[Scummvm-git-logs] scummvm master -> bfbf011101b5ad509fcc25e7d75da5cb9da5121d
dreammaster
noreply at scummvm.org
Mon Jun 8 04:14:28 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
bfbf011101 MADS: FOREST: Implemented room 301
Commit: bfbf011101b5ad509fcc25e7d75da5cb9da5121d
https://github.com/scummvm/scummvm/commit/bfbf011101b5ad509fcc25e7d75da5cb9da5121d
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-08T14:14:17+10:00
Commit Message:
MADS: FOREST: Implemented room 301
Changed paths:
engines/mads/madsv2/forest/global.cpp
engines/mads/madsv2/forest/global.h
engines/mads/madsv2/forest/rooms/room301.cpp
diff --git a/engines/mads/madsv2/forest/global.cpp b/engines/mads/madsv2/forest/global.cpp
index f086e6dc87c..96b4c21eca6 100644
--- a/engines/mads/madsv2/forest/global.cpp
+++ b/engines/mads/madsv2/forest/global.cpp
@@ -909,6 +909,107 @@ void global_daemon_code() {
}
}
+void global_anim3(int handle, int16 *frame) {
+ if (kernel_anim[handle].frame == *frame)
+ return;
+ int16 var_2 = -1;
+ *frame = (int16)kernel_anim[handle].frame;
+ int16 f = *frame;
+
+ switch (f) {
+ case 18:
+ digi_play_build(301, '_', 1, 2);
+ break;
+ case 39:
+ global[walker_converse_now] = 3;
+ break;
+ case 40:
+ if (global[walker_converse_now] == 3) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 0;
+ }
+ var_2 = 39;
+ break;
+ case 43:
+ var_2 = 3;
+ break;
+ case 44:
+ if (global[g007] == 3) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ } else if (global[g007] != 6) {
+ var_2 = 45;
+ }
+ break;
+ case 45:
+ if (global[g007] == 6) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ }
+ break;
+ case 46:
+ if (global[g007] == 9) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ }
+ break;
+ case 47:
+ if (global[g007] == 1) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ } else if (global[g007] != 4) {
+ var_2 = 48;
+ }
+ break;
+ case 48:
+ if (global[g007] == 4) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ }
+ break;
+ case 49:
+ if (global[g007] == 7) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ }
+ break;
+ case 50:
+ if (global[g007] == 8) {
+ if (global[walker_converse_now] == 2) {
+ kernel_timing_trigger(6, 27);
+ global[walker_converse_now] = 3;
+ }
+ var_2 = f - 1;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (var_2 >= 0) {
+ kernel_reset_animation(handle, var_2);
+ *frame = var_2;
+ }
+}
+
} // namespace Forest
} // namespace MADSV2
} // namespace MADS
diff --git a/engines/mads/madsv2/forest/global.h b/engines/mads/madsv2/forest/global.h
index c34c61328c3..7de3fd09301 100644
--- a/engines/mads/madsv2/forest/global.h
+++ b/engines/mads/madsv2/forest/global.h
@@ -264,6 +264,7 @@ extern void global_section_interface();
extern void global_anim1(int arg_0, int arg_2, int arg_4, int16 *arg_6);
extern void global_anim2(int arg_0, int arg_2, int arg_4, int16 *arg_6);
+extern void global_anim3(int handle, int16 *frame);
extern void global_digi_play(int num);
extern void global_daemon_code();
diff --git a/engines/mads/madsv2/forest/rooms/room301.cpp b/engines/mads/madsv2/forest/rooms/room301.cpp
index db009299b16..45d959c7884 100644
--- a/engines/mads/madsv2/forest/rooms/room301.cpp
+++ b/engines/mads/madsv2/forest/rooms/room301.cpp
@@ -19,18 +19,15 @@
*
*/
-#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/forest/journal.h"
+#include "mads/madsv2/core/digi.h"
#include "mads/madsv2/core/game.h"
-#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
-#include "mads/madsv2/core/sound.h"
-#include "mads/madsv2/core/text.h"
-#include "mads/madsv2/forest/mads/inventory.h"
-#include "mads/madsv2/forest/mads/sounds.h"
-#include "mads/madsv2/forest/mads/words.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/forest/global.h"
-#include "mads/madsv2/forest/rooms/section1.h"
#include "mads/madsv2/forest/rooms/room301.h"
namespace MADS {
@@ -39,10 +36,26 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
+ int16 sprite[10];
+ int16 sequence[10];
+ int16 animation[10];
AnimationInfo animation_info[10];
+ int16 _8c;
+ int16 _8e;
+ int16 _90;
+ int16 _92;
+ int16 _94;
+ int16 _96;
+ int16 _98;
+ int16 _9a;
+ int16 _9c;
+ int16 _9e;
+ int16 _a0;
+ int16 _a2;
+ int16 _a4;
+ int16 _a6;
+ int16 _a8;
+ int16 _aa;
};
static Scratch scratch;
@@ -54,22 +67,795 @@ static Scratch scratch;
#define aainfo scratch.animation_info
+static void room_301_init1() {
+ global[g131] = 0;
+ global[g141] = 0;
+ scratch._9c = kernel_run_animation_disp('r', 2, 0);
+ kernel_position_anim(scratch._9c, 130, 134, 72, 6);
+ scratch._9a = kernel_run_animation_disp('e', 1, 0);
+ kernel_position_anim(scratch._9a, 100, 127, 63, 6);
+
+ if (previous_room != KERNEL_LAST) {
+ player.x = 164;
+ player.y = 132;
+ player.facing = 3;
+ }
+
+ switch (previous_room) {
+ case 221:
+ case 101:
+ case 205:
+ case 302:
+ case 305:
+ case 307:
+ case 322:
+ aa[0] = kernel_run_animation(kernel_name('t', 1), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 53;
+ player.x = 61;
+ player.y = 155;
+ player.facing = 2;
+ return;
+
+ case 199:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+
+ case KERNEL_LAST:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+
+ default:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+}
+
+static void room_301_init2() {
+ global[g131] = 0;
+ global[g141] = 0;
+ scratch._9c = kernel_run_animation_disp('r', 2, 0);
+ kernel_position_anim(scratch._9c, 130, 134, 72, 6);
+ scratch._9a = kernel_run_animation_disp('e', 1, 0);
+ kernel_position_anim(scratch._9a, 100, 127, 63, 6);
+
+ if (previous_room != KERNEL_LAST) {
+ player.x = 164;
+ player.y = 132;
+ player.facing = 3;
+ }
+
+ switch (previous_room) {
+ case 302:
+ aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 88;
+ return;
+
+ case 205:
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 53;
+ return;
+
+ case 305:
+ aa[0] = kernel_run_animation(kernel_name('y', 3), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 85;
+ return;
+
+ case 307:
+ case 322:
+ aa[0] = kernel_run_animation(kernel_name('y', 4), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 149;
+ return;
+
+ case 199:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+
+ case KERNEL_LAST:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+
+ default:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+}
+
static void room_301_init() {
+ scratch._aa = 0;
+ scratch._a8 = -1;
+ scratch._a4 = 0;
+ global[g009] = 0;
+ midi_stop();
+
+ if (object_is_here(15)) {
+ ss[0] = kernel_load_series(kernel_name('p', 2), 0);
+ seq[0] = kernel_seq_stamp(ss[0], false, -1);
+ kernel_seq_depth(seq[0], 10);
+ kernel_seq_loc(seq[0], 195, 124);
+ kernel_seq_scale(seq[0], 59);
+ } else {
+ kernel_flip_hotspot(101, 0);
+ }
+
+ if (object_is_here(10)) {
+ ss[1] = kernel_load_series(kernel_name('p', 1), 0);
+ seq[1] = kernel_seq_stamp(ss[1], false, -1);
+ kernel_seq_depth(seq[1], 1);
+ kernel_seq_loc(seq[1], 302, 143);
+ kernel_seq_scale(seq[1], 85);
+ } else {
+ kernel_flip_hotspot(163, 0);
+ }
+
+ if (previous_room != KERNEL_LAST) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ }
+
+ for (int count = 0; count < 10; count++) {
+ aainfo[count]._active = 0;
+ aainfo[count]._frame = 0;
+ aainfo[count]._val3 = 0;
+ aainfo[count]._val4 = 0;
+ }
+
+ if (previous_room != 199 && flags[30] != 3)
+ flags[30]++;
+ }
+
+ if (flags[30] == 1)
+ room_301_init1();
+ else
+ room_301_init2();
+}
+
+static void room_301_anim1() {
+ if (kernel_anim[aa[0]].frame == aainfo[0]._frame)
+ return;
+ aainfo[0]._frame = kernel_anim[aa[0]].frame;
+ int16 f = aainfo[0]._frame;
+
+ if (flags[30] == 1) {
+ if (f == 2) {
+ digi_play_build(301, '_', 2, 1);
+ } else if (f == 11) {
+ aainfo[0]._frame = 8;
+ kernel_reset_animation(aa[0], 8);
+ }
+ }
+
+ if (flags[30] == 1 && kernel.trigger == 7) {
+ aainfo[0]._frame = 12;
+ kernel_reset_animation(aa[0], 12);
+ }
+
+ if (global[player_hyperwalked] == -1 && flags[30] != 1) {
+ int16 reset_frame = scratch._92 - 1;
+ aainfo[0]._frame = reset_frame;
+ kernel_reset_animation(aa[0], reset_frame);
+ }
+}
+
+static void room_301_anim2() {
+ if (scratch._a4 == 0)
+ return;
+
+ kernel_random_frame(scratch._a2, &global[g153], global[g156]);
+ kernel_random_frame(scratch._a0, &global[g152], global[g155]);
+ kernel_random_frame(scratch._9e, &global[g151], global[g154]);
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ switch (scratch._a4) {
+ case 2:
+ global[g155] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a4 = 3;
+ break;
+ case 3:
+ scratch._a4 = 4;
+ global[g156] = 2;
+ digi_play_build(301, 'e', 2, 1);
+ break;
+ case 4:
+ global[g156] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a4 = 5;
+ break;
+ case 5:
+ scratch._a4 = 6;
+ global[g154] = 2;
+ digi_play_build(301, 'b', 2, 1);
+ break;
+ case 6:
+ global[g154] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a4 = 7;
+ break;
+ case 7:
+ global[g155] = 2;
+ scratch._a4 = 8;
+ digi_play_build(301, 'r', 3, 1);
+ break;
+ case 8:
+ global[g155] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a4 = 9;
+ break;
+ case 9:
+ kernel_reset_animation(scratch._a2, 0);
+ global[g156] = 1;
+ scratch._a6 = kernel_run_animation_write(0);
+ kernel_reset_animation(scratch._a6, 41);
+ kernel_position_anim(scratch._a6, 24, 152, 97, 3);
+ global[walker_converse_now] = 1;
+ global[g007] = 3;
+ kernel_synch(KERNEL_ANIM, scratch._a2, KERNEL_NOW, 0);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_NOW, 0);
+ scratch._a4 = 10;
+ break;
+ default:
+ break;
+ }
+}
+
+static void room_301_anim3() {
+ if (kernel_anim[aa[2]].frame == aainfo[2]._frame)
+ return;
+ aainfo[2]._frame = kernel_anim[aa[2]].frame;
+}
+
+static void room_301_anim4() {
+ if (kernel_anim[aa[4]].frame != aainfo[4]._frame) {
+ int16 f = kernel_anim[aa[4]].frame;
+ aainfo[4]._frame = f;
+
+ if (scratch._a8 == 1) {
+ if (f == 52) {
+ if (aainfo[4]._val3 == 13) {
+ aainfo[4]._frame = 50;
+ kernel_reset_animation(aa[4], 50);
+ }
+ } else if (f < 52) {
+ if (f == 43) {
+ aainfo[4]._val3 = 11;
+ digi_play_build_ii('e', 7, 1);
+ scratch._a4 = 43;
+ } else if (f == 48) {
+ if (aainfo[4]._val3 == 11) {
+ aainfo[4]._frame = 43;
+ kernel_reset_animation(aa[4], 43);
+ }
+ }
+ }
+ } else if (scratch._a8 == 2) {
+ if (f == 13) {
+ if (aainfo[4]._val3 == 13) {
+ aainfo[4]._frame = 11;
+ kernel_reset_animation(aa[4], 11);
+ }
+ } else if (f < 13) {
+ if (f == 5) {
+ aainfo[4]._val3 = 11;
+ digi_play_build_ii('e', 6, 1);
+ scratch._a4 = 500;
+ } else if (f == 10) {
+ if (aainfo[4]._val3 == 11) {
+ aainfo[4]._frame = 5;
+ kernel_reset_animation(aa[4], 5);
+ }
+ }
+ }
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ switch (scratch._a4) {
+ case 43:
+ kernel_timing_trigger(30, 28);
+ aainfo[4]._val3 = 13;
+ scratch._a4 = 44;
+ break;
+ case 44:
+ aainfo[4]._val3 = 11;
+ aainfo[4]._frame = 43;
+ kernel_reset_animation(aa[4], 43);
+ digi_play_build_ii('e', 10, 1);
+ scratch._a4 = 45;
+ break;
+ case 45:
+ aainfo[4]._val3 = 14;
+ aainfo[4]._frame = 50;
+ kernel_reset_animation(aa[4], 50);
+ scratch._a4 = -1;
+ break;
+ case 500:
+ kernel_timing_trigger(30, 28);
+ aainfo[4]._val3 = 13;
+ scratch._a4 = 501;
+ break;
+ case 501:
+ aainfo[4]._val3 = 11;
+ aainfo[4]._frame = 5;
+ kernel_reset_animation(aa[4], 5);
+ digi_play_build_ii('e', 10, 1);
+ scratch._a4 = 502;
+ break;
+ case 502:
+ aainfo[4]._val3 = 14;
+ aainfo[4]._frame = 11;
+ kernel_reset_animation(aa[4], 11);
+ scratch._a4 = -1;
+ break;
+ default:
+ break;
+ }
+}
+
+static void room_301_anim5() {
+ if (kernel_anim[aa[5]].frame != aainfo[5]._frame) {
+ int16 f = kernel_anim[aa[5]].frame;
+ aainfo[5]._frame = f;
+
+ if (scratch._a8 == 1) {
+ if (f == 40) {
+ if (aainfo[5]._val3 == 13) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._a4 = 40;
+ }
+ } else if (f < 40) {
+ if (f == 5) {
+ aainfo[5]._val3 = 11;
+ digi_play_build(301, 'e', 3, 1);
+ scratch._a4 = 5;
+ } else if (f == 10) {
+ if (aainfo[5]._val3 == 11) {
+ aainfo[5]._frame = 5;
+ kernel_reset_animation(aa[5], 5);
+ }
+ }
+ }
+ } else if (scratch._a8 == 2) {
+ if (f == 41) {
+ aainfo[5]._val3 = 11;
+ digi_play_build(301, 'e', 4, 1);
+ scratch._a4 = 41;
+ } else if (f == 46) {
+ if (aainfo[5]._val3 == 11) {
+ aainfo[5]._frame = 41;
+ kernel_reset_animation(aa[5], 41);
+ }
+ }
+ } else if (scratch._a8 == 3) {
+ if (f == 9 && aainfo[5]._val3 == 13) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._a4 = 9;
+ }
+ }
+ }
+
+ if (kernel.trigger == 7 || kernel.trigger == 28) {
+ if (scratch._a4 == 5) {
+ aainfo[5]._val3 = 13;
+ aainfo[5]._frame = 11;
+ kernel_reset_animation(aa[5], 11);
+ scratch._a4 = -1;
+ kernel_seq_delete(seq[0]);
+ } else if (scratch._a4 == 41) {
+ aainfo[5]._val3 = 13;
+ aainfo[5]._frame = 47;
+ kernel_reset_animation(aa[5], 47);
+ scratch._a4 = -1;
+ kernel_seq_delete(seq[1]);
+ }
+ }
+
+ if (kernel.trigger == 8 || kernel.trigger == 28) {
+ if (scratch._a4 == 9 || scratch._a4 == 40)
+ scratch._a4 = -1;
+ }
}
static void room_301_daemon() {
+ switch (kernel.trigger) {
+ case 25:
+ if (scratch._8e == 2) {
+ aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+ aainfo[3]._active = -1;
+ scratch._94 = 3;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ }
+ break;
+
+ case 24:
+ if (scratch._8c == 3) {
+ aa[2] = kernel_run_animation(kernel_name('E', 1), 102);
+ aainfo[2]._active = -1;
+ scratch._96 = 2;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ } else if (scratch._8c == 5) {
+ if (scratch._a8 == 1) {
+ aa[4] = kernel_run_animation(kernel_name('F', 2), 102);
+ aainfo[4]._active = -1;
+ scratch._96 = 4;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ } else if (scratch._a8 == 2) {
+ aa[4] = kernel_run_animation(kernel_name('F', 1), 102);
+ aainfo[4]._active = -1;
+ scratch._96 = 4;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ }
+ }
+ break;
+
+ case 7:
+ if (global[walker_converse_state] != 0) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else if (scratch._a4 == 300) {
+ kernel_abort_animation(scratch._9e);
+ scratch._a4 = -1;
+ scratch._aa = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._a8 = 1;
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._90 = 6;
+ } else if (scratch._a4 == 400) {
+ kernel_abort_animation(scratch._9e);
+ scratch._a4 = -1;
+ scratch._aa = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._a8 = 2;
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._90 = 6;
+ }
+ break;
+
+ case 26:
+ if (scratch._90 == 1) {
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ } else if (scratch._90 == 6) {
+ if (scratch._a8 == 1 || scratch._a8 == 2) {
+ aa[5] = kernel_run_animation(kernel_name('P', scratch._a8), 103);
+ aainfo[5]._active = -1;
+ scratch._98 = 5;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_ANIM, scratch._9a);
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_ANIM, scratch._9c);
+ } else if (scratch._a8 == 3) {
+ kernel_abort_animation(aa[5]);
+ aa[5] = kernel_run_animation(kernel_name('P', 3), 103);
+ break;
+ } else {
+ break;
+ }
+ } else {
+ break;
+ }
+ global[g133] = 1;
+ global[g143] = 1;
+ break;
+
+ case 27:
+ global[walker_converse_now] = 0;
+ kernel_abort_animation(scratch._a6);
+ kernel_abort_animation(scratch._a2);
+ kernel_abort_animation(scratch._9e);
+ kernel_abort_animation(scratch._a0);
+ aa[1] = kernel_run_animation(kernel_name('t', 2), 104);
+ aainfo[1]._active = -1;
+ scratch._a4 = 0;
+ break;
+
+ case 103:
+ if (scratch._a8 == 1) {
+ kernel_abort_animation(aa[5]);
+ aainfo[5]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ kernel_flip_hotspot(101, 0);
+ inter_move_object(15, 2);
+ global[player_score] = -1;
+ player.commands_allowed = -1;
+ } else if (scratch._a8 == 2) {
+ kernel_abort_animation(aa[5]);
+ aa[5] = kernel_run_animation(kernel_name('P', 3), 103);
+ scratch._a8 = 3;
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_NOW, 0);
+ } else if (scratch._a8 == 3) {
+ kernel_abort_animation(aa[5]);
+ aainfo[5]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ kernel_flip_hotspot(163, 0);
+ inter_move_object(10, 2);
+ global[player_score] = -1;
+ player.commands_allowed = -1;
+ }
+ break;
+
+ case 102:
+ kernel_abort_animation(aa[4]);
+ aainfo[4]._active = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ global[player_score] = -1;
+ player.commands_allowed = -1;
+ break;
+
+ case 101:
+ kernel_abort_animation(aa[scratch._94]);
+ aainfo[scratch._94]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 100:
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._active = 0;
+ if (flags[30] == 1) {
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ aainfo[1]._active = -1;
+ global[g017] = 0;
+ player.walker_visible = 0;
+ global[g154] = 0;
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g131] = -1;
+ global[g133] = 1;
+ global[g156] = 0;
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g141] = -1;
+ global[g155] = 2;
+ global[g143] = 1;
+ scratch._a0 = kernel_run_animation_talk('r', 1, 0);
+ kernel_position_anim(scratch._a0, 110, 152, 97, 3);
+ scratch._9e = kernel_run_animation_talk('b', 3, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ scratch._a2 = kernel_run_animation_talk('e', 2, 0);
+ kernel_position_anim(scratch._a2, 24, 152, 97, 3);
+ kernel_synch(KERNEL_ANIM, scratch._a0, KERNEL_ANIM, scratch._9c);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ kernel_synch(KERNEL_ANIM, scratch._a2, KERNEL_ANIM, scratch._9a);
+ scratch._a4 = 2;
+ digi_play_build(301, 'r', 2, 1);
+ } else {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ }
+ break;
+
+ case 104:
+ kernel_abort_animation(aa[1]);
+ player.x = 164;
+ player.y = 132;
+ player.facing = 3;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ global[g017] = -1;
+ aainfo[1]._active = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ break;
+
+ default:
+ break;
+ }
+
+ global_anim1(1, scratch._9a, global[g131], &global[g132]);
+ global_anim2(2, scratch._9c, global[g141], &global[g142]);
+ if (scratch._aa != 0)
+ kernel_random_frame(scratch._9e, &global[g151], global[g154]);
+ if (aainfo[0]._active != 0)
+ room_301_anim1();
+ if (aainfo[2]._active != 0)
+ room_301_anim3();
+ if (aainfo[4]._active != 0)
+ room_301_anim4();
+ if (aainfo[1]._active != 0)
+ room_301_anim2();
+ if (aainfo[5]._active != 0)
+ room_301_anim5();
+ if (global[walker_converse_now] != 0)
+ global_anim3(scratch._a6, &global[g008]);
}
static void room_301_pre_parser() {
+ if (player_parse(13, 25, 0))
+ player.walk_off_edge_to_room = 205;
+
+ if (player_parse(13, 38, 0))
+ player.walk_off_edge_to_room = 305;
+
+ if (player_parse(13, 40, 0)) {
+ if (global[g064] != 0)
+ player.walk_off_edge_to_room = 322;
+ else
+ player.walk_off_edge_to_room = 307;
+ }
+
+ if (player_parse(13, 44, 0))
+ player.walk_off_edge_to_room = 322;
}
static void room_301_parser() {
+ if (global[walker_converse_state] != 0) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 83, 0)) {
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 5;
+ scratch._a8 = 1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 146, 0)) {
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 5;
+ scratch._a8 = 2;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(13, 35, 0)) {
+ new_room = 302;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[player_selected_object] >= 0) {
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(126, 163, 0)) {
+ global[g154] = 2;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._9e = kernel_run_animation_talk('b', 2, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 2, 1);
+ scratch._a4 = 400;
+ scratch._aa = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(126, 101, 0)) {
+ global[g154] = 2;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._9e = kernel_run_animation_talk('b', 4, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 2, 1);
+ scratch._a4 = 300;
+ scratch._aa = -1;
+ player.command_ready = 0;
+ return;
+ }
}
void room_301_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._8c);
+ s.syncAsSint16LE(scratch._8e);
+ s.syncAsSint16LE(scratch._90);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
+ s.syncAsSint16LE(scratch._a4);
+ s.syncAsSint16LE(scratch._a6);
+ s.syncAsSint16LE(scratch._a8);
+ s.syncAsSint16LE(scratch._aa);
}
void room_301_preload() {
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