[ scummvm-Feature Requests-590239 ] SFX/Music from Amiga files

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Wed May 28 14:02:33 CEST 2003


Feature Requests item #590239, was opened at 2002-08-03 02:21
Message generated for change (Comment added) made by kirben
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: SFX/Music from Amiga files

Initial Comment:
I think, the Amiga versions of MI2 and FOA uses Midi
similar to the mt32 version from the PC version but
with fewer instruments. The actual midi instruments are
stored as a multisample wavetable in amiga1.ims etc. If
midi output is selected, e.g. "-ewindows", you could
experimentaly treat the "AMI " tag like the "ROL "
equivalent in the PC versions. It's probably better
than no sound at all. Not that simple is probably the
use of the amiga1.ims etc. files in order to produce
the original sounds, which also includes some sfx in MI2.

As I know MI1 does a different way. All music are MODs
in the Rainbow Arts format.

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>Comment By: Travis Howell (kirben)
Date: 2003-05-28 22:02

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OK ScummVM now treats AMI music resources in MI2 as 
ROL and the music sounds fairly good.

Any ideas on what music/sound formats were used by Amiga 
versions of INDY3, LOOM, MM or ZAK  ?

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Comment By: David Banz (ashitaka)
Date: 2002-11-18 19:43

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To be exact, the music for the Amiga version of MI1 is in
TFMX format. There is a GPL'ed player for this format
available at http://darkstar.tabu.uni-bonn.de/~neo/tfmx.html.


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