[Scummvm-git-logs] scummvm master -> 1b8d025bdbef831119f4404be3cf1ac924bef0a2
bluegr
noreply at scummvm.org
Sun May 17 12:04:34 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
1b8d025bdb NANCY: Fix loading of terse conversation data for Nancy10+
Commit: 1b8d025bdbef831119f4404be3cf1ac924bef0a2
https://github.com/scummvm/scummvm/commit/1b8d025bdbef831119f4404be3cf1ac924bef0a2
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2026-05-17T15:04:26+03:00
Commit Message:
NANCY: Fix loading of terse conversation data for Nancy10+
Changed paths:
engines/nancy/action/conversation.cpp
diff --git a/engines/nancy/action/conversation.cpp b/engines/nancy/action/conversation.cpp
index 43f7829cb83..8bfa5b9a9f6 100644
--- a/engines/nancy/action/conversation.cpp
+++ b/engines/nancy/action/conversation.cpp
@@ -141,6 +141,8 @@ void ConversationSound::readTerseData(Common::SeekableReadStream &stream) {
_defaultNextScene = stream.readByte();
_sceneChange.sceneID = stream.readUint16LE();
+ if (g_nancy->getGameType() >= kGameTypeNancy10)
+ _sceneChange.frameID = stream.readUint16LE();
_sceneChange.continueSceneSound = kContinueSceneSound;
uint16 numResponses = stream.readUint16LE();
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