ msgstr "ì ì²´ ì¥ë©´ (ì¼ë¶ ì¥ë©´ììë§ ìë) ê±´ëë°ê¸°"
#. I18N: (Game name: The Neverhood) This action confirms the selected save or entered new save name in the save file management menus.
#: engines/neverhood/metaengine.cpp:228
-#, fuzzy
-#| msgid "Create a new saved game"
msgid "Confirm the selected save / new save name"
-msgstr "ì ì ì¥ë ê²ì ë§ë¤ê¸°"
+msgstr "ì íí ì ì¥ / ì ì ì¥ ì´ë¦ íì¸"
#: engines/parallaction/saveload.cpp:129
#, c-format
@@ -10795,24 +10787,18 @@ msgid "This menu item is not yet implemented"
msgstr "ì´ ë©ë´ í목ì ìì§ êµ¬íëì§ ììì"
#: engines/pink/metaengine.cpp:128
-#, fuzzy
-#| msgid "Move / Interact"
msgid "Interact / Select"
-msgstr "ì´ë / ìíµ"
+msgstr "ìíµ / ì í"
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
#: engines/pink/metaengine.cpp:136
-#, fuzzy
-#| msgid "Cancel action"
msgid "Cancel interaction"
-msgstr "ëì ì·¨ì"
+msgstr "ìí¸ìì© ì·¨ì"
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
#: engines/pink/metaengine.cpp:144
-#, fuzzy
-#| msgid "Skip dialog"
msgid "Skip walk"
-msgstr "ëí ê±´ëë°ê¸°"
+msgstr "걷기 ê±´ëë°ê¸°"
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
#: engines/pink/metaengine.cpp:151
@@ -10821,24 +10807,18 @@ msgstr "걷기 ê±´ëë°ê¸° ë° ìí¸ ìì© ì·¨ì"
#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
#: engines/pink/metaengine.cpp:158
-#, fuzzy
-#| msgid "Skip scene"
msgid "Skip sequence"
-msgstr "ì¥ë©´ ê±´ëë°ê¸°"
+msgstr "ìíì¤ ê±´ëë°ê¸°"
#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
#: engines/pink/metaengine.cpp:165
-#, fuzzy
-#| msgid "Skip scene"
msgid "Skip sub-sequence"
-msgstr "ì¥ë©´ ê±´ëë°ê¸°"
+msgstr "íì ìíì¤ ê±´ëë°ê¸°"
#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
#: engines/pink/metaengine.cpp:173
-#, fuzzy
-#| msgid "Restart the Scene"
msgid "Restart sequence"
-msgstr "ì¬ì ì¬ìì"
+msgstr "ìíì¤ ì¬ìì"
#: engines/playground3d/metaengine.cpp:55
msgid "Switch test"
@@ -10858,24 +10838,18 @@ msgid "3DO Plumbers requires RGB support."
msgstr "3DO Plumbersìë RGB ì§ìì´ íìí©ëë¤."
#: engines/prince/metaengine.cpp:237
-#, fuzzy
-#| msgid "Open main menu"
msgid "Open interaction menu"
-msgstr "ë©ì¸ ë©ë´ ì´ê¸°"
+msgstr "ìí¸ìì© ë©ë´ ì´ê¸°"
#. I18N: This refers to the Z key on a keyboard.
#: engines/prince/metaengine.cpp:256
-#, fuzzy
-#| msgid "End key"
msgid "Z key"
-msgstr "ìë í¤"
+msgstr "Z í¤"
#. I18N: This refers to the X key on a keyboard.
#: engines/prince/metaengine.cpp:263
-#, fuzzy
-#| msgid "End key"
msgid "X key"
-msgstr "ìë í¤"
+msgstr "X í¤"
#: engines/qdengine/dialogs.cpp:32
msgid "Enable 16 bits per pixel mode"
@@ -10916,52 +10890,36 @@ msgid "Skip text"
msgstr "ëì¬ ê±´ëë°ê¸°"
#: engines/queen/metaengine.cpp:203
-#, fuzzy
-#| msgid "Scroll up in inventory"
msgid "Scroll inventory up"
-msgstr "ì¸ë²¤í 리ìì ìë¡ ì¤í¬ë¡¤"
+msgstr "ì¸ë²¤í 리 ìë¡ ì¤í¬ë¡¤"
#: engines/queen/metaengine.cpp:209
-#, fuzzy
-#| msgid "Scroll list down"
msgid "Scroll inventory down"
-msgstr "ëª©ë¡ ìëë¡ ì¤í¬ë¡¤"
+msgstr "ì¸ë²¤í 리 ìëë¡ ì¤í¬ë¡¤"
#: engines/queen/metaengine.cpp:215
-#, fuzzy
-#| msgid "Use inventory item"
msgid "Inventory item 1"
-msgstr "ì¸ë²¤í 리 ìì´í
ì¬ì©"
+msgstr "ì¸ë²¤í 리 ìì´í
1"
#: engines/queen/metaengine.cpp:220
-#, fuzzy
-#| msgid "Use inventory item"
msgid "Inventory item 2"
-msgstr "ì¸ë²¤í 리 ìì´í
ì¬ì©"
+msgstr "ì¸ë²¤í 리 ìì´í
2"
#: engines/queen/metaengine.cpp:225
-#, fuzzy
-#| msgid "Use inventory item"
msgid "Inventory item 3"
-msgstr "ì¸ë²¤í 리 ìì´í
ì¬ì©"
+msgstr "ì¸ë²¤í 리 ìì´í
3"
#: engines/queen/metaengine.cpp:230
-#, fuzzy
-#| msgid "Use inventory item"
msgid "Inventory item 4"
-msgstr "ì¸ë²¤í 리 ìì´í
ì¬ì©"
+msgstr "ì¸ë²¤í 리 ìì´í
4"
#: engines/queen/metaengine.cpp:235
-#, fuzzy
-#| msgid "Skip dialog"
msgid "Skip cutaway / dialog"
-msgstr "ëí ê±´ëë°ê¸°"
+msgstr "ì»·ì´ì¨ì´ / ëí ê±´ëë°ê¸°"
#: engines/queen/metaengine.cpp:240
-#, fuzzy
-#| msgid "Show journal"
msgid "Use journal"
-msgstr "ì¼ê¸° íì"
+msgstr "ì ë ì¬ì©"
#: engines/queen/metaengine.cpp:279 engines/saga/metaengine.cpp:354
#: engines/scumm/help.cpp:202 engines/scumm/help.cpp:214
@@ -10989,10 +10947,8 @@ msgid "Talk to"
msgstr "ëíí기"
#: engines/queen/metaengine.cpp:299
-#, fuzzy
-#| msgid "Show journal"
msgid "Close journal"
-msgstr "ì¼ê¸° íì"
+msgstr "ì ë ë«ê¸°"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:875
@@ -12797,62 +12753,44 @@ msgid "Show windows with a partially transparent background"
msgstr "ë¶ë¶ì ì¼ë¡ í¬ëª
í ë°°ê²½ì ê°ì§ ì°½ íì"
#: engines/sherlock/metaengine.cpp:331
-#, fuzzy
-#| msgid "Intro keymappings"
msgid "Scroll keymappings"
-msgstr "ì¸í¸ë¡ í¤ë§µí"
+msgstr "ì¤í¬ë¡¤ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:332 engines/sherlock/metaengine.cpp:772
-#, fuzzy
-#| msgid "Menu keymappings"
msgid "Main user interface keymappings"
-msgstr "ë©ë´ í¤ë§¤í"
+msgstr "ë©ì¸ ì¬ì©ì ì¸í°íì´ì¤ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:333 engines/sherlock/metaengine.cpp:777
-#, fuzzy
-#| msgid "Minigame keymappings"
msgid "Darts minigame keymappings"
-msgstr "미ëê²ì í¤ë§µí"
+msgstr "ë¤í¸ 미ëê²ì í¤ë§µí"
#: engines/sherlock/metaengine.cpp:335
-#, fuzzy
-#| msgid "Star Map keymappings"
msgid "Talk keymappings"
-msgstr "ë³ì리 ì§ë í¤ë§µí"
+msgstr "ë§í기 í¤ë§µí"
#: engines/sherlock/metaengine.cpp:337
-#, fuzzy
-#| msgid "PET keymappings"
msgid "Files keymappings"
-msgstr "PET í¤ë§µí"
+msgstr "íì¼ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:340
-#, fuzzy
-#| msgid "Minigame keymappings"
msgid "Settings keymappings"
-msgstr "미ëê²ì í¤ë§µí"
+msgstr "ì¤ì í¤ë§µí"
#: engines/sherlock/metaengine.cpp:341 engines/sherlock/metaengine.cpp:774
-#, fuzzy
-#| msgid "Movement keymappings"
msgid "Movie keymappings"
msgstr "ì´ë í¤ë§µí"
#: engines/sherlock/metaengine.cpp:349
-#, fuzzy
-#| msgid "Use selected object"
msgid "Skip / Deselect verb"
-msgstr "ì íí ê°ì²´ë¥¼ ì¬ì©"
+msgstr "ê±´ëë°ê¸° / ë²ë¸ ì í í´ì "
#: engines/sherlock/metaengine.cpp:450
msgid "Setup"
msgstr "ì¤ì "
#: engines/sherlock/metaengine.cpp:472
-#, fuzzy
-#| msgid "Tileset"
msgid "Files"
-msgstr "íì¼ì
"
+msgstr "íì¼"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go back 10 pages in the journal
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 10 pages in the journal
@@ -12879,22 +12817,16 @@ msgstr "ë§ì§ë§ íì´ì§"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go back a page (one page displays 6 items) in the inventory
#: engines/sherlock/metaengine.cpp:572
-#, fuzzy
-#| msgid "Show journal"
msgid "Go back a page"
-msgstr "ì¼ê¸° íì"
+msgstr "í íì´ì§ ë¤ë¡ ëìê°ê¸°"
#: engines/sherlock/metaengine.cpp:578
-#, fuzzy
-#| msgid "Roll left"
msgid "Scroll left"
-msgstr "ì¼ìª½ì¼ë¡ 구르기"
+msgstr "ì¼ìª½ì¼ë¡ ì¤í¬ë¡¤"
#: engines/sherlock/metaengine.cpp:584
-#, fuzzy
-#| msgid "Roll Right"
msgid "Scroll Right"
-msgstr "ì¤ë¥¸ìª½ì¼ë¡ 구르기"
+msgstr "ì¤ë¥¸ìª½ì¼ë¡ ì¤í¬ë¡¤"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go ahead a page (one page displays 6 items) in the inventory
#: engines/sherlock/metaengine.cpp:591
@@ -12902,51 +12834,37 @@ msgid "Go ahead a page"
msgstr "í íì´ì§ ëì´ê°ê¸°"
#: engines/sherlock/metaengine.cpp:649 engines/sherlock/metaengine.cpp:934
-#, fuzzy
-#| msgid "Select actor 1"
msgid "Select option"
-msgstr "ë°°ì° 1 ì í"
+msgstr "ìµì
ì í"
#: engines/sherlock/metaengine.cpp:685 engines/ultima/nuvie/metaengine.cpp:99
msgid "Toggle music"
msgstr "ìì
ì í"
#: engines/sherlock/metaengine.cpp:690
-#, fuzzy
-#| msgid "Toggle combat"
msgid "Toggle portraits"
-msgstr "ì í¬ ì í"
+msgstr "ì´ìí ì í"
#: engines/sherlock/metaengine.cpp:695
-#, fuzzy
-#| msgid "Change font size"
msgid "Change font style"
-msgstr "ê¸ê¼´ í¬ê¸° ë³ê²½"
+msgstr "ê¸ê¼´ ì¤íì¼ ë³ê²½"
#: engines/sherlock/metaengine.cpp:700
-#, fuzzy
-#| msgid "Toggle sound effect on/off"
msgid "Toggle sound effects"
-msgstr "ì¬ì´ë í¨ê³¼ ì¼ê¸°/ë기 ì í"
+msgstr "ì¬ì´ë í¨ê³¼ ì í"
#: engines/sherlock/metaengine.cpp:705
-#, fuzzy
-#| msgid "Toggle god mode"
msgid "Toggle windows mode"
-msgstr "ì 모ë ì í"
+msgstr "ìëì° ëª¨ë ì í"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an auto-help feature, this action is used to change the auto-help location between left and right
#: engines/sherlock/metaengine.cpp:711
-#, fuzzy
-#| msgid "Change action"
msgid "Change auto-help location"
-msgstr "ëì ë³ê²½"
+msgstr "ìë ëìë§ ìì¹ ë³ê²½"
#: engines/sherlock/metaengine.cpp:716
-#, fuzzy
-#| msgid "Toggle cheats"
msgid "Toggle voices"
-msgstr "ì¹í¸ ì í"
+msgstr "ìì± ì í"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade by pixel"
#: engines/sherlock/metaengine.cpp:724
@@ -12955,108 +12873,74 @@ msgstr "í½ì
ë¨ìë¡ íì´ë"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade directly"
#: engines/sherlock/metaengine.cpp:730
-#, fuzzy
-#| msgid "Create directory"
msgid "Fade directly"
-msgstr "ëë í°ë¦¬ ë§ë¤ê¸°"
+msgstr "ì§ì íì´ë"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode
#: engines/sherlock/metaengine.cpp:736
-#, fuzzy
-#| msgid "Change mode"
msgid "Change fade mode"
-msgstr "모ë ë³ê²½"
+msgstr "íì´ë 모ë ë³ê²½"
#: engines/sherlock/metaengine.cpp:776
-#, fuzzy
-#| msgid "Computer keymappings"
msgid "Journal search keymappings"
-msgstr "ì»´í¨í° í¤ë§µí"
+msgstr "ì ë ê²ì í¤ë§µí"
#: engines/sherlock/metaengine.cpp:779
-#, fuzzy
-#| msgid "Menu keymappings"
msgid "Menu scrolling keymappings"
-msgstr "ë©ë´ í¤ë§¤í"
+msgstr "ë©ë´ ì¤í¬ë¡¤ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:780
-#, fuzzy
-#| msgid "Save/Load keymappings"
msgid "save / load menu keymappings"
-msgstr "í¤ë§µí ì ì¥/ë¶ë¬ì¤ê¸°"
+msgstr "ë©ë´ í¤ë§µí ì ì¥ / ë¡ë"
#: engines/sherlock/metaengine.cpp:781
-#, fuzzy
-#| msgid "Menu keymappings"
msgid "Save files name editing keymappings"
-msgstr "ë©ë´ í¤ë§¤í"
+msgstr "íì¼ ì´ë¦ í¸ì§ í¤ë§µí ì ì¥"
#: engines/sherlock/metaengine.cpp:782
-#, fuzzy
-#| msgid "Escape keymappings"
msgid "Foolscap puzzle keymappings"
-msgstr "Escape í¤ë§µí"
+msgstr "íì¤ìº¡ í¼ì¦ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:784
-#, fuzzy
-#| msgid "Menu keymappings"
msgid "Options menu keymappings"
-msgstr "ë©ë´ í¤ë§¤í"
+msgstr "ìµì
ë©ë´ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:785
-#, fuzzy
-#| msgid "Menu keymappings"
msgid "Password entry keymappings"
-msgstr "ë©ë´ í¤ë§¤í"
+msgstr "ë¹ë°ë²í¸ ì
ë ¥ í¤ë§µí"
#: engines/sherlock/metaengine.cpp:787
-#, fuzzy
-#| msgid "Intro keymappings"
msgid "Talk options keymappings"
-msgstr "ì¸í¸ë¡ í¤ë§µí"
+msgstr "ë§í기 ìµì
í¤ë§µí"
#: engines/sherlock/metaengine.cpp:789
-#, fuzzy
-#| msgid "Move / Interact"
msgid "Move / Examine / Select"
-msgstr "ì´ë / ìíµ"
+msgstr "ì´ë / ê²ì¬ / ì í"
#: engines/sherlock/metaengine.cpp:795
-#, fuzzy
-#| msgid "Open action menu / Close menu"
msgid "Open verb menu / close menu"
-msgstr "ëì ë©ë´ ì´ê¸° / ë©ë´ ë«ê¸°"
+msgstr "ë²ë¸ ë©ë´ ì´ê¸° / ë©ë´ ë«ê¸°"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action changes the speed of the game (walking, animations, etc.)
#: engines/sherlock/metaengine.cpp:806
-#, fuzzy
-#| msgid "Change sound"
msgid "Change speed"
-msgstr "ì¬ì´ë ë³ê²½"
+msgstr "ìë ë³ê²½"
#: engines/sherlock/metaengine.cpp:829
-#, fuzzy
-#| msgid "Show journal"
msgid "Open journal"
-msgstr "ì¼ê¸° íì"
+msgstr "ì ë ì´ê¸°"
#: engines/sherlock/metaengine.cpp:842
-#, fuzzy
-#| msgid "Open options menu"
msgid "Open options"
-msgstr "ìµì
ë©ë´ ì´ê¸°"
+msgstr "ìµì
ì´ê¸°"
#: engines/sherlock/metaengine.cpp:858
-#, fuzzy
-#| msgid "Fit to window"
msgid "Exit / Close window"
-msgstr "ì°½ í¬ê¸°ì ë§ì¶¤"
+msgstr "ëê°ê¸° / ì°½ ë«ê¸°"
#: engines/sherlock/metaengine.cpp:868
-#, fuzzy
-#| msgid "Skip dialog"
msgid "Skip prolog"
-msgstr "ëí ê±´ëë°ê¸°"
+msgstr "í롤ë¡ê·¸ ê±´ëë°ê¸°"
#: engines/sherlock/metaengine.cpp:878 engines/sherlock/metaengine.cpp:945
msgid "Change selected option to the left"
@@ -13068,155 +12952,111 @@ msgstr "ì íí ìµì
ì ì¤ë¥¸ìª½ì¼ë¡ ë³ê²½"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 10 pages in the journal
#: engines/sherlock/metaengine.cpp:891
-#, fuzzy
-#| msgid "Show journal"
msgid "Go forward 10 pages"
-msgstr "ì¼ê¸° íì"
+msgstr "10 íì´ì§ ìì¼ë¡ ì´ë"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 1 page in the journal
#: engines/sherlock/metaengine.cpp:898
-#, fuzzy
-#| msgid "Show journal"
msgid "Go forward 1 page"
-msgstr "ì¼ê¸° íì"
+msgstr "1 íì´ì§ ìì¼ë¡ ì´ë"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 1 page in the journal
#: engines/sherlock/metaengine.cpp:913
-#, fuzzy
-#| msgid "Show journal"
msgid "Go back 1 page"
-msgstr "ì¼ê¸° íì"
+msgstr "1 íì´ì§ ë¤ë¡ ì´ë"
#: engines/sherlock/metaengine.cpp:920
-#, fuzzy
-#| msgid "Go to start of line"
msgid "Go to start of journal"
-msgstr "ì¤ì ììì¼ë¡ ì´ë"
+msgstr "ì ë ììì¼ë¡ ì´ë"
#: engines/sherlock/metaengine.cpp:927
-#, fuzzy
-#| msgid "Go to end of line"
msgid "Go to end of journal"
-msgstr "ì¤ì ëì¼ë¡ ì´ë"
+msgstr "ì ë ëì¼ë¡ ì´ë"
#: engines/sherlock/metaengine.cpp:968
-#, fuzzy
-#| msgid "Skip minigame"
msgid "Skip darts minigame"
-msgstr "미ëê²ì ê±´ëë°ê¸°"
+msgstr "ë¤í¸ 미ëê²ì ê±´ëë°ê¸°"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the top left of the map
#: engines/sherlock/metaengine.cpp:979
-#, fuzzy
-#| msgid "Scroll to top"
msgid "Scroll to top left"
-msgstr "ìë¡ ì¤í¬ë¡¤"
+msgstr "ì¼ìª½ ìë¨ì¼ë¡ ì¤í¬ë¡¤"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the bottom right of the map
#: engines/sherlock/metaengine.cpp:987
-#, fuzzy
-#| msgid "Scroll to bottom"
msgid "Scroll to bottom right"
-msgstr "ìëë¡ ì¤í¬ë¡¤"
+msgstr "ì¤ë¥¸ìª½ íë¨ì¼ë¡ ì¤í¬ë¡¤"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up by a page in the widget
#: engines/sherlock/metaengine.cpp:1037
-#, fuzzy
-#| msgid "Scroll bar up"
msgid "Scroll page up"
-msgstr "ì¤í¬ë¡¤ë°ë¥¼ ìë¡"
+msgstr "íì´ì§ ìë¡ ì¤í¬ë¡¤"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down by a page in the widget
#: engines/sherlock/metaengine.cpp:1044
-#, fuzzy
-#| msgid "Scroll bar down"
msgid "Scroll page down"
-msgstr "ì¤í¬ë¡¤ë°ë¥¼ ìëë¡"
+msgstr "íì´ì§ ìëë¡ ì¤í¬ë¡¤"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the end of the widget
#: engines/sherlock/metaengine.cpp:1051
-#, fuzzy
-#| msgid "Scroll to top"
msgid "Scroll to end"
-msgstr "ìë¡ ì¤í¬ë¡¤"
+msgstr "ëê¹ì§ ì¤í¬ë¡¤"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the start of the widget
#: engines/sherlock/metaengine.cpp:1058
-#, fuzzy
-#| msgid "Scroll to top"
msgid "Scroll to start"
-msgstr "ìë¡ ì¤í¬ë¡¤"
+msgstr "ììì¼ë¡ ì¤í¬ë¡¤"
#: engines/sherlock/metaengine.cpp:1068
-#, fuzzy
-#| msgid "Go to next dialog"
msgid "Go to next save file slot"
-msgstr "ë¤ì ëíë¡ ì´ë"
+msgstr "ë¤ì ì ì¥ íì¼ ì¬ë¡¯ì¼ë¡ ì´ë"
#: engines/sherlock/metaengine.cpp:1074
-#, fuzzy
-#| msgid "Go to start of save / load menu"
msgid "Go to next page of save files"
-msgstr "ì ì¥ / ë¡ë ë©ë´ ììì¼ë¡ ì´ë"
+msgstr "ì ì¥ íì¼ì ë¤ì íì´ì§ë¡ ì´ë"
#: engines/sherlock/metaengine.cpp:1079
-#, fuzzy
-#| msgid "Select backup file"
msgid "Select save file"
-msgstr "ë°±ì
íì¼ ì í"
+msgstr "ì ì¥ íì¼ ì í"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the save file name input field
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the password input field
#: engines/sherlock/metaengine.cpp:1106 engines/sherlock/metaengine.cpp:1211
-#, fuzzy
-#| msgid "Go to end of line"
msgid "Go to the line start"
-msgstr "ì¤ì ëì¼ë¡ ì´ë"
+msgstr "ì¤ì ììì¼ë¡ ì´ë"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the save file name input field
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the password input field
#: engines/sherlock/metaengine.cpp:1113 engines/sherlock/metaengine.cpp:1218
-#, fuzzy
-#| msgid "Go to end of line"
msgid "Go to the line end"
msgstr "ì¤ì ëì¼ë¡ ì´ë"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save file name input field has 2 modes, insert and overwrite, this action toggles between them
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save password input field has 2 modes, insert and overwrite, this action toggles between them
#: engines/sherlock/metaengine.cpp:1120 engines/sherlock/metaengine.cpp:1225
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Toggle insert mode"
-msgstr "ë¹ ë¥¸ 모ë ì í"
+msgstr "ì½ì
모ë ì í"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a foolscap puzzle, where the player has to decode a hidden message on a piece of paper called a foolscap. this action is used to exit the puzzle
#: engines/sherlock/metaengine.cpp:1131
-#, fuzzy
-#| msgid "Close popup"
msgid "Close puzzle"
-msgstr "íì
ë«ê¸°"
+msgstr "í¼ì¦ ë«ê¸°"
#: engines/sherlock/metaengine.cpp:1173
msgid "Exit inventory / Close verb menu / Cancel item use action"
-msgstr "ì¸ë²¤í 리 ëê°ê¸° / ëì¬ ë©ë´ ë«ê¸° / í목 ì¬ì© ìì
ì·¨ì"
+msgstr "ì¸ë²¤í 리 ëê°ê¸° / ë²ë¸ ë©ë´ ë«ê¸° / í목 ì¬ì© ìì
ì·¨ì"
#: engines/sherlock/metaengine.cpp:1235
-#, fuzzy
-#| msgid "Select next Actor"
msgid "Select next option"
-msgstr "ë¤ì ë°°ì° ì í"
+msgstr "ë¤ì ìµì
ì í"
#: engines/sherlock/metaengine.cpp:1257
-#, fuzzy
-#| msgid "Go to next dialog"
msgid "Go to next talk option"
-msgstr "ë¤ì ëíë¡ ì´ë"
+msgstr "ë¤ì ëí ìµì
ì¼ë¡ ì´ë"
#: engines/sherlock/metaengine.cpp:1263
-#, fuzzy
-#| msgid "Go to previous dialogs"
msgid "Go to previous talk option"
-msgstr "ì´ì ëíë¡ ì´ë"
+msgstr "ì´ì ëí ìµì
ì¼ë¡ ì´ë"
#: engines/sky/compact.cpp:140
msgid "The \"sky.cpt\" engine data file has an incorrect size."
@@ -13516,8 +13356,7 @@ msgstr "ê°ì ë 모ë"
#: engines/supernova/metaengine.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
-msgstr ""
-"ì¼ë¶ ë°ë³µì ì¸ ìì
ì ì ê±°íê³ ,í¤ë³´ëë¡ ë²ë¸ë¥¼ ë³ê²½í ì ìë 기ë¥ì ì¶ê°í¨"
+msgstr "ì¼ë¶ ë°ë³µì ì¸ ìì
ì ì ê±°íê³ ,í¤ë³´ëë¡ ë²ë¸ë¥¼ ë³ê²½í ì ìë 기ë¥ì ì¶ê°í¨"
#: engines/supernova/metaengine.cpp:220
msgid "Improved mode keymappings"
@@ -13707,22 +13546,16 @@ msgid "Reveal all interactive hotspots (hold the key)"
msgstr "모ë ëíí í«ì¤í(í¤ë¥¼ ëë¥´ê³ ìì)ì íì"
#: engines/teenagent/metaengine.cpp:201
-#, fuzzy
-#| msgid "Inventory / Examine"
msgid "Move / Examine"
-msgstr "ì¸ë²¤í 리 / ì¡°ì¬íë¤"
+msgstr "ì´ë / ê²ì¬"
#: engines/teenagent/metaengine.cpp:221
-#, fuzzy
-#| msgid "Open / Close inventory"
msgid "Close inventory"
-msgstr "ì¸ë²¤í 리 ì´ê¸° / ë«ê¸°"
+msgstr "ì¸ë²¤í 리 ë«ê¸°"
#: engines/teenagent/metaengine.cpp:226
-#, fuzzy
-#| msgid "Toggle inventory tray"
msgid "Toggle inventory"
-msgstr "ì¸ë²¤í 리 í¸ë ì´ ì í"
+msgstr "ì¸ë²¤í 리 ì í"
#: engines/tetraedge/metaengine.cpp:32
msgid "Correct movie aspect ratio"
@@ -14270,7 +14103,7 @@ msgstr "ëì¬ *ì ì리 ìì* (DLC)"
#: engines/twp/metaengine.cpp:151
msgid "Select highlighted verb"
-msgstr "ê°ì¡°ë ë²ë¸ë¥¼ ì í"
+msgstr "ê°ì¡°ë ë²ë¸ ì í"
#: engines/twp/metaengine.cpp:156
msgid "Go to previous object"
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