[ scummvm-Patches-594922 ] Loom graphics fix

noreply at sourceforge.net noreply at sourceforge.net
Wed Aug 14 08:47:46 CEST 2002


Patches item #594922, was opened at 2002-08-14 08:47
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=594922&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Loom graphics fix

Initial Comment:
There is a bug can cause actors in GF_SMALL_HEADER
games to be drawn in front of objects, when they should
be obscured by them. This semms to be because
CostumeRenderer::mainRoutine() assumes that 'masking'
will be either 1 or 0. However, in the GF_SMALL_HEADER
it's set to _zbuf, which may be greater than that.

This can be seen in Loom, in the forest where you
encounter the shepherds, and in the house where you
meet with Fleece. Could someone please check that I
haven't inadvertently broken any other GF_SMALL_HEADER
games?

The patch is made against an August 13 CVS snapshot.


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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=594922&group_id=37116




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