[Scummvm-git-logs] scummvm master -> 4063ca80d4a0ce22fb431c14bddac417b28e299f
bluegr
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Wed Feb 11 19:32:30 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
4063ca80d4 BACKENDS: SDL: Set getImGuiTexture filtering to nearest
Commit: 4063ca80d4a0ce22fb431c14bddac417b28e299f
https://github.com/scummvm/scummvm/commit/4063ca80d4a0ce22fb431c14bddac417b28e299f
Author: Sebastien Ronsse (sronsse at gmail.com)
Date: 2026-02-11T21:32:26+02:00
Commit Message:
BACKENDS: SDL: Set getImGuiTexture filtering to nearest
Changed paths:
backends/graphics/surfacesdl/surfacesdl-graphics.cpp
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index e8a173fa5c2..77cb5ffadfe 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -3277,9 +3277,9 @@ void *SurfaceSdlGraphicsManager::getImGuiTexture(const Graphics::Surface &image,
SDL_UpdateTexture(texture, nullptr, s->getPixels(), s->pitch);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
#ifdef USE_IMGUI_SDLRENDERER3
- SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_LINEAR);
+ SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST);
#elif defined(USE_IMGUI_SDLRENDERER2)
- SDL_SetTextureScaleMode(texture, SDL_ScaleModeLinear);
+ SDL_SetTextureScaleMode(texture, SDL_ScaleModeNearest);
#endif
s->free();
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