[Scummvm-git-logs] scummvm master -> 333107760b0817adb9e247520035cede86e18e40
dreammaster
noreply at scummvm.org
Sun Jun 14 02:51:44 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
333107760b MADS: FOREST: Implemented room 402
Commit: 333107760b0817adb9e247520035cede86e18e40
https://github.com/scummvm/scummvm/commit/333107760b0817adb9e247520035cede86e18e40
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-14T12:51:32+10:00
Commit Message:
MADS: FOREST: Implemented room 402
Changed paths:
engines/mads/madsv2/forest/rooms/room402.cpp
diff --git a/engines/mads/madsv2/forest/rooms/room402.cpp b/engines/mads/madsv2/forest/rooms/room402.cpp
index 4956ac04328..f8fec0ca4fa 100644
--- a/engines/mads/madsv2/forest/rooms/room402.cpp
+++ b/engines/mads/madsv2/forest/rooms/room402.cpp
@@ -20,10 +20,15 @@
*/
#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
#include "mads/madsv2/core/game.h"
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/player.h"
+#include "mads/madsv2/core/sprite.h"
+#include "mads/madsv2/forest/journal.h"
#include "mads/madsv2/core/sound.h"
#include "mads/madsv2/core/text.h"
#include "mads/madsv2/forest/mads/inventory.h"
@@ -39,10 +44,22 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
+ int16 sprite[10];
+ int16 sequence[10];
+ int16 animation[10];
AnimationInfo animation_info[10];
+ int16 _8c;
+ int16 _8e;
+ int16 _90;
+ int16 _92;
+ int16 _94;
+ int16 _96;
+ int16 _98;
+ int16 _9a;
+ int16 _9c;
+ int16 _9e;
+ int16 _a0;
+ int16 _a2;
};
static Scratch scratch;
@@ -54,22 +71,787 @@ static Scratch scratch;
#define aainfo scratch.animation_info
+static void room_402_anim6() {
+ scratch._9e = -1;
+ room_spots[3].cursor_number = 8;
+ room_spots[4].cursor_number = 8;
+ room_spots[7].cursor_number = 8;
+ room_spots[8].cursor_number = 8;
+ room_spots[9].cursor_number = 8;
+ room_spots[10].cursor_number = 8;
+ room_spots[11].cursor_number = 8;
+}
+
+static void room_402_init2() {
+ room_402_anim6();
+}
+
+static void room_402_init1() {
+ global[g131] = 0;
+ global[g141] = 0;
+
+ scratch._9c = kernel_run_animation_disp('r', 1, 0);
+ kernel_position_anim(scratch._9c, 71, 128, 63, 5);
+ scratch._9a = kernel_run_animation_disp('e', 2, 0);
+ kernel_position_anim(scratch._9a, 112, 131, 65, 5);
+
+ if (previous_room != KERNEL_RESTORING_GAME && previous_room != 199) {
+ player_demand_facing(3);
+ player_demand_location(136, 142);
+ }
+
+ if (previous_room == 199) {
+ restore_player();
+ } else if (previous_room == 401) {
+ if (global[g083] != 3) {
+ aa[0] = kernel_run_animation(kernel_name('t', 1), 103);
+ aainfo[0]._active = -1;
+ scratch._92 = 115;
+ scratch._98 = 1;
+ return;
+ } else {
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 131;
+ return;
+ }
+ } else if (previous_room == 403) {
+ aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 58;
+ return;
+ }
+
+ switch (global[g083]) {
+ case 0:
+ aa[1] = kernel_run_animation(kernel_name('t', 4), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 20;
+ room_402_init2();
+ global[player_score] = 0;
+ return;
+ case 1:
+ aa[1] = kernel_run_animation(kernel_name('L', 2), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 6;
+ break;
+ case 2:
+ kernel_flip_hotspot(46, 0);
+ aa[1] = kernel_run_animation(kernel_name('N', 1), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 15;
+ kernel_flip_hotspot(187, -1);
+ player.commands_allowed = -1;
+ break;
+ case 3:
+ kernel_flip_hotspot(48, -1);
+ aa[1] = kernel_run_animation(kernel_name('L', 14), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 19;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ return;
+ default:
+ return;
+ }
+
+ global[player_score] = 0;
+ global_digi_play(15);
+}
+
static void room_402_init() {
+ scratch._90 = 0;
+ scratch._a0 = 0;
+ global[player_score] = -1;
+
+ if (previous_room == 403) {
+ global[g009] = 0;
+ } else {
+ midi_stop();
+ global[g009] = -1;
+ }
+
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+
+ for (int16 count = 0; count < 10; count++) {
+ aainfo[count]._active = 0;
+ aainfo[count]._frame = 1;
+ aainfo[count]._val3 = 0;
+ aainfo[count]._val4 = 0;
+ }
+
+ if (previous_room != KERNEL_RESTORING_GAME && previous_room != 199 && flags[27] != 3)
+ flags[27]++;
+
+ kernel_flip_hotspot(187, 0);
+ kernel_flip_hotspot(48, 0);
+
+ room_402_init1();
+}
+
+static void room_402_anim5() {
+}
+
+static void room_402_anim_case7() {
+ int16 result = -1;
+ int16 a2 = scratch._a2;
+
+ if (a2 == -668) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else if (a2 == 1) {
+ result = 14;
+ kernel_timing_trigger(30, 7);
+ scratch._a2 = 2;
+ } else if (a2 == 2) {
+ result = 16;
+ } else if (a2 == 3) {
+ result = 23;
+ kernel_timing_trigger(30, 7);
+ scratch._a2 = 4;
+ } else if (a2 == 5) {
+ result = 39;
+ kernel_timing_trigger(30, 7);
+ scratch._a2 = 6;
+ } else if (a2 == 6) {
+ result = 42;
+ } else if (a2 == 7) {
+ result = 49;
+ } else if (a2 == 8) {
+ result = 9;
+ } else if (a2 == 10) {
+ result = 11;
+ } else if (a2 == 11) {
+ result = 36;
+ } else if (a2 == 12) {
+ result = 19;
+ } else if (a2 == 13) {
+ result = 31;
+ } else if (a2 == 14) {
+ result = 38;
+ } else if (a2 == 16) {
+ result = 37;
+ }
+
+ if (result >= 0) {
+ aainfo[1]._frame = result;
+ kernel_reset_animation(aa[1], result);
+ }
+}
+
+static void room_402_anim_state() {
+ switch (scratch._98) {
+ case 1:
+ aa[1] = kernel_run_animation(kernel_name('t', 2), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 2;
+ break;
+ case 2:
+ aa[1] = kernel_run_animation(kernel_name('t', 3), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 3;
+ break;
+ case 3:
+ aa[1] = kernel_run_animation(kernel_name('t', 4), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 20;
+ break;
+ case 4:
+ new_room = 401;
+ break;
+ case 5:
+ global[g083] = 1;
+ global[g070] = -1;
+ display_journal();
+ break;
+ case 6:
+ aa[1] = kernel_run_animation(kernel_name('L', 22), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 7;
+ break;
+ case 7:
+ aa[1] = kernel_run_animation(kernel_name('L', 23), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 8;
+ break;
+ case 8:
+ aa[1] = kernel_run_animation(kernel_name('L', 5), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 9;
+ break;
+ case 9:
+ aa[1] = kernel_run_animation(kernel_name('L', 6), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 10;
+ break;
+ case 10:
+ global[g083] = 2;
+ aa[1] = kernel_run_animation(kernel_name('L', 7), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 11;
+ break;
+ case 11:
+ aa[1] = kernel_run_animation(kernel_name('L', 8), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 12;
+ break;
+ case 12:
+ aa[1] = kernel_run_animation(kernel_name('L', 9), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 13;
+ break;
+ case 13:
+ aa[1] = kernel_run_animation(kernel_name('L', 10), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 14;
+ break;
+ case 14:
+ aa[1] = kernel_run_animation(kernel_name('N', 1), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 15;
+ room_402_anim5();
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ kernel_flip_hotspot(187, -1);
+ kernel_flip_hotspot(46, 0);
+ player.commands_allowed = -1;
+ break;
+ case 15:
+ aa[1] = kernel_run_animation(kernel_name('L', 11), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 16;
+ break;
+ case 16:
+ aa[1] = kernel_run_animation(kernel_name('L', 12), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 17;
+ kernel_flip_hotspot(187, 0);
+ break;
+ case 17:
+ global_digi_play(5);
+ global[g009] = 0;
+ aa[1] = kernel_run_animation(kernel_name('L', 13), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 18;
+ break;
+ case 18:
+ aa[1] = kernel_run_animation(kernel_name('L', 14), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 19;
+ global[g083] = 3;
+ kernel_flip_hotspot(48, -1);
+ kernel_flip_hotspot(46, -1);
+ kernel_position_anim(scratch._9c, 71, 128, 63, 5);
+ kernel_position_anim(scratch._9a, 112, 131, 65, 5);
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g133] = 0;
+ global[g143] = 0;
+ player_demand_facing(3);
+ player_demand_location(136, 142);
+ player.walker_visible = -1;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ global[player_score] = -1;
+ break;
+ case 20:
+ aa[1] = kernel_run_animation(kernel_name('L', 1), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 5;
+ break;
+ default:
+ break;
+ }
+}
+
+static void room_402_anim1() {
+ int16 cur = kernel_anim[aa[0]].frame;
+ if (cur != aainfo[0]._frame)
+ aainfo[0]._frame = cur;
+
+ if (global[player_hyperwalked] != -1)
+ return;
+
+ aainfo[0]._frame = scratch._92 - 1;
+ kernel_reset_animation(aa[0], aainfo[0]._frame);
+}
+
+static void room_402_anim2() {
+ int16 result = -1;
+
+ int16 cur = kernel_anim[aa[1]].frame;
+ if (cur == aainfo[1]._frame)
+ return;
+ aainfo[1]._frame = cur;
+
+ switch (scratch._98) {
+ case 3: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 49) {
+ result = 43;
+ } else if (frame < 49) {
+ if (frame == 23) {
+ result = 18;
+ } else if (frame < 23) {
+ if (frame == 5) {
+ if (flags[27] != 1)
+ result = 23;
+ } else if (frame == 9) {
+ digi_play_build(402, 'b', 1, 1);
+ scratch._a2 = 1;
+ } else if (frame == 14) {
+ result = 9;
+ } else if (frame == 16) {
+ result = 15;
+ } else if (frame == 18) {
+ digi_play_build(402, 'x', 1, 1);
+ scratch._a2 = 3;
+ }
+ } else {
+ if (frame == 31) {
+ if (flags[27] != 1)
+ result = 51;
+ } else if (frame == 33) {
+ digi_play_build(402, 'e', 1, 1);
+ scratch._a2 = 5;
+ } else if (frame == 39) {
+ result = 33;
+ } else if (frame == 42) {
+ result = 41;
+ } else if (frame == 43) {
+ digi_play_build(402, 'b', 2, 1);
+ scratch._a2 = 7;
+ }
+ }
+ }
+ break;
+ }
+
+ case 5: {
+ int16 frame = aainfo[1]._frame;
+ if (frame < 22) {
+ if (frame == 4) {
+ digi_play_build(402, 'e', 2, 1);
+ scratch._a2 = 8;
+ } else if (frame == 9) {
+ result = 4;
+ }
+ }
+ break;
+ }
+
+ case 8: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 36) {
+ result = 31;
+ } else if (frame < 36) {
+ if (frame == 5) {
+ digi_play_build(402, 'b', 3, 1);
+ scratch._a2 = 10;
+ } else if (frame == 11) {
+ result = 5;
+ } else if (frame == 31) {
+ digi_play_build(402, 'b', 4, 1);
+ scratch._a2 = 11;
+ }
+ }
+ break;
+ }
+
+ case 10: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 10) {
+ digi_play_build(402, '_', 1, 2);
+ } else if (frame == 14) {
+ digi_play_build(402, '_', 2, 2);
+ }
+ break;
+ }
+
+ case 14: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 16) {
+ digi_play_build(402, 'x', 2, 1);
+ scratch._a2 = 12;
+ } else if (frame == 18) {
+ result = 16;
+ }
+ break;
+ }
+
+ case 15: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 22 || frame == 51) {
+ if (scratch._90 == 17) {
+ if (flags[27] != 1)
+ result = 51;
+ } else {
+ result = (imath_random(0, 100) > 50) ? 0 : 23;
+ }
+ }
+ break;
+ }
+
+ case 16: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 38) {
+ result = 35;
+ } else if (frame < 38) {
+ if (frame == 25) {
+ digi_play_build(402, 'x', 3, 1);
+ scratch._a2 = 13;
+ } else if (frame == 31) {
+ result = 25;
+ } else if (frame == 35) {
+ digi_play_build(402, 'e', 4, 1);
+ scratch._a2 = 14;
+ }
+ }
+ break;
+ }
+
+ case 17: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 37) {
+ result = 36;
+ } else if (frame < 37) {
+ if (frame == 1) {
+ digi_play_build(402, 'x', 4, 1);
+ scratch._a2 = 15;
+ } else if (frame == 4) {
+ digi_play_build(101, '_', 2, 2);
+ } else if (frame == 10) {
+ digi_play_build(402, '_', 1, 2);
+ } else if (frame == 17) {
+ digi_play_build(402, 'x', 5, 1);
+ scratch._a2 = 16;
+ }
+ }
+ break;
+ }
+
+ case 18: {
+ int16 frame = aainfo[1]._frame;
+ if (frame <= 74) {
+ if (frame == 27) {
+ kernel_timing_trigger(120, 105);
+ } else if (frame == 28) {
+ result = 27;
+ } else if (frame == 71 || frame == 74) {
+ digi_play_build(402, '_', 3, 2);
+ }
+ }
+ break;
+ }
+
+ case 20: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 2) {
+ global_digi_play(15);
+ player.commands_allowed = -1;
+ global[g083] = 0;
+ room_402_anim6();
+ } else if (frame == 4) {
+ if (scratch._a0 == 0) {
+ result = 3;
+ } else {
+ kernel_abort_animation(aa[1]);
+ aainfo[1]._active = 0;
+ aa[1] = kernel_run_animation(kernel_name('z', 1), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 4;
+ }
+ }
+ break;
+ }
+
+ case 19: {
+ if (aainfo[1]._frame == 2)
+ result = 1;
+ break;
+ }
+
+ case 2: {
+ int16 frame = aainfo[1]._frame;
+ if (frame == 57) {
+ global_digi_play(10);
+ global[player_score] = 0;
+ } else if (frame < 57) {
+ if (frame == 37) {
+ if (flags[27] != 1)
+ result = 56;
+ } else if (frame == 43) {
+ digi_play_build(301, '_', 1, 2);
+ }
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ if (result >= 0) {
+ aainfo[1]._frame = result;
+ kernel_reset_animation(aa[1], result);
+ }
+}
+
+static void room_402_anim3() {
+ int16 cur = kernel_anim[aa[3]].frame;
+ if (cur != aainfo[3]._frame)
+ aainfo[3]._frame = cur;
+}
+
+static void room_402_anim4() {
+ int16 cur = kernel_anim[aa[2]].frame;
+ if (cur != aainfo[2]._frame)
+ aainfo[2]._frame = cur;
}
static void room_402_daemon() {
+ switch (kernel.trigger) {
+ case 7:
+ room_402_anim_case7();
+ break;
+
+ case 24:
+ kernel_reset_animation(scratch._9a, 0);
+ global[g133] = 1;
+ global[g154] = 2;
+ global[g156] = 0;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ break;
+
+ case 25:
+ if (scratch._8e != 2)
+ break;
+ aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+ aainfo[3]._active = -1;
+ scratch._94 = 2;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ break;
+
+ case 26:
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_ANIM, aa[1]);
+ break;
+
+ case 100:
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._active = 0;
+ if (global[g083] == -1) {
+ aa[1] = kernel_run_animation(kernel_name('t', 2), 103);
+ aainfo[1]._active = -1;
+ scratch._98 = 3;
+ break;
+ }
+ kernel_flip_hotspot(48, -1);
+ aa[1] = kernel_run_animation(kernel_name('L', 14), 103);
+ aainfo[1]._active = -1;
+ aainfo[1]._frame = 0;
+ scratch._98 = 19;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ break;
+
+ case 101:
+ kernel_abort_animation(aa[3]);
+ aainfo[3]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 102:
+ kernel_abort_animation(aa[2]);
+ aainfo[2]._active = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 103:
+ if (scratch._98 == 1) {
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._active = 0;
+ } else {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[1]);
+ aainfo[1]._active = 0;
+ }
+ room_402_anim_state();
+ break;
+
+ case 105:
+ aainfo[1]._frame = 28;
+ kernel_reset_animation(aa[1], 28);
+ break;
+
+ default:
+ break;
+ }
+
+ global_anim1(2, scratch._9a, global[g131], &global[g132]);
+ global_anim2(1, scratch._9c, global[g141], &global[g142]);
+
+ if (aainfo[0]._active)
+ room_402_anim1();
+ if (aainfo[1]._active)
+ room_402_anim2();
+ if (aainfo[3]._active)
+ room_402_anim3();
+ if (aainfo[2]._active)
+ room_402_anim4();
}
static void room_402_pre_parser() {
+ if (global[g083] == 0) {
+ if (player_parse(13, 186, 0)) {
+ player.need_to_walk = 0;
+ return;
+ }
+ scratch._a0 = -1;
+ player.commands_allowed = 0;
+ return;
+ }
+
+ if (global[g083] == 2) {
+ player.need_to_walk = 0;
+ return;
+ }
+
+ if (player_parse(13, 46, 0)) {
+ if (global[g080] == 0 || flags[31] != 0)
+ player.walk_off_edge_to_room = 401;
+ else
+ player.walk_off_edge_to_room = 420;
+ }
+
+ if (player_parse(13, 48, 0))
+ player.walk_off_edge_to_room = 403;
}
static void room_402_parser() {
+ if (global[walker_converse_state] != 0) {
+ if (global[g083] == 0) {
+ player.commands_allowed = 0;
+ aainfo[1]._frame = 4;
+ kernel_reset_animation(aa[1], 4);
+ } else if (global[g083] == 2) {
+ player.commands_allowed = 0;
+ scratch._90 = 17;
+ } else {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ scratch._a2 = -668;
+ }
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[player_selected_object] >= 0) {
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[g083] == 0) {
+ if (player_parse(13, 186, 0)) {
+ player.commands_allowed = 0;
+ aainfo[1]._frame = 4;
+ kernel_reset_animation(aa[1], 4);
+ } else {
+ scratch._a0 = -1;
+ player.commands_allowed = 0;
+ }
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[g083] == 2) {
+ if (player_parse(78, 187, 0)) {
+ player.commands_allowed = 0;
+ scratch._90 = 17;
+ }
+ player.command_ready = 0;
+ return;
+ }
}
void room_402_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._8c);
+ s.syncAsSint16LE(scratch._8e);
+ s.syncAsSint16LE(scratch._90);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
}
void room_402_preload() {
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