[Scummvm-git-logs] scummvm master -> 1b8d025bdbef831119f4404be3cf1ac924bef0a2

bluegr noreply at scummvm.org
Sun May 17 12:04:34 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
1b8d025bdb NANCY: Fix loading of terse conversation data for Nancy10+


Commit: 1b8d025bdbef831119f4404be3cf1ac924bef0a2
    https://github.com/scummvm/scummvm/commit/1b8d025bdbef831119f4404be3cf1ac924bef0a2
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2026-05-17T15:04:26+03:00

Commit Message:
NANCY: Fix loading of terse conversation data for Nancy10+

Changed paths:
    engines/nancy/action/conversation.cpp


diff --git a/engines/nancy/action/conversation.cpp b/engines/nancy/action/conversation.cpp
index 43f7829cb83..8bfa5b9a9f6 100644
--- a/engines/nancy/action/conversation.cpp
+++ b/engines/nancy/action/conversation.cpp
@@ -141,6 +141,8 @@ void ConversationSound::readTerseData(Common::SeekableReadStream &stream) {
 	_defaultNextScene = stream.readByte();
 
 	_sceneChange.sceneID = stream.readUint16LE();
+	if (g_nancy->getGameType() >= kGameTypeNancy10)
+		_sceneChange.frameID = stream.readUint16LE();
 	_sceneChange.continueSceneSound = kContinueSceneSound;
 
 	uint16 numResponses = stream.readUint16LE();




More information about the Scummvm-git-logs mailing list