[Scummvm-git-logs] scummvm master -> 024c64ba355e291b995c7eacf791549a45da414e
bluegr
noreply at scummvm.org
Thu Jul 23 20:31:36 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
024c64ba35 CHEWY: Add dialog animation for Howard in room 41
Commit: 024c64ba355e291b995c7eacf791549a45da414e
https://github.com/scummvm/scummvm/commit/024c64ba355e291b995c7eacf791549a45da414e
Author: Max H. Gerlach (git at maxgerlach.de)
Date: 2026-07-23T23:31:31+03:00
Commit Message:
CHEWY: Add dialog animation for Howard in room 41
In 4-person dialogs in this room, Howard wasn't animated.
Assisted-by: Claude:claude-opus-4.8
Changed paths:
engines/chewy/t_event.cpp
diff --git a/engines/chewy/t_event.cpp b/engines/chewy/t_event.cpp
index a6015ce8dbf..b121d5ffe2e 100644
--- a/engines/chewy/t_event.cpp
+++ b/engines/chewy/t_event.cpp
@@ -1584,6 +1584,24 @@ void atdsStringStart(int16 diaNr, int16 strNr, int16 personNr, int16 mode) {
}
}
break;
+ case P_3: // Howard in dialog with Chewy, Holly, and Molly
+ if (mode == AAD_STR_START) {
+ switch (_G(gameState).mi[P_HOWARD]) {
+ case 2:
+ start_spz(50, 255, ANI_FRONT, P_HOWARD);
+ break;
+ case 3:
+ start_spz(57, 255, ANI_FRONT, P_HOWARD);
+ break;
+ default:
+ start_spz(HO_TALK_L, 255, ANI_FRONT, P_HOWARD);
+ break;
+ }
+ } else {
+ stop_spz();
+ }
+ break;
+
default:
break;
}
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