[Scummvm-git-logs] scummvm master -> 333107760b0817adb9e247520035cede86e18e40

dreammaster noreply at scummvm.org
Sun Jun 14 02:51:44 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
333107760b MADS: FOREST: Implemented room 402


Commit: 333107760b0817adb9e247520035cede86e18e40
    https://github.com/scummvm/scummvm/commit/333107760b0817adb9e247520035cede86e18e40
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-14T12:51:32+10:00

Commit Message:
MADS: FOREST: Implemented room 402

Changed paths:
    engines/mads/madsv2/forest/rooms/room402.cpp


diff --git a/engines/mads/madsv2/forest/rooms/room402.cpp b/engines/mads/madsv2/forest/rooms/room402.cpp
index 4956ac04328..f8fec0ca4fa 100644
--- a/engines/mads/madsv2/forest/rooms/room402.cpp
+++ b/engines/mads/madsv2/forest/rooms/room402.cpp
@@ -20,10 +20,15 @@
  */
 
 #include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
 #include "mads/madsv2/core/game.h"
 #include "mads/madsv2/core/imath.h"
 #include "mads/madsv2/core/inter.h"
 #include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/player.h"
+#include "mads/madsv2/core/sprite.h"
+#include "mads/madsv2/forest/journal.h"
 #include "mads/madsv2/core/sound.h"
 #include "mads/madsv2/core/text.h"
 #include "mads/madsv2/forest/mads/inventory.h"
@@ -39,10 +44,22 @@ namespace Forest {
 namespace Rooms {
 
 struct Scratch {
-	int16 sprite[10];       /* Sprite series handles */
-	int16 sequence[10];     /* Sequence handles      */
-	int16 animation[10];     /* Animation handles     */
+	int16 sprite[10];
+	int16 sequence[10];
+	int16 animation[10];
 	AnimationInfo animation_info[10];
+	int16 _8c;
+	int16 _8e;
+	int16 _90;
+	int16 _92;
+	int16 _94;
+	int16 _96;
+	int16 _98;
+	int16 _9a;
+	int16 _9c;
+	int16 _9e;
+	int16 _a0;
+	int16 _a2;
 };
 
 static Scratch scratch;
@@ -54,22 +71,787 @@ static Scratch scratch;
 #define aainfo scratch.animation_info
 
 
+static void room_402_anim6() {
+	scratch._9e = -1;
+	room_spots[3].cursor_number = 8;
+	room_spots[4].cursor_number = 8;
+	room_spots[7].cursor_number = 8;
+	room_spots[8].cursor_number = 8;
+	room_spots[9].cursor_number = 8;
+	room_spots[10].cursor_number = 8;
+	room_spots[11].cursor_number = 8;
+}
+
+static void room_402_init2() {
+	room_402_anim6();
+}
+
+static void room_402_init1() {
+	global[g131] = 0;
+	global[g141] = 0;
+
+	scratch._9c = kernel_run_animation_disp('r', 1, 0);
+	kernel_position_anim(scratch._9c, 71, 128, 63, 5);
+	scratch._9a = kernel_run_animation_disp('e', 2, 0);
+	kernel_position_anim(scratch._9a, 112, 131, 65, 5);
+
+	if (previous_room != KERNEL_RESTORING_GAME && previous_room != 199) {
+		player_demand_facing(3);
+		player_demand_location(136, 142);
+	}
+
+	if (previous_room == 199) {
+		restore_player();
+	} else if (previous_room == 401) {
+		if (global[g083] != 3) {
+			aa[0] = kernel_run_animation(kernel_name('t', 1), 103);
+			aainfo[0]._active = -1;
+			scratch._92 = 115;
+			scratch._98 = 1;
+			return;
+		} else {
+			aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+			aainfo[0]._active = -1;
+			scratch._92 = 131;
+			return;
+		}
+	} else if (previous_room == 403) {
+		aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 58;
+		return;
+	}
+
+	switch (global[g083]) {
+	case 0:
+		aa[1] = kernel_run_animation(kernel_name('t', 4), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 20;
+		room_402_init2();
+		global[player_score] = 0;
+		return;
+	case 1:
+		aa[1] = kernel_run_animation(kernel_name('L', 2), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 6;
+		break;
+	case 2:
+		kernel_flip_hotspot(46, 0);
+		aa[1] = kernel_run_animation(kernel_name('N', 1), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 15;
+		kernel_flip_hotspot(187, -1);
+		player.commands_allowed = -1;
+		break;
+	case 3:
+		kernel_flip_hotspot(48, -1);
+		aa[1] = kernel_run_animation(kernel_name('L', 14), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 19;
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		player.walker_visible = -1;
+		global[g133] = 0;
+		global[g143] = 0;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		player.commands_allowed = -1;
+		return;
+	default:
+		return;
+	}
+
+	global[player_score] = 0;
+	global_digi_play(15);
+}
+
 static void room_402_init() {
+	scratch._90 = 0;
+	scratch._a0 = 0;
+	global[player_score] = -1;
+
+	if (previous_room == 403) {
+		global[g009] = 0;
+	} else {
+		midi_stop();
+		global[g009] = -1;
+	}
+
+	player.walker_visible = 0;
+	player.commands_allowed = 0;
+
+	for (int16 count = 0; count < 10; count++) {
+		aainfo[count]._active = 0;
+		aainfo[count]._frame = 1;
+		aainfo[count]._val3 = 0;
+		aainfo[count]._val4 = 0;
+	}
+
+	if (previous_room != KERNEL_RESTORING_GAME && previous_room != 199 && flags[27] != 3)
+		flags[27]++;
+
+	kernel_flip_hotspot(187, 0);
+	kernel_flip_hotspot(48, 0);
+
+	room_402_init1();
+}
+
+static void room_402_anim5() {
+}
+
+static void room_402_anim_case7() {
+	int16 result = -1;
+	int16 a2 = scratch._a2;
+
+	if (a2 == -668) {
+		global[walker_converse_state] = 0;
+		close_journal(3);
+		player.commands_allowed = -1;
+	} else if (a2 == 1) {
+		result = 14;
+		kernel_timing_trigger(30, 7);
+		scratch._a2 = 2;
+	} else if (a2 == 2) {
+		result = 16;
+	} else if (a2 == 3) {
+		result = 23;
+		kernel_timing_trigger(30, 7);
+		scratch._a2 = 4;
+	} else if (a2 == 5) {
+		result = 39;
+		kernel_timing_trigger(30, 7);
+		scratch._a2 = 6;
+	} else if (a2 == 6) {
+		result = 42;
+	} else if (a2 == 7) {
+		result = 49;
+	} else if (a2 == 8) {
+		result = 9;
+	} else if (a2 == 10) {
+		result = 11;
+	} else if (a2 == 11) {
+		result = 36;
+	} else if (a2 == 12) {
+		result = 19;
+	} else if (a2 == 13) {
+		result = 31;
+	} else if (a2 == 14) {
+		result = 38;
+	} else if (a2 == 16) {
+		result = 37;
+	}
+
+	if (result >= 0) {
+		aainfo[1]._frame = result;
+		kernel_reset_animation(aa[1], result);
+	}
+}
+
+static void room_402_anim_state() {
+	switch (scratch._98) {
+	case 1:
+		aa[1] = kernel_run_animation(kernel_name('t', 2), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 2;
+		break;
+	case 2:
+		aa[1] = kernel_run_animation(kernel_name('t', 3), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 3;
+		break;
+	case 3:
+		aa[1] = kernel_run_animation(kernel_name('t', 4), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 20;
+		break;
+	case 4:
+		new_room = 401;
+		break;
+	case 5:
+		global[g083] = 1;
+		global[g070] = -1;
+		display_journal();
+		break;
+	case 6:
+		aa[1] = kernel_run_animation(kernel_name('L', 22), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 7;
+		break;
+	case 7:
+		aa[1] = kernel_run_animation(kernel_name('L', 23), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 8;
+		break;
+	case 8:
+		aa[1] = kernel_run_animation(kernel_name('L', 5), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 9;
+		break;
+	case 9:
+		aa[1] = kernel_run_animation(kernel_name('L', 6), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 10;
+		break;
+	case 10:
+		global[g083] = 2;
+		aa[1] = kernel_run_animation(kernel_name('L', 7), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 11;
+		break;
+	case 11:
+		aa[1] = kernel_run_animation(kernel_name('L', 8), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 12;
+		break;
+	case 12:
+		aa[1] = kernel_run_animation(kernel_name('L', 9), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 13;
+		break;
+	case 13:
+		aa[1] = kernel_run_animation(kernel_name('L', 10), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 14;
+		break;
+	case 14:
+		aa[1] = kernel_run_animation(kernel_name('N', 1), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 15;
+		room_402_anim5();
+		global[walker_converse_state] = 0;
+		close_journal(3);
+		kernel_flip_hotspot(187, -1);
+		kernel_flip_hotspot(46, 0);
+		player.commands_allowed = -1;
+		break;
+	case 15:
+		aa[1] = kernel_run_animation(kernel_name('L', 11), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 16;
+		break;
+	case 16:
+		aa[1] = kernel_run_animation(kernel_name('L', 12), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 17;
+		kernel_flip_hotspot(187, 0);
+		break;
+	case 17:
+		global_digi_play(5);
+		global[g009] = 0;
+		aa[1] = kernel_run_animation(kernel_name('L', 13), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 18;
+		break;
+	case 18:
+		aa[1] = kernel_run_animation(kernel_name('L', 14), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 19;
+		global[g083] = 3;
+		kernel_flip_hotspot(48, -1);
+		kernel_flip_hotspot(46, -1);
+		kernel_position_anim(scratch._9c, 71, 128, 63, 5);
+		kernel_position_anim(scratch._9a, 112, 131, 65, 5);
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		global[g133] = 0;
+		global[g143] = 0;
+		player_demand_facing(3);
+		player_demand_location(136, 142);
+		player.walker_visible = -1;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		player.commands_allowed = -1;
+		global[walker_converse_state] = 0;
+		close_journal(3);
+		global[player_score] = -1;
+		break;
+	case 20:
+		aa[1] = kernel_run_animation(kernel_name('L', 1), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 5;
+		break;
+	default:
+		break;
+	}
+}
+
+static void room_402_anim1() {
+	int16 cur = kernel_anim[aa[0]].frame;
+	if (cur != aainfo[0]._frame)
+		aainfo[0]._frame = cur;
+
+	if (global[player_hyperwalked] != -1)
+		return;
+
+	aainfo[0]._frame = scratch._92 - 1;
+	kernel_reset_animation(aa[0], aainfo[0]._frame);
+}
+
+static void room_402_anim2() {
+	int16 result = -1;
+
+	int16 cur = kernel_anim[aa[1]].frame;
+	if (cur == aainfo[1]._frame)
+		return;
+	aainfo[1]._frame = cur;
+
+	switch (scratch._98) {
+	case 3: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 49) {
+			result = 43;
+		} else if (frame < 49) {
+			if (frame == 23) {
+				result = 18;
+			} else if (frame < 23) {
+				if (frame == 5) {
+					if (flags[27] != 1)
+						result = 23;
+				} else if (frame == 9) {
+					digi_play_build(402, 'b', 1, 1);
+					scratch._a2 = 1;
+				} else if (frame == 14) {
+					result = 9;
+				} else if (frame == 16) {
+					result = 15;
+				} else if (frame == 18) {
+					digi_play_build(402, 'x', 1, 1);
+					scratch._a2 = 3;
+				}
+			} else {
+				if (frame == 31) {
+					if (flags[27] != 1)
+						result = 51;
+				} else if (frame == 33) {
+					digi_play_build(402, 'e', 1, 1);
+					scratch._a2 = 5;
+				} else if (frame == 39) {
+					result = 33;
+				} else if (frame == 42) {
+					result = 41;
+				} else if (frame == 43) {
+					digi_play_build(402, 'b', 2, 1);
+					scratch._a2 = 7;
+				}
+			}
+		}
+		break;
+	}
+
+	case 5: {
+		int16 frame = aainfo[1]._frame;
+		if (frame < 22) {
+			if (frame == 4) {
+				digi_play_build(402, 'e', 2, 1);
+				scratch._a2 = 8;
+			} else if (frame == 9) {
+				result = 4;
+			}
+		}
+		break;
+	}
+
+	case 8: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 36) {
+			result = 31;
+		} else if (frame < 36) {
+			if (frame == 5) {
+				digi_play_build(402, 'b', 3, 1);
+				scratch._a2 = 10;
+			} else if (frame == 11) {
+				result = 5;
+			} else if (frame == 31) {
+				digi_play_build(402, 'b', 4, 1);
+				scratch._a2 = 11;
+			}
+		}
+		break;
+	}
+
+	case 10: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 10) {
+			digi_play_build(402, '_', 1, 2);
+		} else if (frame == 14) {
+			digi_play_build(402, '_', 2, 2);
+		}
+		break;
+	}
+
+	case 14: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 16) {
+			digi_play_build(402, 'x', 2, 1);
+			scratch._a2 = 12;
+		} else if (frame == 18) {
+			result = 16;
+		}
+		break;
+	}
+
+	case 15: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 22 || frame == 51) {
+			if (scratch._90 == 17) {
+				if (flags[27] != 1)
+					result = 51;
+			} else {
+				result = (imath_random(0, 100) > 50) ? 0 : 23;
+			}
+		}
+		break;
+	}
+
+	case 16: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 38) {
+			result = 35;
+		} else if (frame < 38) {
+			if (frame == 25) {
+				digi_play_build(402, 'x', 3, 1);
+				scratch._a2 = 13;
+			} else if (frame == 31) {
+				result = 25;
+			} else if (frame == 35) {
+				digi_play_build(402, 'e', 4, 1);
+				scratch._a2 = 14;
+			}
+		}
+		break;
+	}
+
+	case 17: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 37) {
+			result = 36;
+		} else if (frame < 37) {
+			if (frame == 1) {
+				digi_play_build(402, 'x', 4, 1);
+				scratch._a2 = 15;
+			} else if (frame == 4) {
+				digi_play_build(101, '_', 2, 2);
+			} else if (frame == 10) {
+				digi_play_build(402, '_', 1, 2);
+			} else if (frame == 17) {
+				digi_play_build(402, 'x', 5, 1);
+				scratch._a2 = 16;
+			}
+		}
+		break;
+	}
+
+	case 18: {
+		int16 frame = aainfo[1]._frame;
+		if (frame <= 74) {
+			if (frame == 27) {
+				kernel_timing_trigger(120, 105);
+			} else if (frame == 28) {
+				result = 27;
+			} else if (frame == 71 || frame == 74) {
+				digi_play_build(402, '_', 3, 2);
+			}
+		}
+		break;
+	}
+
+	case 20: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 2) {
+			global_digi_play(15);
+			player.commands_allowed = -1;
+			global[g083] = 0;
+			room_402_anim6();
+		} else if (frame == 4) {
+			if (scratch._a0 == 0) {
+				result = 3;
+			} else {
+				kernel_abort_animation(aa[1]);
+				aainfo[1]._active = 0;
+				aa[1] = kernel_run_animation(kernel_name('z', 1), 103);
+				aainfo[1]._active = -1;
+				aainfo[1]._frame = 0;
+				scratch._98 = 4;
+			}
+		}
+		break;
+	}
+
+	case 19: {
+		if (aainfo[1]._frame == 2)
+			result = 1;
+		break;
+	}
+
+	case 2: {
+		int16 frame = aainfo[1]._frame;
+		if (frame == 57) {
+			global_digi_play(10);
+			global[player_score] = 0;
+		} else if (frame < 57) {
+			if (frame == 37) {
+				if (flags[27] != 1)
+					result = 56;
+			} else if (frame == 43) {
+				digi_play_build(301, '_', 1, 2);
+			}
+		}
+		break;
+	}
+
+	default:
+		break;
+	}
+
+	if (result >= 0) {
+		aainfo[1]._frame = result;
+		kernel_reset_animation(aa[1], result);
+	}
+}
+
+static void room_402_anim3() {
+	int16 cur = kernel_anim[aa[3]].frame;
+	if (cur != aainfo[3]._frame)
+		aainfo[3]._frame = cur;
+}
+
+static void room_402_anim4() {
+	int16 cur = kernel_anim[aa[2]].frame;
+	if (cur != aainfo[2]._frame)
+		aainfo[2]._frame = cur;
 }
 
 static void room_402_daemon() {
+	switch (kernel.trigger) {
+	case 7:
+		room_402_anim_case7();
+		break;
+
+	case 24:
+		kernel_reset_animation(scratch._9a, 0);
+		global[g133] = 1;
+		global[g154] = 2;
+		global[g156] = 0;
+		player.walker_visible = 0;
+		player.commands_allowed = 0;
+		break;
+
+	case 25:
+		if (scratch._8e != 2)
+			break;
+		aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+		aainfo[3]._active = -1;
+		scratch._94 = 2;
+		kernel_reset_animation(scratch._9c, 0);
+		kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+		global[g143] = 1;
+		break;
+
+	case 26:
+		kernel_reset_animation(scratch._9a, 0);
+		kernel_reset_animation(scratch._9c, 0);
+		global[g133] = 1;
+		global[g143] = 1;
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[1]);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_ANIM, aa[1]);
+		break;
+
+	case 100:
+		kernel_abort_animation(aa[0]);
+		aainfo[0]._active = 0;
+		if (global[g083] == -1) {
+			aa[1] = kernel_run_animation(kernel_name('t', 2), 103);
+			aainfo[1]._active = -1;
+			scratch._98 = 3;
+			break;
+		}
+		kernel_flip_hotspot(48, -1);
+		aa[1] = kernel_run_animation(kernel_name('L', 14), 103);
+		aainfo[1]._active = -1;
+		aainfo[1]._frame = 0;
+		scratch._98 = 19;
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		player.walker_visible = -1;
+		global[g133] = 0;
+		global[g143] = 0;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		player.commands_allowed = -1;
+		break;
+
+	case 101:
+		kernel_abort_animation(aa[3]);
+		aainfo[3]._active = 0;
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		break;
+
+	case 102:
+		kernel_abort_animation(aa[2]);
+		aainfo[2]._active = 0;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		global[g133] = 0;
+		player.commands_allowed = -1;
+		break;
+
+	case 103:
+		if (scratch._98 == 1) {
+			kernel_abort_animation(aa[0]);
+			aainfo[0]._active = 0;
+		} else {
+			dont_frag_the_palette();
+			kernel_abort_animation(aa[1]);
+			aainfo[1]._active = 0;
+		}
+		room_402_anim_state();
+		break;
+
+	case 105:
+		aainfo[1]._frame = 28;
+		kernel_reset_animation(aa[1], 28);
+		break;
+
+	default:
+		break;
+	}
+
+	global_anim1(2, scratch._9a, global[g131], &global[g132]);
+	global_anim2(1, scratch._9c, global[g141], &global[g142]);
+
+	if (aainfo[0]._active)
+		room_402_anim1();
+	if (aainfo[1]._active)
+		room_402_anim2();
+	if (aainfo[3]._active)
+		room_402_anim3();
+	if (aainfo[2]._active)
+		room_402_anim4();
 }
 
 static void room_402_pre_parser() {
+	if (global[g083] == 0) {
+		if (player_parse(13, 186, 0)) {
+			player.need_to_walk = 0;
+			return;
+		}
+		scratch._a0 = -1;
+		player.commands_allowed = 0;
+		return;
+	}
+
+	if (global[g083] == 2) {
+		player.need_to_walk = 0;
+		return;
+	}
+
+	if (player_parse(13, 46, 0)) {
+		if (global[g080] == 0 || flags[31] != 0)
+			player.walk_off_edge_to_room = 401;
+		else
+			player.walk_off_edge_to_room = 420;
+	}
+
+	if (player_parse(13, 48, 0))
+		player.walk_off_edge_to_room = 403;
 }
 
 static void room_402_parser() {
+	if (global[walker_converse_state] != 0) {
+		if (global[g083] == 0) {
+			player.commands_allowed = 0;
+			aainfo[1]._frame = 4;
+			kernel_reset_animation(aa[1], 4);
+		} else if (global[g083] == 2) {
+			player.commands_allowed = 0;
+			scratch._90 = 17;
+		} else {
+			player.commands_allowed = 0;
+			digi_play_build_ii('c', 1, 1);
+			scratch._a2 = -668;
+		}
+		player.command_ready = 0;
+		return;
+	}
+
+	if (global[player_selected_object] >= 0) {
+		player.command_ready = 0;
+		return;
+	}
+
+	if (global[g083] == 0) {
+		if (player_parse(13, 186, 0)) {
+			player.commands_allowed = 0;
+			aainfo[1]._frame = 4;
+			kernel_reset_animation(aa[1], 4);
+		} else {
+			scratch._a0 = -1;
+			player.commands_allowed = 0;
+		}
+		player.command_ready = 0;
+		return;
+	}
+
+	if (global[g083] == 2) {
+		if (player_parse(78, 187, 0)) {
+			player.commands_allowed = 0;
+			scratch._90 = 17;
+		}
+		player.command_ready = 0;
+		return;
+	}
 }
 
 void room_402_synchronize(Common::Serializer &s) {
 	for (int16 &v : scratch.sprite)    s.syncAsSint16LE(v);
 	for (int16 &v : scratch.sequence)  s.syncAsSint16LE(v);
 	for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+	for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+	s.syncAsSint16LE(scratch._8c);
+	s.syncAsSint16LE(scratch._8e);
+	s.syncAsSint16LE(scratch._90);
+	s.syncAsSint16LE(scratch._92);
+	s.syncAsSint16LE(scratch._94);
+	s.syncAsSint16LE(scratch._96);
+	s.syncAsSint16LE(scratch._98);
+	s.syncAsSint16LE(scratch._9a);
+	s.syncAsSint16LE(scratch._9c);
+	s.syncAsSint16LE(scratch._9e);
+	s.syncAsSint16LE(scratch._a0);
+	s.syncAsSint16LE(scratch._a2);
 }
 
 void room_402_preload() {




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