[ scummvm-Patches-594921 ] Loom sound fixes

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Wed Aug 14 08:44:44 CEST 2002


Patches item #594921, was opened at 2002-08-14 08:44
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=594921&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Loom sound fixes

Initial Comment:
This is an attempt to fix two slight sound problems in
Loom.

The first problem is that the sound doesn't stop if,
for instance, I hit Escape to skip a cutscene. In these
cases Loom will try to play a sound with offset and
delay both being 0. Applying this part of the fix
shouldn't break anything else, since it's within a
Loom-specific piece of code.

The second problem is that during the final
confrontation with Chaos, Loom will cause stopSound(0)
to be called. Since current_cd_sound is 0 at this time,
this will cause the CD (or MP3) to stop. I don't think
Loom ever does anything that causes current_cd_sound to
be set, and anyway 0 is used to indicate that there is
no current CD sound. This part of the fix, I'm less
certain about.



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You can respond by visiting: 
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