[Scummvm-git-logs] scummvm master -> 5535579583457b410b391a9d29f1b13e8022d082
dreammaster
noreply at scummvm.org
Sat Jun 13 23:15:27 UTC 2026
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
31238da81e MADS: FOREST: Implemented room 322
5535579583 MADS: FOREST: Implemented room 401
Commit: 31238da81ef7fda4dfb12072c69f06d79ae6aa67
https://github.com/scummvm/scummvm/commit/31238da81ef7fda4dfb12072c69f06d79ae6aa67
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-14T09:14:53+10:00
Commit Message:
MADS: FOREST: Implemented room 322
Changed paths:
engines/mads/madsv2/forest/rooms/room322.cpp
diff --git a/engines/mads/madsv2/forest/rooms/room322.cpp b/engines/mads/madsv2/forest/rooms/room322.cpp
index a5ca31e41d6..863509384a3 100644
--- a/engines/mads/madsv2/forest/rooms/room322.cpp
+++ b/engines/mads/madsv2/forest/rooms/room322.cpp
@@ -24,8 +24,14 @@
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/digi.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/core/sound.h"
+#include "mads/madsv2/core/sprite.h"
#include "mads/madsv2/core/text.h"
+#include "mads/madsv2/forest/journal.h"
#include "mads/madsv2/forest/mads/inventory.h"
#include "mads/madsv2/forest/mads/sounds.h"
#include "mads/madsv2/forest/mads/words.h"
@@ -39,10 +45,28 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
- AnimationInfo animation_info[10];
+ int16 sprite[10]; // 0x00
+ int16 sequence[10]; // 0x14
+ int16 animation[10]; // 0x28
+ AnimationInfo animation_info[11]; // 0x3C
+ int16 _94;
+ int16 _96;
+ int16 _98;
+ int16 _9a;
+ int16 _9c;
+ int16 _9e;
+ int16 _a0;
+ int16 _a2;
+ int16 _a4;
+ int16 _a6;
+ int16 _a8;
+ int16 _aa; // 0xAA
+ int16 _ac; // 0xAC
+ int16 _ae;
+ int16 _b0;
+ int16 _b2;
+ int16 _b4; // 0xB4
+ int16 _b6; // 0xB6
};
static Scratch scratch;
@@ -54,22 +78,738 @@ static Scratch scratch;
#define aainfo scratch.animation_info
+static void room_322_init1() {
+ global[g131] = 0;
+ global[g141] = 0;
+
+ if (previous_room != 308 && previous_room != 301) {
+ scratch._a6 = kernel_run_animation_disp('r', 9, 0);
+ kernel_position_anim(scratch._a6, 18, 130, 95, 3);
+ scratch._a4 = kernel_run_animation_disp('e', 6, 0);
+ kernel_position_anim(scratch._a4, 71, 81, 87, 7);
+ } else {
+ scratch._a4 = -1;
+ }
+
+ if (previous_room != KERNEL_RESTORING_GAME) {
+ player.x = 106;
+ player.y = 107;
+ player.facing = 3;
+ }
+
+ scratch._b6 = 0;
+
+ if (previous_room == KERNEL_RESTORING_GAME) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._a4, 2);
+ kernel_reset_animation(scratch._a6, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+ }
+
+ if (previous_room == 199) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._a4, 2);
+ kernel_reset_animation(scratch._a6, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+
+ if (previous_room == 210) {
+ aa[0] = kernel_run_animation("*rm307y1", 100);
+ aainfo[0]._frame = -1;
+ scratch._9c = 85;
+ return;
+ }
+
+ if (previous_room == 301) {
+ aa[0] = kernel_run_animation("*rm307y2", 100);
+ aainfo[0]._frame = -1;
+ scratch._9c = 40;
+ return;
+ }
+
+ if (previous_room == 308) {
+ midi_stop();
+ aa[0] = kernel_run_animation("*rm307y3", 100);
+ aainfo[0]._frame = -1;
+ scratch._9c = 109;
+ scratch._b6 = -1;
+ return;
+ }
+
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._a4, 2);
+ kernel_reset_animation(scratch._a6, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+}
+
+static void room_322_anim2() {
+ int16 result = -1;
+ int16 seq_handle;
+
+ int16 cur = kernel_anim[aa[2]].frame;
+ if (cur == aainfo[2]._val3)
+ return;
+
+ aainfo[2]._val3 = cur;
+
+ if (scratch._b6 == 100) {
+ if (cur == 31) {
+ digi_play_build(307, '_', 2, 2);
+ scratch._b4 = -1;
+ } else if (cur == 35) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._b4 = -1;
+ }
+ } else if (scratch._b6 == 0) {
+ if (cur == 54) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[2]);
+ aainfo[2]._frame = 0;
+ kernel_reset_animation(scratch._a6, 1);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._a4, 1);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ } else if (cur < 54) {
+ if (cur == 21) {
+ seq_handle = seq[1];
+ kernel_seq_delete(seq_handle);
+ kernel_synch(KERNEL_SERIES, seq_handle, KERNEL_ANIM, aa[2]);
+ inter_move_object(14, 2);
+ } else if (cur == 22) {
+ seq_handle = seq[0];
+ kernel_seq_delete(seq_handle);
+ inter_move_object(4, 2);
+ kernel_synch(KERNEL_SERIES, seq_handle, KERNEL_ANIM, aa[2]);
+ kernel_flip_hotspot(113, 0);
+ } else if (cur == 28) {
+ digi_play_build(307, '_', 2, 2);
+ } else if (cur == 31) {
+ digi_play_build(101, '_', 1, 2);
+ }
+ }
+ } else {
+ if (cur == 48) {
+ digi_play_build(307, '_', 2, 2);
+ scratch._b4 = -1;
+ } else if (cur == 53) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._b4 = -1;
+ }
+ }
+
+ if (result >= 0) {
+ kernel_reset_animation(aa[2], result);
+ aainfo[2]._val3 = result;
+ }
+}
+
+static void room_322_anim3() {
+ int16 cur = kernel_anim[aa[8]].frame;
+ if (cur != aainfo[8]._val3) {
+ aainfo[8]._val3 = cur;
+ if (cur == 22 && scratch._a4 == -1)
+ digi_play_build(101, '_', 2, 2);
+ }
+
+ if (global[player_hyperwalked] != -1)
+ return;
+
+ aainfo[8]._val3 = scratch._9c - 1;
+ kernel_reset_animation(aa[8], aainfo[8]._val3);
+}
+
+static void room_322_anim4() {
+ int16 result = -1;
+ int16 var_2;
+
+ int16 cur = kernel_anim[aa[9]].frame;
+ if (cur == aainfo[9]._val3)
+ return;
+
+ aainfo[9]._val3 = cur;
+
+ if (cur == 43) {
+ var_2 = seq[1];
+ kernel_seq_delete(var_2);
+ kernel_synch(KERNEL_SERIES, var_2, KERNEL_ANIM, aa[9]);
+ } else if (cur <= 43) {
+ if (cur == 3) {
+ digi_play_build(307, 'e', 5, 1);
+ scratch._b4 = -1;
+ } else if (cur == 20) {
+ digi_play_build(307, 'r', 2, 1);
+ scratch._b4 = -1;
+ }
+ }
+
+ if (result >= 0) {
+ kernel_reset_animation(aa[9], result);
+ aainfo[9]._val3 = result;
+ }
+}
+
+static void room_322_anim5() {
+ int16 cur = kernel_anim[aa[1]].frame;
+ if (cur != aainfo[1]._val3)
+ aainfo[1]._val3 = cur;
+
+ if (global[player_hyperwalked] != -1)
+ return;
+
+ aainfo[1]._val3 = 65;
+ kernel_reset_animation(aa[1], 65);
+}
+
+static void room_322_anim6() {
+ int16 var_2 = -1;
+
+ int16 cur = kernel_anim[aa[3]].frame;
+ if (cur == aainfo[3]._val3)
+ return;
+
+ aainfo[3]._val3 = cur;
+
+ if (cur == 57) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[3]);
+ aainfo[3]._frame = 0;
+ kernel_reset_animation(scratch._a4, 1);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ } else if (cur == 29) {
+ digi_play_build(305, 'e', 1, 1);
+ scratch._b4 = 3;
+ } else if (cur == 30 || cur == 31) {
+ if (aainfo[3]._val4 == 1)
+ var_2 = imath_random(29, 30);
+ }
+
+ if (var_2 >= 0) {
+ kernel_reset_animation(aa[3], var_2);
+ aainfo[3]._val3 = var_2;
+ }
+}
+
+static void room_322_anim7() {
+ int16 result = -1;
+
+ int16 cur = kernel_anim[aa[4]].frame;
+ if (cur == aainfo[4]._val3)
+ return;
+
+ aainfo[4]._val3 = cur;
+
+ if (cur == 29) {
+ digi_play_build(322, 'b', 1, 1);
+ scratch._b4 = -1;
+ }
+
+ if (result >= 0) {
+ kernel_reset_animation(aa[4], result);
+ aainfo[4]._val3 = result;
+ }
+}
+
+static void room_322_anim8() {
+ int16 result = -1;
+
+ int16 cur = kernel_anim[aainfo[0]._active].frame;
+ if (cur == aainfo[10]._val3)
+ return;
+
+ aainfo[10]._val3 = cur;
+
+ if (cur == 17) {
+ digi_play_build(322, '_', 1, 2);
+ } else if (cur == 27) {
+ global[g009] = 0;
+ global_digi_play(4);
+ }
+
+ if (result >= 0) {
+ kernel_reset_animation(aainfo[0]._active, result);
+ aainfo[10]._val3 = result;
+ }
+}
+
+static void room_322_anim1() {
+ int16 cur = kernel_anim[aa[0]].frame;
+ if (cur != aainfo[0]._val3)
+ aainfo[0]._val3 = cur;
+
+ if (global[player_hyperwalked] != -1)
+ return;
+
+ aainfo[0]._val3 = scratch._9c - 1;
+ kernel_reset_animation(aa[0], aainfo[0]._val3);
+}
+
static void room_322_init() {
+ scratch._aa = 0;
+ scratch._ac = -1;
+
+ object_set_quality(4, 0, -1L);
+ object_set_quality(14, 0, -1L);
+
+ kernel_flip_hotspot(global[g075] ? 28 : 27, 0);
+
+ if (object[4].location == 307) {
+ ss[0] = kernel_load_series("*rm307p1", 0);
+ seq[0] = kernel_seq_stamp(ss[0], false, -1);
+ kernel_seq_depth(seq[0], 10);
+ kernel_seq_loc(seq[0], 184, 149);
+ kernel_seq_scale(seq[0], 98);
+ } else {
+ kernel_flip_hotspot(113, 0);
+ }
+
+ if (object[14].location == 307) {
+ ss[1] = kernel_load_series("*rm307p2", 0);
+ seq[1] = kernel_seq_stamp(ss[1], false, -1);
+ kernel_seq_depth(seq[1], 9);
+ kernel_seq_loc(seq[1], 146, 134);
+ kernel_seq_scale(seq[1], 100);
+ }
+
+ ss[2] = kernel_load_series(kernel_name('u', 2), 0);
+ seq[2] = kernel_seq_stamp(ss[2], false, -1);
+ kernel_seq_depth(seq[2], 14);
+ kernel_seq_loc(seq[2], 227, 77);
+ kernel_seq_scale(seq[2], 90);
+
+ if (previous_room != KERNEL_RESTORING_GAME) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._b4 = 0;
+ }
+
+ for (int count = 0; count < 11; count++) {
+ aainfo[count]._frame = 0;
+ aainfo[count]._val3 = 1;
+ aainfo[count]._val4 = 0;
+ aainfo[count]._active = 0;
+ }
+
+ if (previous_room != 199 && flags[25] != 3)
+ flags[25]++;
+ }
+
+ bool was_neg3 = (flags[25] == -3);
+ room_322_init1();
+ if (was_neg3)
+ flags[25] = 0;
}
static void room_322_daemon() {
+ switch (kernel.trigger) {
+ case 7:
+ if (global[walker_converse_state]) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else if (scratch._b4 == 1) {
+ global[g150] = -1;
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._ae);
+ player.walker_visible = -1;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ } else if (scratch._b4 == 2) {
+ kernel_timing_trigger(40, 114);
+ } else if (scratch._b4 == 3) {
+ aainfo[3]._val4 = 2;
+ scratch._b4 = -1;
+ scratch._aa = 0;
+ } else if (scratch._b4 == 4) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._ae);
+ scratch._b4 = -1;
+ scratch._aa = 0;
+ scratch._a8 = kernel_run_animation_point(1, 104);
+ kernel_position_anim(scratch._a8, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a8, KERNEL_NOW, 0);
+ } else if (scratch._b4 == 41) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._ae);
+ scratch._b4 = -1;
+ scratch._aa = 0;
+ scratch._a8 = kernel_run_animation_point(3, 105);
+ kernel_position_anim(scratch._a8, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a8, KERNEL_NOW, 0);
+ }
+ break;
+
+ case 24:
+ aa[3] = kernel_run_animation("*rm307e1", 0);
+ aainfo[3]._frame = -1;
+ aainfo[3]._val4 = 1;
+ kernel_reset_animation(scratch._a4, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._a4);
+ global[g133] = 1;
+ break;
+
+ case 26:
+ if (scratch._ac == 1) {
+ aa[1] = kernel_run_animation("*rm307z1", 118);
+ aainfo[1]._frame = -1;
+ scratch._a0 = 1;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ kernel_reset_animation(scratch._a4, 0);
+ kernel_reset_animation(scratch._a6, 0);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_ANIM, aa[1]);
+ global[g133] = 1;
+ global[g143] = 1;
+ } else if (scratch._ac == 2) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a4);
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a6);
+ scratch._a4 = -1;
+ kernel_reset_animation(scratch._a6, 0);
+ if (player_has(4)) {
+ aa[8] = kernel_run_animation("*rm307r4", 111);
+ aainfo[8]._frame = -1;
+ scratch._9c = 32;
+ kernel_synch(KERNEL_ANIM, aa[8], KERNEL_ANIM, scratch._a6);
+ } else {
+ aa[9] = kernel_run_animation("*rm307r3", 111);
+ aainfo[9]._frame = -1;
+ kernel_synch(KERNEL_ANIM, aa[9], KERNEL_ANIM, scratch._a6);
+ }
+ } else if (scratch._ac == 3) {
+ aa[7] = kernel_run_animation(kernel_name('z', 2), 116);
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ kernel_reset_animation(scratch._a4, 0);
+ kernel_reset_animation(scratch._a6, 0);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_ANIM, aa[7]);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_ANIM, aa[7]);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_ANIM, aa[7]);
+ global[g133] = 1;
+ global[g143] = 1;
+ } else if (scratch._ac == 4) {
+ aa[2] = kernel_run_animation("*rm307r2", 0);
+ aainfo[2]._frame = -1;
+ kernel_reset_animation(scratch._a6, 0);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._a6);
+ global[g143] = 1;
+ kernel_reset_animation(scratch._a4, 0);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_ANIM, scratch._a6);
+ digi_play_build(307, 'e', 5, 1);
+ scratch._b4 = -1;
+ }
+ break;
+
+ case 100:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._frame = 0;
+ if (previous_room == 308) {
+ aa[2] = kernel_run_animation("*rm307r6", 113);
+ aainfo[2]._frame = -1;
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_NOW, 0);
+ scratch._b6 = 100;
+ } else {
+ aa[4] = kernel_run_animation(kernel_name('s', 1), 115);
+ aainfo[4]._frame = -1;
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_NOW, 0);
+ }
+ break;
+
+ case 104:
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a8);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g135] = -1;
+ break;
+
+ case 105:
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a8);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._ac = 4;
+ break;
+
+ case 111: {
+ int16 seq_handle;
+ if (player_has(14)) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[8]);
+ } else {
+ seq_handle = seq[0];
+ kernel_seq_delete(seq_handle);
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[9]);
+ kernel_synch(KERNEL_SERIES, seq_handle, KERNEL_NOW, 0);
+ aainfo[9]._frame = 0;
+ }
+
+ scratch._a4 = -2;
+ aa[8] = kernel_run_animation("*rm307z3", 112);
+ aainfo[8]._frame = -1;
+ scratch._9c = 100;
+ player.walker_visible = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+
+ if (player_has(14)) {
+ kernel_synch(KERNEL_ANIM, aa[8], KERNEL_NOW, 0);
+ } else {
+ kernel_synch(KERNEL_ANIM, aa[9], KERNEL_NOW, 0);
+ inter_move_object(14, 2);
+ inter_move_object(4, 2);
+ }
+ break;
+ }
+
+ case 112:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[8]);
+ aainfo[8]._frame = 0;
+ scratch._b4 = -1;
+ kernel_seq_delete(seq[2]);
+ aainfo[0]._active = kernel_run_animation(kernel_name('j', 1), 114);
+ aainfo[10]._frame = -1;
+ digi_play_build(322, 'u', 1, 1);
+ break;
+
+ case 113:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[2]);
+ aainfo[2]._frame = 0;
+ aa[4] = kernel_run_animation(kernel_name('s', 1), 115);
+ aainfo[4]._frame = -1;
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_NOW, 0);
+ break;
+
+ case 114:
+ new_room = 308;
+ midi_stop();
+ break;
+
+ case 115:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[4]);
+ aainfo[4]._frame = 0;
+ if (previous_room == 210) {
+ global[g141] = -1;
+ global[g143] = 0;
+ kernel_reset_animation(scratch._a6, 1);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_NOW, 0);
+ global[g131] = -1;
+ global[g133] = 0;
+ } else {
+ scratch._a6 = kernel_run_animation_disp('r', 9, 0);
+ global[g141] = -1;
+ global[g143] = 0;
+ kernel_position_anim(scratch._a6, 18, 130, 95, 3);
+ kernel_reset_animation(scratch._a6, 1);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_NOW, 0);
+ scratch._a4 = kernel_run_animation_disp('e', 6, 0);
+ global[g131] = -1;
+ global[g133] = 0;
+ kernel_position_anim(scratch._a4, 71, 81, 87, 7);
+ }
+ kernel_reset_animation(scratch._a4, 1);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ break;
+
+ case 116:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[7]);
+ scratch._b4 = -1;
+ kernel_seq_delete(seq[2]);
+ aainfo[0]._active = kernel_run_animation(kernel_name('j', 1), 117);
+ aainfo[10]._frame = -1;
+ digi_play_build(322, 'u', 1, 1);
+ break;
+
+ case 117:
+ new_room = 301;
+ midi_stop();
+ break;
+
+ case 118:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[1]);
+ aainfo[1]._frame = 0;
+ scratch._b4 = -1;
+ kernel_seq_delete(seq[2]);
+ aainfo[0]._active = kernel_run_animation(kernel_name('j', 1), 119);
+ aainfo[10]._frame = -1;
+ digi_play_build(322, 'u', 1, 1);
+ break;
+
+ case 119:
+ global[g061] = -1;
+ new_room = 210;
+ midi_stop();
+ break;
+
+ default:
+ break;
+ }
+
+ if (scratch._a4 >= 0) {
+ global_anim1(6, scratch._a4, global[g131], &global[g132]);
+ global_anim2(9, scratch._a6, global[g141], &global[g142]);
+ }
+
+ if (aainfo[0]._frame)
+ room_322_anim1();
+ if (aainfo[2]._frame)
+ room_322_anim2();
+ if (aainfo[8]._frame)
+ room_322_anim3();
+ if (aainfo[9]._frame)
+ room_322_anim4();
+ if (aainfo[1]._frame)
+ room_322_anim5();
+ if (aainfo[3]._frame)
+ room_322_anim6();
+ if (aainfo[4]._frame)
+ room_322_anim7();
+ if (aainfo[10]._frame)
+ room_322_anim8();
+
+ if (!scratch._aa)
+ return;
+
+ kernel_random_frame(scratch._ae, &global[g151], global[g154]);
+ if (scratch._b4 == 41 || scratch._b4 == 4)
+ return;
+ kernel_random_frame(scratch._b0, &global[g152], global[g155]);
+ kernel_random_frame(scratch._b2, &global[g153], global[g156]);
}
static void room_322_pre_parser() {
+ if (player_parse(34, 0))
+ player_walk(21, 101, 4);
+
+ if (player_parse(41, 0)) {
+ player_walk(96, 120, 3);
+ global[g017] = 0;
+ }
}
static void room_322_parser() {
+ if (global[walker_converse_state]) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(34, 0)) {
+ global[g150] = -1;
+ scratch._ac = 3;
+ player.commands_allowed = 0;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(113, 0)) {
+ global[g154] = 2;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._ae = kernel_run_animation_talk('b', 2, 0);
+ kernel_position_anim(scratch._ae, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._ae, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 1, 1);
+ scratch._b4 = 41;
+ scratch._aa = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(28, 0)) {
+ global[g154] = 2;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._ae = kernel_run_animation_talk('b', 1, 0);
+ kernel_position_anim(scratch._ae, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._ae, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 1, 1);
+ scratch._b4 = 4;
+ scratch._aa = -1;
+ kernel_flip_hotspot(28, 0);
+ kernel_flip_hotspot(27, -1);
+ global[g075] = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(27, 0)) {
+ global[g150] = -1;
+ scratch._ac = 1;
+ player.commands_allowed = 0;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(41, 0)) {
+ global[g150] = -1;
+ player.commands_allowed = 0;
+ scratch._ac = 2;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[walker_converse_state]) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.command_ready = 0;
+ }
}
void room_322_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
+ s.syncAsSint16LE(scratch._a4);
+ s.syncAsSint16LE(scratch._a6);
+ s.syncAsSint16LE(scratch._a8);
+ s.syncAsSint16LE(scratch._aa);
+ s.syncAsSint16LE(scratch._ac);
+ s.syncAsSint16LE(scratch._ae);
+ s.syncAsSint16LE(scratch._b0);
+ s.syncAsSint16LE(scratch._b2);
+ s.syncAsSint16LE(scratch._b4);
+ s.syncAsSint16LE(scratch._b6);
}
void room_322_preload() {
Commit: 5535579583457b410b391a9d29f1b13e8022d082
https://github.com/scummvm/scummvm/commit/5535579583457b410b391a9d29f1b13e8022d082
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-14T09:14:53+10:00
Commit Message:
MADS: FOREST: Implemented room 401
Changed paths:
engines/mads/madsv2/forest/rooms/room401.cpp
diff --git a/engines/mads/madsv2/forest/rooms/room401.cpp b/engines/mads/madsv2/forest/rooms/room401.cpp
index 63aa362b881..433b39a8ff7 100644
--- a/engines/mads/madsv2/forest/rooms/room401.cpp
+++ b/engines/mads/madsv2/forest/rooms/room401.cpp
@@ -24,8 +24,13 @@
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/digi.h"
+#include "mads/madsv2/core/sprite.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/core/sound.h"
#include "mads/madsv2/core/text.h"
+#include "mads/madsv2/forest/journal.h"
#include "mads/madsv2/forest/mads/inventory.h"
#include "mads/madsv2/forest/mads/sounds.h"
#include "mads/madsv2/forest/mads/words.h"
@@ -39,10 +44,22 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
- AnimationInfo animation_info[10];
+ int16 sprite[10]; // 0x00
+ int16 sequence[10]; // 0x14
+ int16 animation[10]; // 0x28
+ AnimationInfo animation_info[10]; // 0x3C (80 bytes, ends at 0x8B)
+ int16 _8c; // 0x8C
+ int16 _8e; // 0x8E
+ int16 _90; // 0x90
+ int16 _92; // 0x92 â hotspot ID for incoming transition
+ int16 _94; // 0x94
+ int16 _96; // 0x96
+ int16 _98; // 0x98 â room state / variant index
+ int16 _9a; // 0x9A â background anim handle (e-series)
+ int16 _9c; // 0x9C â background anim handle (r-series)
+ int16 _9e; // 0x9E
+ int16 _a0; // 0xA0
+ int16 _a2; // 0xA2
};
static Scratch scratch;
@@ -53,23 +70,593 @@ static Scratch scratch;
#define aa local->animation
#define aainfo scratch.animation_info
+static void room_401_anim_state(int16 state) {
+ switch (state) {
+ case 15:
+ aa[1] = kernel_run_animation(kernel_name('y', 3), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 19;
+ kernel_timing_trigger(1, 106);
+ break;
+ case 16:
+ aa[1] = kernel_run_animation(kernel_name('z', 2), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 21;
+ kernel_timing_trigger(1, 106);
+ break;
+ case 17:
+ aa[1] = kernel_run_animation(kernel_name('t', 2), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 18;
+ kernel_timing_trigger(1, 106);
+ break;
+ case 18:
+ case 19:
+ case 25:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ if (digi_val1) {
+ digi_stop(1);
+ kernel_timing_trigger(1, 106);
+ }
+ break;
+ case 21:
+ new_room = 308;
+ break;
+ case 22:
+ if (flags[26] == 1) {
+ aa[1] = kernel_run_animation(kernel_name('t', 1), 103);
+ scratch._98 = 17;
+ } else {
+ aa[1] = kernel_run_animation(kernel_name('y', 2), 103);
+ scratch._98 = 15;
+ }
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ kernel_timing_trigger(1, 106);
+ break;
+ case 23:
+ aa[1] = kernel_run_animation(kernel_name('n', 2), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 24;
+ kernel_timing_trigger(1, 106);
+ break;
+ case 24:
+ aa[1] = kernel_run_animation(kernel_name('n', 3), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 25;
+ kernel_timing_trigger(1, 106);
+ break;
+ default:
+ break;
+ }
+}
+
+static void room_401_anim1() {
+ int16 cur = kernel_anim[aa[0]].frame;
+ if (cur != aainfo[0]._frame)
+ aainfo[0]._frame = cur;
+
+ if (global[player_hyperwalked] != -1)
+ return;
+
+ aainfo[0]._frame = scratch._92 - 1;
+ kernel_reset_animation(aa[0], aainfo[0]._frame);
+}
+
+static void room_401_anim2() {
+ int16 result = -1;
+
+ if (global[player_hyperwalked] == -1) {
+ int16 st = scratch._98;
+ if (st == 15 || st == 17) {
+ if (aainfo[1]._frame < 49)
+ result = 49;
+ } else if (st == 16) {
+ if (aainfo[1]._frame < 32)
+ result = 32;
+ } else if (st == 21) {
+ if (aainfo[1]._frame < 116)
+ result = 116;
+ }
+ if (result >= 0) {
+ aainfo[1]._frame = result;
+ kernel_reset_animation(aa[1], result);
+ result = -1;
+ }
+ }
+
+ int16 cur = kernel_anim[aa[1]].frame;
+ if (cur != aainfo[1]._frame) {
+ aainfo[1]._frame = cur;
+
+ switch (scratch._98) {
+ case 15:
+ case 17:
+ if (aainfo[1]._frame == 42) {
+ digi_play_build(307, '_', 2, 1);
+ scratch._a0 = -1;
+ }
+ break;
+ case 16:
+ if (aainfo[1]._frame == 23) {
+ digi_play_build(307, '_', 3, 1);
+ scratch._a0 = -1;
+ }
+ break;
+ case 18: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 96) {
+ digi_play_build(301, '_', 1, 1);
+ scratch._a0 = -1;
+ } else if (frame < 96) {
+ if (frame == 25) {
+ result = 22;
+ } else if (frame < 25) {
+ if (frame == 15) {
+ if (!global[g066])
+ digi_play_build(401, 'r', 1, 1);
+ else
+ digi_play_build(401, 'r', 2, 1);
+ scratch._a0 = 60;
+ } else if (frame == 18) {
+ result = 15;
+ } else if (frame == 20) {
+ result = 19;
+ } else if (frame == 22) {
+ digi_play_build(401, 'b', 1, 1);
+ scratch._a0 = 62;
+ }
+ } else {
+ if (frame == 27) {
+ result = 26;
+ } else if (frame == 29) {
+ digi_play_build(401, 'r', 3, 1);
+ scratch._a0 = 64;
+ } else if (frame == 32) {
+ result = 29;
+ } else if (frame == 35) {
+ if (digi_val1)
+ kernel_timing_trigger(1, 106);
+ }
+ }
+ }
+ break;
+ }
+ case 23:
+ if (aainfo[1]._frame == 1)
+ result = 0;
+ break;
+ case 24:
+ if (aainfo[1]._frame == 1) {
+ digi_play_build(220, '_', 4, 1);
+ scratch._a0 = 70;
+ } else if (aainfo[1]._frame == 16) {
+ result = 1;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (result >= 0) {
+ aainfo[1]._frame = result;
+ kernel_reset_animation(aa[1], result);
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ result = -1;
+ int16 a0 = scratch._a0 - 60;
+ if (a0 >= 0 && a0 <= 10) {
+ switch (a0) {
+ case 0:
+ kernel_timing_trigger(30, 28);
+ result = 19;
+ scratch._a0 = 61;
+ break;
+ case 1:
+ result = 21;
+ scratch._a0 = 62;
+ break;
+ case 2:
+ kernel_timing_trigger(30, 28);
+ result = 26;
+ scratch._a0 = 63;
+ break;
+ case 3:
+ result = 28;
+ scratch._a0 = 64;
+ break;
+ case 4:
+ result = 33;
+ scratch._a0 = -1;
+ break;
+ case 10:
+ result = 16;
+ scratch._a0 = -1;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (result >= 0) {
+ aainfo[1]._frame = result;
+ kernel_reset_animation(aa[1], result);
+ }
+}
+
+static void room_401_anim3() {
+ int16 cur = kernel_anim[aa[3]].frame;
+ if (cur != aainfo[3]._frame)
+ aainfo[3]._frame = cur;
+}
+
+static void room_401_anim4() {
+ int16 result = -1;
+
+ int16 cur = kernel_anim[aa[2]].frame;
+ if (cur != aainfo[2]._frame) {
+ aainfo[2]._frame = cur;
+
+ if (scratch._a2 == 1) {
+ if (cur == 61) {
+ if (aainfo[2]._val3 == 13)
+ result = 59;
+ } else if (cur < 61) {
+ if (cur == 53) {
+ aainfo[2]._val3 = 11;
+ digi_play_build_ii('e', 8, 1);
+ scratch._a0 = 53;
+ } else if (cur == 58) {
+ if (aainfo[2]._val3 == 11)
+ result = 53;
+ }
+ }
+ }
+
+ if (result >= 0) {
+ aainfo[2]._frame = result;
+ kernel_reset_animation(aa[2], result);
+ result = -1;
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ result = -1;
+ int16 a0 = scratch._a0 - 53;
+ if (a0 == 0) {
+ kernel_timing_trigger(30, 28);
+ aainfo[2]._val3 = 13;
+ scratch._a0 = 54;
+ } else if (a0 == 1) {
+ aainfo[2]._val3 = 11;
+ result = 53;
+ digi_play_build_ii('e', 10, 1);
+ scratch._a0 = 55;
+ } else if (a0 == 2) {
+ aainfo[2]._val3 = 14;
+ result = 59;
+ scratch._a0 = -1;
+ }
+
+ if (result >= 0) {
+ aainfo[2]._frame = result;
+ kernel_reset_animation(aa[2], result);
+ }
+}
+
+static void room_401_init1() {
+ global[g131] = 0;
+ global[g141] = 0;
+
+ scratch._9c = kernel_run_animation_disp('r', 3, 0);
+ kernel_position_anim(scratch._9c, 228, 132, 82, 4);
+ scratch._9a = kernel_run_animation_disp('e', 2, 0);
+ kernel_position_anim(scratch._9a, 252, 115, 76, 7);
+
+ if (previous_room != KERNEL_RESTORING_GAME && previous_room != 199) {
+ player_demand_facing(7);
+ player_demand_location(300, 138);
+ }
+
+ if (previous_room == 199) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+
+ if (previous_room == 308) {
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 103);
+ aainfo[0]._active = -1;
+ scratch._92 = 49;
+ scratch._98 = 22;
+ return;
+ }
+
+ if (previous_room == 402) {
+ aa[0] = kernel_run_animation(kernel_name('y', 4), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 100;
+ return;
+ }
+
+ if (previous_room == 404) {
+ aa[0] = kernel_run_animation(kernel_name('y', 5), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 85;
+ return;
+ }
+
+ if (previous_room == 420) {
+ aa[1] = kernel_run_animation(kernel_name('n', 1), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 23;
+ kernel_timing_trigger(120, 105);
+ return;
+ }
+
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+}
static void room_401_init() {
+ scratch._a2 = -1;
+ midi_stop();
+
+ if (!flags[31] || !global[g066])
+ kernel_flip_hotspot(49, 0);
+
+ kernel_timing_trigger(1, 106);
+ global[player_score] = 0;
+ scratch._98 = 0;
+
+ if (previous_room != KERNEL_RESTORING_GAME) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ }
+
+ for (int16 count = 0; count < 10; count++) {
+ aainfo[count]._active = 0;
+ aainfo[count]._frame = -1;
+ aainfo[count]._val3 = 0;
+ aainfo[count]._val4 = 0;
+ }
+
+ if (previous_room != 199 && flags[26] != 3)
+ flags[26]++;
+ }
+
+ room_401_init1();
}
static void room_401_daemon() {
+ switch (kernel.trigger) {
+ case 7:
+ if (scratch._a0 != 668)
+ break;
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ if (digi_val1)
+ kernel_timing_trigger(1, 106);
+ break;
+
+ case 24:
+ if (scratch._8c != 20)
+ break;
+ if (scratch._a2 != 1)
+ break;
+ aa[2] = kernel_run_animation(kernel_name('F', 1), 102);
+ aainfo[2]._active = -1;
+ scratch._96 = 2;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[2]);
+ global[g133] = 1;
+ kernel_timing_trigger(1, 106);
+ break;
+
+ case 25:
+ if (scratch._8e != 2)
+ break;
+ aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+ aainfo[3]._active = -1;
+ scratch._94 = 3;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ kernel_timing_trigger(1, 106);
+ break;
+
+ case 26:
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ if (scratch._90 == 16) {
+ aa[1] = kernel_run_animation(kernel_name('z', 1), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 16;
+ kernel_timing_trigger(1, 106);
+ }
+ break;
+
+ case 100:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._active = 0;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ break;
+
+ case 101:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[scratch._94]);
+ aainfo[scratch._94]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ kernel_timing_trigger(1, 106);
+ break;
+
+ case 102:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[scratch._96]);
+ aainfo[scratch._96]._active = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ kernel_timing_trigger(1, 106);
+ break;
+
+ case 103:
+ if (scratch._98 == 22) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._active = 0;
+ } else {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[1]);
+ aainfo[1]._active = 0;
+ }
+ room_401_anim_state(scratch._98);
+ break;
+
+ case 105:
+ aainfo[1]._frame = 1;
+ kernel_reset_animation(aa[1], 1);
+ break;
+
+ case 106:
+ digi_initial_volume(40);
+ digi_play_build(401, '_', 1, 3);
+ digi_val2 = -1;
+ break;
+
+ default:
+ break;
+ }
+
+ global_anim1(2, scratch._9a, global[g131], &global[g132]);
+ global_anim2(3, scratch._9c, global[g141], &global[g142]);
+
+ if (aainfo[0]._active)
+ room_401_anim1();
+ if (aainfo[1]._active)
+ room_401_anim2();
+ if (aainfo[3]._active)
+ room_401_anim3();
+ if (aainfo[2]._active)
+ room_401_anim4();
}
static void room_401_pre_parser() {
+ if (player_parse(13, 47, 0))
+ player.walk_off_edge_to_room = 402;
+
+ if (player_parse(13, 49, 0))
+ player.walk_off_edge_to_room = 404;
}
static void room_401_parser() {
+ if (global[walker_converse_state]) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ scratch._a0 = 668;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(13, 41, 0)) {
+ global[g150] = -1;
+ scratch._90 = 16;
+ player.commands_allowed = 0;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[player_selected_object] >= 0) {
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 150, 0)) {
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 20;
+ scratch._a2 = 1;
+ player.command_ready = 0;
+ }
}
void room_401_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._8c);
+ s.syncAsSint16LE(scratch._8e);
+ s.syncAsSint16LE(scratch._90);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
}
void room_401_preload() {
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