[Scummvm-git-logs] scummvm master -> af7dc339001bb55358e838ff699dba29aea7ec16

aquadran noreply at scummvm.org
Wed Sep 3 17:20:18 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
af7dc33900 WINTERMUTE: More variable renames


Commit: af7dc339001bb55358e838ff699dba29aea7ec16
    https://github.com/scummvm/scummvm/commit/af7dc339001bb55358e838ff699dba29aea7ec16
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2025-09-03T19:20:14+02:00

Commit Message:
WINTERMUTE: More variable renames

Changed paths:
    engines/wintermute/base/base_persistence_manager.cpp
    engines/wintermute/base/base_persistence_manager.h
    engines/wintermute/base/gfx/base_surface.cpp
    engines/wintermute/base/save_thumb_helper.cpp
    engines/wintermute/base/save_thumb_helper.h
    engines/wintermute/platform_osystem.cpp
    engines/wintermute/video/subtitle_card.cpp
    engines/wintermute/video/subtitle_card.h


diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index 6e48f4e070f..188b98a576f 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -61,9 +61,9 @@ BasePersistenceManager::BasePersistenceManager(const Common::String &savePrefix,
 	_loadStream = nullptr;
 	_deleteSingleton = deleteSingleton;
 	if (BaseEngine::instance().getGameRef()) {
-		_gameRef = BaseEngine::instance().getGameRef();
+		_game = BaseEngine::instance().getGameRef();
 	} else {
-		_gameRef = nullptr;
+		_game = nullptr;
 	}
 
 	_richBuffer = nullptr;
@@ -91,8 +91,8 @@ BasePersistenceManager::BasePersistenceManager(const Common::String &savePrefix,
 	_thumbnailData = nullptr;
 	if (savePrefix != "") {
 		_savePrefix = savePrefix;
-	} else if (_gameRef) {
-		_savePrefix = _gameRef->_targetName.c_str();
+	} else if (_game) {
+		_savePrefix = _game->_targetName.c_str();
 	} else {
 		_savePrefix = "wmesav";
 	}
@@ -229,11 +229,11 @@ bool BasePersistenceManager::initSave(const Common::String &desc) {
 
 	if (_saveStream) {
 		// get thumbnails
-		if (!_gameRef->_cachedThumbnail) {
-			_gameRef->_cachedThumbnail = new SaveThumbHelper(_gameRef);
-			if (DID_FAIL(_gameRef->_cachedThumbnail->storeThumbnail(true))) {
-				delete _gameRef->_cachedThumbnail;
-				_gameRef->_cachedThumbnail = nullptr;
+		if (!_game->_cachedThumbnail) {
+			_game->_cachedThumbnail = new SaveThumbHelper(_game);
+			if (DID_FAIL(_game->_cachedThumbnail->storeThumbnail(true))) {
+				delete _game->_cachedThumbnail;
+				_game->_cachedThumbnail = nullptr;
 			}
 		}
 
@@ -244,7 +244,7 @@ bool BasePersistenceManager::initSave(const Common::String &desc) {
 		putDWORD(magic);
 
 		byte verMajor, verMinor, extMajor, extMinor;
-		_gameRef->getVersion(&verMajor, &verMinor, &extMajor, &extMinor);
+		_game->getVersion(&verMajor, &verMinor, &extMajor, &extMinor);
 		_saveStream->writeByte(verMajor);
 		_saveStream->writeByte(verMinor);
 		_saveStream->writeByte(extMajor);
@@ -252,15 +252,15 @@ bool BasePersistenceManager::initSave(const Common::String &desc) {
 
 		// new in ver 2
 		putDWORD((uint32)DCGF_VER_BUILD);
-		putString(_gameRef->_name);
+		putString(_game->_name);
 
 		// thumbnail data size
 		bool thumbnailOK = false;
 
-		if (_gameRef->_cachedThumbnail) {
-			if (_gameRef->_cachedThumbnail->_thumbnail) {
+		if (_game->_cachedThumbnail) {
+			if (_game->_cachedThumbnail->_thumbnail) {
 				Common::MemoryWriteStreamDynamic thumbStream(DisposeAfterUse::YES);
-				if (_gameRef->_cachedThumbnail->_thumbnail->writeBMPToStream(&thumbStream)) {
+				if (_game->_cachedThumbnail->_thumbnail->writeBMPToStream(&thumbStream)) {
 					_saveStream->writeUint32LE(thumbStream.size());
 					_saveStream->write(thumbStream.getData(), thumbStream.size());
 				} else {
@@ -275,10 +275,10 @@ bool BasePersistenceManager::initSave(const Common::String &desc) {
 		}
 		thumbnailOK = false;
 		// Again for the ScummVM-thumb:
-		if (_gameRef->_cachedThumbnail) {
-			if (_gameRef->_cachedThumbnail->_scummVMThumb) {
+		if (_game->_cachedThumbnail) {
+			if (_game->_cachedThumbnail->_scummVMThumb) {
 				Common::MemoryWriteStreamDynamic scummVMthumbStream(DisposeAfterUse::YES);
-				if (_gameRef->_cachedThumbnail->_scummVMThumb->writeBMPToStream(&scummVMthumbStream)) {
+				if (_game->_cachedThumbnail->_scummVMThumb->writeBMPToStream(&scummVMthumbStream)) {
 					_saveStream->writeUint32LE(scummVMthumbStream.size());
 					_saveStream->write(scummVMthumbStream.getData(), scummVMthumbStream.size());
 				} else {
@@ -294,7 +294,7 @@ bool BasePersistenceManager::initSave(const Common::String &desc) {
 
 
 		// in any case, destroy the cached thumbnail once used
-		SAFE_DELETE(_gameRef->_cachedThumbnail);
+		SAFE_DELETE(_game->_cachedThumbnail);
 
 		uint32 dataOffset = _offset +
 		                    sizeof(uint32) + // data offset
@@ -382,7 +382,7 @@ bool BasePersistenceManager::initLoad(const Common::String &filename) {
 	}
 	_saving = false;
 
-	if (_savedName == "" || scumm_stricmp(_savedName.c_str(), _gameRef->_name) != 0) {
+	if (_savedName == "" || scumm_stricmp(_savedName.c_str(), _game->_name) != 0) {
 		debugC(kWintermuteDebugSaveGame, "ERROR: Saved game name doesn't match current game");
 		cleanup();
 		return STATUS_FAILED;
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index 1df75b5484d..c2c8fda05ed 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -124,8 +124,7 @@ private:
 	byte _savedExtMajor;
 	byte _savedExtMinor;
 	bool _saving;
-	// Separate from Base, as this class can do SOME operations without a _gameRef.
-	BaseGame *_gameRef;
+	BaseGame *_game;
 };
 
 } // End of namespace Wintermute
diff --git a/engines/wintermute/base/gfx/base_surface.cpp b/engines/wintermute/base/gfx/base_surface.cpp
index 1bc461e52d0..3677d2dfe3f 100644
--- a/engines/wintermute/base/gfx/base_surface.cpp
+++ b/engines/wintermute/base/gfx/base_surface.cpp
@@ -88,7 +88,7 @@ bool BaseSurface::prepareToDraw() {
 	_lastUsedTime = _game->getLiveTimer()->getTime();
 
 	if (!_valid) {
-		//_gameRef->LOG(0, "Reviving: %s", _filename);
+		//_game->LOG(0, "Reviving: %s", _filename);
 		return create(_filename.c_str(), _ckDefault, _ckRed, _ckGreen, _ckBlue, _lifeTime, _keepLoaded);
 	} else {
 		return STATUS_OK;
diff --git a/engines/wintermute/base/save_thumb_helper.cpp b/engines/wintermute/base/save_thumb_helper.cpp
index 8ebe1b4fdc0..aa5919cbb07 100644
--- a/engines/wintermute/base/save_thumb_helper.cpp
+++ b/engines/wintermute/base/save_thumb_helper.cpp
@@ -34,7 +34,7 @@
 namespace Wintermute {
 
 //////////////////////////////////////////////////////////////////////////
-SaveThumbHelper::SaveThumbHelper(BaseGame *inGame) : _gameRef(inGame) {
+SaveThumbHelper::SaveThumbHelper(BaseGame *inGame) : _game(inGame) {
 	_thumbnail = nullptr;
 	_scummVMThumb = nullptr;
 }
@@ -48,19 +48,19 @@ SaveThumbHelper::~SaveThumbHelper() {
 }
 
 BaseImage *SaveThumbHelper::storeThumb(bool doFlip, int width, int height) {
-	if (_gameRef->_thumbnailWidth > 0 && _gameRef->_thumbnailHeight > 0) {
+	if (_game->_thumbnailWidth > 0 && _game->_thumbnailHeight > 0) {
 		if (doFlip) {
 			// when using opengl on windows it seems to be necessary to do this twice
 			// works normally for direct3d
-			_gameRef->displayContent(false);
-			_gameRef->_renderer->flip();
+			_game->displayContent(false);
+			_game->_renderer->flip();
 
-			_gameRef->displayContent(false);
-			_gameRef->_renderer->flip();
+			_game->displayContent(false);
+			_game->_renderer->flip();
 		}
 
 		// normal thumbnail
-		return _gameRef->_renderer->takeScreenshot(width, height);
+		return _game->_renderer->takeScreenshot(width, height);
 	}
 	return nullptr;
 }
@@ -70,9 +70,9 @@ bool SaveThumbHelper::storeThumbnail(bool doFlip) {
 	delete _thumbnail;
 	_thumbnail = nullptr;
 
-	if (_gameRef->_thumbnailWidth > 0 && _gameRef->_thumbnailHeight > 0) {
+	if (_game->_thumbnailWidth > 0 && _game->_thumbnailHeight > 0) {
 
-		_thumbnail = storeThumb(doFlip, _gameRef->_thumbnailWidth, _gameRef->_thumbnailHeight);
+		_thumbnail = storeThumb(doFlip, _game->_thumbnailWidth, _game->_thumbnailHeight);
 		if (!_thumbnail) {
 			return STATUS_FAILED;
 		}
diff --git a/engines/wintermute/base/save_thumb_helper.h b/engines/wintermute/base/save_thumb_helper.h
index f7c3f07b63d..d7801bb87ad 100644
--- a/engines/wintermute/base/save_thumb_helper.h
+++ b/engines/wintermute/base/save_thumb_helper.h
@@ -43,7 +43,7 @@ public:
 	BaseImage *_scummVMThumb;
 private:
 	BaseImage *storeThumb(bool doFlip, int width, int height);
-	BaseGame *_gameRef;
+	BaseGame *_game;
 };
 
 } // End of namespace Wintermute
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index cb91da25514..3b8699d6147 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -161,8 +161,8 @@ bool BasePlatform::getCursorPos(Common::Point32 *lpPoint) {
 	// this seems to give the right results
 	// actually, BaseRenderer has no functions pointFromScreen/pointToScreen anyways
 #ifndef ENABLE_WME3D
-	if (!_gameRef->_useD3D) {
-		BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
+	if (!_game->_useD3D) {
+		BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_game->_renderer);
 		renderer->pointFromScreen(lpPoint);
 	}
 #endif
@@ -180,8 +180,8 @@ bool BasePlatform::setCursorPos(int x, int y) {
 	// this seems to give the right results
 	// actually, BaseRenderer has no functions pointFromScreen/pointToScreen anyways
 #ifndef ENABLE_WME3D
-	if (!_gameRef->_useD3D) {
-		BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer);
+	if (!_game->_useD3D) {
+		BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_game->_renderer);
 		renderer->pointToScreen(&p);
 	}
 #endif
diff --git a/engines/wintermute/video/subtitle_card.cpp b/engines/wintermute/video/subtitle_card.cpp
index 591d835efa9..47ffefe4d0c 100644
--- a/engines/wintermute/video/subtitle_card.cpp
+++ b/engines/wintermute/video/subtitle_card.cpp
@@ -34,11 +34,11 @@ SubtitleCard::SubtitleCard(BaseGame *inGame,
 	                   const Common::String &text,
 	                   const uint &startFrame,
 	                   const uint &endFrame) :
-	        _gameRef(inGame),
+	        _game(inGame),
 	        _startFrame(startFrame),
 	        _endFrame(endFrame) {
 	_text = text;
-	_gameRef->expandStringByStringTable(_text);
+	_game->expandStringByStringTable(_text);
 }
 
 uint32 SubtitleCard::getStartFrame() const {
diff --git a/engines/wintermute/video/subtitle_card.h b/engines/wintermute/video/subtitle_card.h
index cfebc96330b..7947fd5f4ac 100644
--- a/engines/wintermute/video/subtitle_card.h
+++ b/engines/wintermute/video/subtitle_card.h
@@ -41,7 +41,7 @@ public:
 	uint32 getStartFrame() const;
 	Common::String getText() const;
 private:
-	BaseGame *_gameRef;
+	BaseGame *_game;
 	uint32 _endFrame;
 	uint32 _startFrame;
 	Common::String _text;




More information about the Scummvm-git-logs mailing list