[ scummvm-Bugs-996407 ] Monkey2Towns: Purple (like LoomTowns), Intro Credits

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Fri Jul 23 10:20:59 CEST 2004


Bugs item #996407, was opened at 2004-07-23 08:20
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=996407&group_id=37116

Category: Graphics
Group: Monkey Island 2
Status: Open
Resolution: None
Priority: 5
Submitted By: Risskin Matzkowsk (risskin)
Assigned to: Nobody/Anonymous (nobody)
Summary: Monkey2Towns: Purple (like LoomTowns), Intro Credits

Initial Comment:
Hi,

I have noticed that in the English FM Towns Version of 
Monkey Island 2, a great part of the 
inventory/commando area is "very purple" - just pick up 
a sheet of paper at Wally's and you'll see what I mean. 
Also, when the commandos/inventory disappear (e.g. 
when Guybrush is in a conversation or is rowing through 
the swamp), there is a purple box in the left part of the 
lower screen area (in a conversation, it becomes black 
once you hit the dialogue lines with the mouse cursor).

Another thing I've noticed is that in the intro of the 
game, the credits won't disappear - i.e. new text lines 
are simply drawn _over_ the old ones, which results in a 
mess of letters on the screen.

Did anybody else have these problems? Any further bugs 
in later parts of the game (I'mm still in Part one)?

Best wishes and many thanks for this great software! 
You're doing an incresible job!
Matthias.

P.S.: Oh, and I could add some screen shots later if you 
wish. Is there a way to make them directly with 
ScummVM (maybe a hotkey or some command?)

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