[Scummvm-git-logs] scummvm master -> 642d5aebca792ff25fb1f86bc221fa41ac1f7280
aquadran
noreply at scummvm.org
Mon Jun 16 18:57:33 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
642d5aebca WINTERMUTE: Remove GL_NORMALIZE from shader renderer, fixes #15540
Commit: 642d5aebca792ff25fb1f86bc221fa41ac1f7280
https://github.com/scummvm/scummvm/commit/642d5aebca792ff25fb1f86bc221fa41ac1f7280
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2025-06-16T20:57:29+02:00
Commit Message:
WINTERMUTE: Remove GL_NORMALIZE from shader renderer, fixes #15540
Changed paths:
engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
diff --git a/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp b/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
index e16539c87fc..b8dfd146fd6 100644
--- a/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
+++ b/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
@@ -272,8 +272,6 @@ bool BaseRenderOpenGL3DShader::setup3D(Camera3D *camera, bool force) {
if (_state != RSTATE_3D || force) {
_state = RSTATE_3D;
- glEnable(GL_NORMALIZE);
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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