[Scummvm-git-logs] scummvm master -> aa306cce3c355d4acfed85cf26cd5236cf0e97fe
dreammaster
noreply at scummvm.org
Tue Jul 21 12:13:15 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
aa306cce3c MADS: Remove madsv2 mention from comment
Commit: aa306cce3c355d4acfed85cf26cd5236cf0e97fe
https://github.com/scummvm/scummvm/commit/aa306cce3c355d4acfed85cf26cd5236cf0e97fe
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-07-21T22:13:02+10:00
Commit Message:
MADS: Remove madsv2 mention from comment
Changed paths:
engines/mads/nebular/rooms/room506.cpp
diff --git a/engines/mads/nebular/rooms/room506.cpp b/engines/mads/nebular/rooms/room506.cpp
index f1c031c7162..6e592882ee1 100644
--- a/engines/mads/nebular/rooms/room506.cpp
+++ b/engines/mads/nebular/rooms/room506.cpp
@@ -139,7 +139,7 @@ static void room_506_init() {
_globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_3");
// WORKAROUND: Set the animation before creating the door hotspots, since otherwise
- // with the MADSV2 engine core the hotspot areas were never updated to match the attached sprites
+ // with the newer engine core the hotspot areas were never updated to match the attached sprites
if (previous_room != 508 && previous_room != 507 && previous_room != KERNEL_RESTORING_GAME) {
_scene->_sequences.remove(_globals._sequenceIndexes[3]);
_globals._sequenceIndexes[3] = _scene->_sequences.startCycle(_globals._spriteIndexes[3], false, -2);
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