[Scummvm-git-logs] scummvm master -> bfbf011101b5ad509fcc25e7d75da5cb9da5121d

dreammaster noreply at scummvm.org
Mon Jun 8 04:14:28 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
bfbf011101 MADS: FOREST: Implemented room 301


Commit: bfbf011101b5ad509fcc25e7d75da5cb9da5121d
    https://github.com/scummvm/scummvm/commit/bfbf011101b5ad509fcc25e7d75da5cb9da5121d
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-08T14:14:17+10:00

Commit Message:
MADS: FOREST: Implemented room 301

Changed paths:
    engines/mads/madsv2/forest/global.cpp
    engines/mads/madsv2/forest/global.h
    engines/mads/madsv2/forest/rooms/room301.cpp


diff --git a/engines/mads/madsv2/forest/global.cpp b/engines/mads/madsv2/forest/global.cpp
index f086e6dc87c..96b4c21eca6 100644
--- a/engines/mads/madsv2/forest/global.cpp
+++ b/engines/mads/madsv2/forest/global.cpp
@@ -909,6 +909,107 @@ void global_daemon_code() {
 	}
 }
 
+void global_anim3(int handle, int16 *frame) {
+	if (kernel_anim[handle].frame == *frame)
+		return;
+	int16 var_2 = -1;
+	*frame = (int16)kernel_anim[handle].frame;
+	int16 f = *frame;
+
+	switch (f) {
+	case 18:
+		digi_play_build(301, '_', 1, 2);
+		break;
+	case 39:
+		global[walker_converse_now] = 3;
+		break;
+	case 40:
+		if (global[walker_converse_now] == 3) {
+			kernel_timing_trigger(6, 27);
+			global[walker_converse_now] = 0;
+		}
+		var_2 = 39;
+		break;
+	case 43:
+		var_2 = 3;
+		break;
+	case 44:
+		if (global[g007] == 3) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		} else if (global[g007] != 6) {
+			var_2 = 45;
+		}
+		break;
+	case 45:
+		if (global[g007] == 6) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		}
+		break;
+	case 46:
+		if (global[g007] == 9) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		}
+		break;
+	case 47:
+		if (global[g007] == 1) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		} else if (global[g007] != 4) {
+			var_2 = 48;
+		}
+		break;
+	case 48:
+		if (global[g007] == 4) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		}
+		break;
+	case 49:
+		if (global[g007] == 7) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		}
+		break;
+	case 50:
+		if (global[g007] == 8) {
+			if (global[walker_converse_now] == 2) {
+				kernel_timing_trigger(6, 27);
+				global[walker_converse_now] = 3;
+			}
+			var_2 = f - 1;
+		}
+		break;
+	default:
+		break;
+	}
+
+	if (var_2 >= 0) {
+		kernel_reset_animation(handle, var_2);
+		*frame = var_2;
+	}
+}
+
 } // namespace Forest
 } // namespace MADSV2
 } // namespace MADS
diff --git a/engines/mads/madsv2/forest/global.h b/engines/mads/madsv2/forest/global.h
index c34c61328c3..7de3fd09301 100644
--- a/engines/mads/madsv2/forest/global.h
+++ b/engines/mads/madsv2/forest/global.h
@@ -264,6 +264,7 @@ extern void global_section_interface();
 
 extern void global_anim1(int arg_0, int arg_2, int arg_4, int16 *arg_6);
 extern void global_anim2(int arg_0, int arg_2, int arg_4, int16 *arg_6);
+extern void global_anim3(int handle, int16 *frame);
 extern void global_digi_play(int num);
 extern void global_daemon_code();
 
diff --git a/engines/mads/madsv2/forest/rooms/room301.cpp b/engines/mads/madsv2/forest/rooms/room301.cpp
index db009299b16..45d959c7884 100644
--- a/engines/mads/madsv2/forest/rooms/room301.cpp
+++ b/engines/mads/madsv2/forest/rooms/room301.cpp
@@ -19,18 +19,15 @@
  *
  */
 
-#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/forest/journal.h"
+#include "mads/madsv2/core/digi.h"
 #include "mads/madsv2/core/game.h"
-#include "mads/madsv2/core/imath.h"
 #include "mads/madsv2/core/inter.h"
 #include "mads/madsv2/core/kernel.h"
-#include "mads/madsv2/core/sound.h"
-#include "mads/madsv2/core/text.h"
-#include "mads/madsv2/forest/mads/inventory.h"
-#include "mads/madsv2/forest/mads/sounds.h"
-#include "mads/madsv2/forest/mads/words.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
 #include "mads/madsv2/forest/global.h"
-#include "mads/madsv2/forest/rooms/section1.h"
 #include "mads/madsv2/forest/rooms/room301.h"
 
 namespace MADS {
@@ -39,10 +36,26 @@ namespace Forest {
 namespace Rooms {
 
 struct Scratch {
-	int16 sprite[10];       /* Sprite series handles */
-	int16 sequence[10];     /* Sequence handles      */
-	int16 animation[10];     /* Animation handles     */
+	int16 sprite[10];
+	int16 sequence[10];
+	int16 animation[10];
 	AnimationInfo animation_info[10];
+	int16 _8c;
+	int16 _8e;
+	int16 _90;
+	int16 _92;
+	int16 _94;
+	int16 _96;
+	int16 _98;
+	int16 _9a;
+	int16 _9c;
+	int16 _9e;
+	int16 _a0;
+	int16 _a2;
+	int16 _a4;
+	int16 _a6;
+	int16 _a8;
+	int16 _aa;
 };
 
 static Scratch scratch;
@@ -54,22 +67,795 @@ static Scratch scratch;
 #define aainfo scratch.animation_info
 
 
+static void room_301_init1() {
+	global[g131] = 0;
+	global[g141] = 0;
+	scratch._9c = kernel_run_animation_disp('r', 2, 0);
+	kernel_position_anim(scratch._9c, 130, 134, 72, 6);
+	scratch._9a = kernel_run_animation_disp('e', 1, 0);
+	kernel_position_anim(scratch._9a, 100, 127, 63, 6);
+
+	if (previous_room != KERNEL_LAST) {
+		player.x = 164;
+		player.y = 132;
+		player.facing = 3;
+	}
+
+	switch (previous_room) {
+	case 221:
+	case 101:
+	case 205:
+	case 302:
+	case 305:
+	case 307:
+	case 322:
+		aa[0] = kernel_run_animation(kernel_name('t', 1), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 53;
+		player.x = 61;
+		player.y = 155;
+		player.facing = 2;
+		return;
+
+	case 199:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		restore_player();
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		return;
+
+	case KERNEL_LAST:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		return;
+
+	default:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		return;
+	}
+}
+
+static void room_301_init2() {
+	global[g131] = 0;
+	global[g141] = 0;
+	scratch._9c = kernel_run_animation_disp('r', 2, 0);
+	kernel_position_anim(scratch._9c, 130, 134, 72, 6);
+	scratch._9a = kernel_run_animation_disp('e', 1, 0);
+	kernel_position_anim(scratch._9a, 100, 127, 63, 6);
+
+	if (previous_room != KERNEL_LAST) {
+		player.x = 164;
+		player.y = 132;
+		player.facing = 3;
+	}
+
+	switch (previous_room) {
+	case 302:
+		aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 88;
+		return;
+
+	case 205:
+		aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 53;
+		return;
+
+	case 305:
+		aa[0] = kernel_run_animation(kernel_name('y', 3), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 85;
+		return;
+
+	case 307:
+	case 322:
+		aa[0] = kernel_run_animation(kernel_name('y', 4), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 149;
+		return;
+
+	case 199:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		restore_player();
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		return;
+
+	case KERNEL_LAST:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		return;
+
+	default:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		return;
+	}
+}
+
 static void room_301_init() {
+	scratch._aa = 0;
+	scratch._a8 = -1;
+	scratch._a4 = 0;
+	global[g009] = 0;
+	midi_stop();
+
+	if (object_is_here(15)) {
+		ss[0] = kernel_load_series(kernel_name('p', 2), 0);
+		seq[0] = kernel_seq_stamp(ss[0], false, -1);
+		kernel_seq_depth(seq[0], 10);
+		kernel_seq_loc(seq[0], 195, 124);
+		kernel_seq_scale(seq[0], 59);
+	} else {
+		kernel_flip_hotspot(101, 0);
+	}
+
+	if (object_is_here(10)) {
+		ss[1] = kernel_load_series(kernel_name('p', 1), 0);
+		seq[1] = kernel_seq_stamp(ss[1], false, -1);
+		kernel_seq_depth(seq[1], 1);
+		kernel_seq_loc(seq[1], 302, 143);
+		kernel_seq_scale(seq[1], 85);
+	} else {
+		kernel_flip_hotspot(163, 0);
+	}
+
+	if (previous_room != KERNEL_LAST) {
+		if (previous_room != 199) {
+			player.walker_visible = 0;
+			player.commands_allowed = 0;
+		}
+
+		for (int count = 0; count < 10; count++) {
+			aainfo[count]._active = 0;
+			aainfo[count]._frame = 0;
+			aainfo[count]._val3 = 0;
+			aainfo[count]._val4 = 0;
+		}
+
+		if (previous_room != 199 && flags[30] != 3)
+			flags[30]++;
+	}
+
+	if (flags[30] == 1)
+		room_301_init1();
+	else
+		room_301_init2();
+}
+
+static void room_301_anim1() {
+	if (kernel_anim[aa[0]].frame == aainfo[0]._frame)
+		return;
+	aainfo[0]._frame = kernel_anim[aa[0]].frame;
+	int16 f = aainfo[0]._frame;
+
+	if (flags[30] == 1) {
+		if (f == 2) {
+			digi_play_build(301, '_', 2, 1);
+		} else if (f == 11) {
+			aainfo[0]._frame = 8;
+			kernel_reset_animation(aa[0], 8);
+		}
+	}
+
+	if (flags[30] == 1 && kernel.trigger == 7) {
+		aainfo[0]._frame = 12;
+		kernel_reset_animation(aa[0], 12);
+	}
+
+	if (global[player_hyperwalked] == -1 && flags[30] != 1) {
+		int16 reset_frame = scratch._92 - 1;
+		aainfo[0]._frame = reset_frame;
+		kernel_reset_animation(aa[0], reset_frame);
+	}
+}
+
+static void room_301_anim2() {
+	if (scratch._a4 == 0)
+		return;
+
+	kernel_random_frame(scratch._a2, &global[g153], global[g156]);
+	kernel_random_frame(scratch._a0, &global[g152], global[g155]);
+	kernel_random_frame(scratch._9e, &global[g151], global[g154]);
+
+	if (kernel.trigger != 7 && kernel.trigger != 28)
+		return;
+
+	switch (scratch._a4) {
+	case 2:
+		global[g155] = 0;
+		kernel_timing_trigger(30, 28);
+		scratch._a4 = 3;
+		break;
+	case 3:
+		scratch._a4 = 4;
+		global[g156] = 2;
+		digi_play_build(301, 'e', 2, 1);
+		break;
+	case 4:
+		global[g156] = 0;
+		kernel_timing_trigger(30, 28);
+		scratch._a4 = 5;
+		break;
+	case 5:
+		scratch._a4 = 6;
+		global[g154] = 2;
+		digi_play_build(301, 'b', 2, 1);
+		break;
+	case 6:
+		global[g154] = 0;
+		kernel_timing_trigger(30, 28);
+		scratch._a4 = 7;
+		break;
+	case 7:
+		global[g155] = 2;
+		scratch._a4 = 8;
+		digi_play_build(301, 'r', 3, 1);
+		break;
+	case 8:
+		global[g155] = 0;
+		kernel_timing_trigger(30, 28);
+		scratch._a4 = 9;
+		break;
+	case 9:
+		kernel_reset_animation(scratch._a2, 0);
+		global[g156] = 1;
+		scratch._a6 = kernel_run_animation_write(0);
+		kernel_reset_animation(scratch._a6, 41);
+		kernel_position_anim(scratch._a6, 24, 152, 97, 3);
+		global[walker_converse_now] = 1;
+		global[g007] = 3;
+		kernel_synch(KERNEL_ANIM, scratch._a2, KERNEL_NOW, 0);
+		kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_NOW, 0);
+		scratch._a4 = 10;
+		break;
+	default:
+		break;
+	}
+}
+
+static void room_301_anim3() {
+	if (kernel_anim[aa[2]].frame == aainfo[2]._frame)
+		return;
+	aainfo[2]._frame = kernel_anim[aa[2]].frame;
+}
+
+static void room_301_anim4() {
+	if (kernel_anim[aa[4]].frame != aainfo[4]._frame) {
+		int16 f = kernel_anim[aa[4]].frame;
+		aainfo[4]._frame = f;
+
+		if (scratch._a8 == 1) {
+			if (f == 52) {
+				if (aainfo[4]._val3 == 13) {
+					aainfo[4]._frame = 50;
+					kernel_reset_animation(aa[4], 50);
+				}
+			} else if (f < 52) {
+				if (f == 43) {
+					aainfo[4]._val3 = 11;
+					digi_play_build_ii('e', 7, 1);
+					scratch._a4 = 43;
+				} else if (f == 48) {
+					if (aainfo[4]._val3 == 11) {
+						aainfo[4]._frame = 43;
+						kernel_reset_animation(aa[4], 43);
+					}
+				}
+			}
+		} else if (scratch._a8 == 2) {
+			if (f == 13) {
+				if (aainfo[4]._val3 == 13) {
+					aainfo[4]._frame = 11;
+					kernel_reset_animation(aa[4], 11);
+				}
+			} else if (f < 13) {
+				if (f == 5) {
+					aainfo[4]._val3 = 11;
+					digi_play_build_ii('e', 6, 1);
+					scratch._a4 = 500;
+				} else if (f == 10) {
+					if (aainfo[4]._val3 == 11) {
+						aainfo[4]._frame = 5;
+						kernel_reset_animation(aa[4], 5);
+					}
+				}
+			}
+		}
+	}
+
+	if (kernel.trigger != 7 && kernel.trigger != 28)
+		return;
+
+	switch (scratch._a4) {
+	case 43:
+		kernel_timing_trigger(30, 28);
+		aainfo[4]._val3 = 13;
+		scratch._a4 = 44;
+		break;
+	case 44:
+		aainfo[4]._val3 = 11;
+		aainfo[4]._frame = 43;
+		kernel_reset_animation(aa[4], 43);
+		digi_play_build_ii('e', 10, 1);
+		scratch._a4 = 45;
+		break;
+	case 45:
+		aainfo[4]._val3 = 14;
+		aainfo[4]._frame = 50;
+		kernel_reset_animation(aa[4], 50);
+		scratch._a4 = -1;
+		break;
+	case 500:
+		kernel_timing_trigger(30, 28);
+		aainfo[4]._val3 = 13;
+		scratch._a4 = 501;
+		break;
+	case 501:
+		aainfo[4]._val3 = 11;
+		aainfo[4]._frame = 5;
+		kernel_reset_animation(aa[4], 5);
+		digi_play_build_ii('e', 10, 1);
+		scratch._a4 = 502;
+		break;
+	case 502:
+		aainfo[4]._val3 = 14;
+		aainfo[4]._frame = 11;
+		kernel_reset_animation(aa[4], 11);
+		scratch._a4 = -1;
+		break;
+	default:
+		break;
+	}
+}
+
+static void room_301_anim5() {
+	if (kernel_anim[aa[5]].frame != aainfo[5]._frame) {
+		int16 f = kernel_anim[aa[5]].frame;
+		aainfo[5]._frame = f;
+
+		if (scratch._a8 == 1) {
+			if (f == 40) {
+				if (aainfo[5]._val3 == 13) {
+					digi_play_build(101, '_', 1, 2);
+					scratch._a4 = 40;
+				}
+			} else if (f < 40) {
+				if (f == 5) {
+					aainfo[5]._val3 = 11;
+					digi_play_build(301, 'e', 3, 1);
+					scratch._a4 = 5;
+				} else if (f == 10) {
+					if (aainfo[5]._val3 == 11) {
+						aainfo[5]._frame = 5;
+						kernel_reset_animation(aa[5], 5);
+					}
+				}
+			}
+		} else if (scratch._a8 == 2) {
+			if (f == 41) {
+				aainfo[5]._val3 = 11;
+				digi_play_build(301, 'e', 4, 1);
+				scratch._a4 = 41;
+			} else if (f == 46) {
+				if (aainfo[5]._val3 == 11) {
+					aainfo[5]._frame = 41;
+					kernel_reset_animation(aa[5], 41);
+				}
+			}
+		} else if (scratch._a8 == 3) {
+			if (f == 9 && aainfo[5]._val3 == 13) {
+				digi_play_build(101, '_', 1, 2);
+				scratch._a4 = 9;
+			}
+		}
+	}
+
+	if (kernel.trigger == 7 || kernel.trigger == 28) {
+		if (scratch._a4 == 5) {
+			aainfo[5]._val3 = 13;
+			aainfo[5]._frame = 11;
+			kernel_reset_animation(aa[5], 11);
+			scratch._a4 = -1;
+			kernel_seq_delete(seq[0]);
+		} else if (scratch._a4 == 41) {
+			aainfo[5]._val3 = 13;
+			aainfo[5]._frame = 47;
+			kernel_reset_animation(aa[5], 47);
+			scratch._a4 = -1;
+			kernel_seq_delete(seq[1]);
+		}
+	}
+
+	if (kernel.trigger == 8 || kernel.trigger == 28) {
+		if (scratch._a4 == 9 || scratch._a4 == 40)
+			scratch._a4 = -1;
+	}
 }
 
 static void room_301_daemon() {
+	switch (kernel.trigger) {
+	case 25:
+		if (scratch._8e == 2) {
+			aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+			aainfo[3]._active = -1;
+			scratch._94 = 3;
+			kernel_reset_animation(scratch._9c, 0);
+			kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+			global[g143] = 1;
+		}
+		break;
+
+	case 24:
+		if (scratch._8c == 3) {
+			aa[2] = kernel_run_animation(kernel_name('E', 1), 102);
+			aainfo[2]._active = -1;
+			scratch._96 = 2;
+			kernel_reset_animation(scratch._9a, 0);
+			kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._9a);
+			global[g133] = 1;
+		} else if (scratch._8c == 5) {
+			if (scratch._a8 == 1) {
+				aa[4] = kernel_run_animation(kernel_name('F', 2), 102);
+				aainfo[4]._active = -1;
+				scratch._96 = 4;
+				kernel_reset_animation(scratch._9a, 0);
+				kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+				global[g133] = 1;
+			} else if (scratch._a8 == 2) {
+				aa[4] = kernel_run_animation(kernel_name('F', 1), 102);
+				aainfo[4]._active = -1;
+				scratch._96 = 4;
+				kernel_reset_animation(scratch._9a, 0);
+				kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+				global[g133] = 1;
+			}
+		}
+		break;
+
+	case 7:
+		if (global[walker_converse_state] != 0) {
+			global[walker_converse_state] = 0;
+			close_journal(3);
+			player.commands_allowed = -1;
+		} else if (scratch._a4 == 300) {
+			kernel_abort_animation(scratch._9e);
+			scratch._a4 = -1;
+			scratch._aa = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			scratch._a8 = 1;
+			player.walker_visible = -1;
+			global[g150] = -1;
+			scratch._90 = 6;
+		} else if (scratch._a4 == 400) {
+			kernel_abort_animation(scratch._9e);
+			scratch._a4 = -1;
+			scratch._aa = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			scratch._a8 = 2;
+			player.walker_visible = -1;
+			global[g150] = -1;
+			scratch._90 = 6;
+		}
+		break;
+
+	case 26:
+		if (scratch._90 == 1) {
+			kernel_reset_animation(scratch._9a, 0);
+			kernel_reset_animation(scratch._9c, 0);
+		} else if (scratch._90 == 6) {
+			if (scratch._a8 == 1 || scratch._a8 == 2) {
+				aa[5] = kernel_run_animation(kernel_name('P', scratch._a8), 103);
+				aainfo[5]._active = -1;
+				scratch._98 = 5;
+				kernel_reset_animation(scratch._9a, 0);
+				kernel_reset_animation(scratch._9c, 0);
+				kernel_synch(KERNEL_ANIM, aa[5], KERNEL_ANIM, scratch._9a);
+				kernel_synch(KERNEL_ANIM, aa[5], KERNEL_ANIM, scratch._9c);
+			} else if (scratch._a8 == 3) {
+				kernel_abort_animation(aa[5]);
+				aa[5] = kernel_run_animation(kernel_name('P', 3), 103);
+				break;
+			} else {
+				break;
+			}
+		} else {
+			break;
+		}
+		global[g133] = 1;
+		global[g143] = 1;
+		break;
+
+	case 27:
+		global[walker_converse_now] = 0;
+		kernel_abort_animation(scratch._a6);
+		kernel_abort_animation(scratch._a2);
+		kernel_abort_animation(scratch._9e);
+		kernel_abort_animation(scratch._a0);
+		aa[1] = kernel_run_animation(kernel_name('t', 2), 104);
+		aainfo[1]._active = -1;
+		scratch._a4 = 0;
+		break;
+
+	case 103:
+		if (scratch._a8 == 1) {
+			kernel_abort_animation(aa[5]);
+			aainfo[5]._active = 0;
+			kernel_reset_animation(scratch._9c, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			global[g143] = 0;
+			kernel_reset_animation(scratch._9a, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+			global[g133] = 0;
+			kernel_flip_hotspot(101, 0);
+			inter_move_object(15, 2);
+			global[player_score] = -1;
+			player.commands_allowed = -1;
+		} else if (scratch._a8 == 2) {
+			kernel_abort_animation(aa[5]);
+			aa[5] = kernel_run_animation(kernel_name('P', 3), 103);
+			scratch._a8 = 3;
+			kernel_synch(KERNEL_ANIM, aa[5], KERNEL_NOW, 0);
+		} else if (scratch._a8 == 3) {
+			kernel_abort_animation(aa[5]);
+			aainfo[5]._active = 0;
+			kernel_reset_animation(scratch._9c, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			global[g143] = 0;
+			kernel_reset_animation(scratch._9a, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+			global[g133] = 0;
+			kernel_flip_hotspot(163, 0);
+			inter_move_object(10, 2);
+			global[player_score] = -1;
+			player.commands_allowed = -1;
+		}
+		break;
+
+	case 102:
+		kernel_abort_animation(aa[4]);
+		aainfo[4]._active = 0;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		global[g133] = 0;
+		global[player_score] = -1;
+		player.commands_allowed = -1;
+		break;
+
+	case 101:
+		kernel_abort_animation(aa[scratch._94]);
+		aainfo[scratch._94]._active = 0;
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		break;
+
+	case 100:
+		kernel_abort_animation(aa[0]);
+		aainfo[0]._active = 0;
+		if (flags[30] == 1) {
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			aainfo[1]._active = -1;
+			global[g017] = 0;
+			player.walker_visible = 0;
+			global[g154] = 0;
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+			global[g131] = -1;
+			global[g133] = 1;
+			global[g156] = 0;
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			global[g141] = -1;
+			global[g155] = 2;
+			global[g143] = 1;
+			scratch._a0 = kernel_run_animation_talk('r', 1, 0);
+			kernel_position_anim(scratch._a0, 110, 152, 97, 3);
+			scratch._9e = kernel_run_animation_talk('b', 3, 0);
+			kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+			scratch._a2 = kernel_run_animation_talk('e', 2, 0);
+			kernel_position_anim(scratch._a2, 24, 152, 97, 3);
+			kernel_synch(KERNEL_ANIM, scratch._a0, KERNEL_ANIM, scratch._9c);
+			kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+			kernel_synch(KERNEL_ANIM, scratch._a2, KERNEL_ANIM, scratch._9a);
+			scratch._a4 = 2;
+			digi_play_build(301, 'r', 2, 1);
+		} else {
+			global[g131] = -1;
+			global[g141] = -1;
+			kernel_reset_animation(scratch._9a, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+			kernel_reset_animation(scratch._9c, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			player.walker_visible = -1;
+			global[g133] = 0;
+			global[g143] = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			player.commands_allowed = -1;
+		}
+		break;
+
+	case 104:
+		kernel_abort_animation(aa[1]);
+		player.x = 164;
+		player.y = 132;
+		player.facing = 3;
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		global[g017] = -1;
+		aainfo[1]._active = 0;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		player.walker_visible = -1;
+		global[g133] = 0;
+		global[g143] = 0;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		player.commands_allowed = -1;
+		break;
+
+	default:
+		break;
+	}
+
+	global_anim1(1, scratch._9a, global[g131], &global[g132]);
+	global_anim2(2, scratch._9c, global[g141], &global[g142]);
+	if (scratch._aa != 0)
+		kernel_random_frame(scratch._9e, &global[g151], global[g154]);
+	if (aainfo[0]._active != 0)
+		room_301_anim1();
+	if (aainfo[2]._active != 0)
+		room_301_anim3();
+	if (aainfo[4]._active != 0)
+		room_301_anim4();
+	if (aainfo[1]._active != 0)
+		room_301_anim2();
+	if (aainfo[5]._active != 0)
+		room_301_anim5();
+	if (global[walker_converse_now] != 0)
+		global_anim3(scratch._a6, &global[g008]);
 }
 
 static void room_301_pre_parser() {
+	if (player_parse(13, 25, 0))
+		player.walk_off_edge_to_room = 205;
+
+	if (player_parse(13, 38, 0))
+		player.walk_off_edge_to_room = 305;
+
+	if (player_parse(13, 40, 0)) {
+		if (global[g064] != 0)
+			player.walk_off_edge_to_room = 322;
+		else
+			player.walk_off_edge_to_room = 307;
+	}
+
+	if (player_parse(13, 44, 0))
+		player.walk_off_edge_to_room = 322;
 }
 
 static void room_301_parser() {
+	if (global[walker_converse_state] != 0) {
+		player.commands_allowed = 0;
+		digi_play_build_ii('c', 1, 1);
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(114, 83, 0)) {
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 5;
+		scratch._a8 = 1;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(114, 146, 0)) {
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 5;
+		scratch._a8 = 2;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(13, 35, 0)) {
+		new_room = 302;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (global[player_selected_object] >= 0) {
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(126, 163, 0)) {
+		global[g154] = 2;
+		player.commands_allowed = 0;
+		player.walker_visible = 0;
+		scratch._9e = kernel_run_animation_talk('b', 2, 0);
+		kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+		kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+		digi_play_build_ii('b', 2, 1);
+		scratch._a4 = 400;
+		scratch._aa = -1;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(126, 101, 0)) {
+		global[g154] = 2;
+		player.commands_allowed = 0;
+		player.walker_visible = 0;
+		scratch._9e = kernel_run_animation_talk('b', 4, 0);
+		kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+		kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+		digi_play_build_ii('b', 2, 1);
+		scratch._a4 = 300;
+		scratch._aa = -1;
+		player.command_ready = 0;
+		return;
+	}
 }
 
 void room_301_synchronize(Common::Serializer &s) {
 	for (int16 &v : scratch.sprite)    s.syncAsSint16LE(v);
 	for (int16 &v : scratch.sequence)  s.syncAsSint16LE(v);
 	for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+	for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+	s.syncAsSint16LE(scratch._8c);
+	s.syncAsSint16LE(scratch._8e);
+	s.syncAsSint16LE(scratch._90);
+	s.syncAsSint16LE(scratch._92);
+	s.syncAsSint16LE(scratch._94);
+	s.syncAsSint16LE(scratch._96);
+	s.syncAsSint16LE(scratch._98);
+	s.syncAsSint16LE(scratch._9a);
+	s.syncAsSint16LE(scratch._9c);
+	s.syncAsSint16LE(scratch._9e);
+	s.syncAsSint16LE(scratch._a0);
+	s.syncAsSint16LE(scratch._a2);
+	s.syncAsSint16LE(scratch._a4);
+	s.syncAsSint16LE(scratch._a6);
+	s.syncAsSint16LE(scratch._a8);
+	s.syncAsSint16LE(scratch._aa);
 }
 
 void room_301_preload() {




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