[ scummvm-Bugs-997290 ] SAM: graphics glitches while talking in snukey's restaurant

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Sun Jul 25 01:14:43 CEST 2004


Bugs item #997290, was opened at 2004-07-25 01:14
Message generated for change (Tracker Item Submitted) made by Item Submitter
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https://sourceforge.net/tracker/?func=detail&atid=418820&aid=997290&group_id=37116

Category: Graphics
Group: Sam and Max
Status: Open
Resolution: None
Priority: 5
Submitted By: Nicolas Joly (njoly)
Assigned to: Nobody/Anonymous (nobody)
Summary: SAM: graphics glitches while talking in snukey's restaurant

Initial Comment:
During talk with Snukey's bartender, i noticed some display
problems. They all seems to have the same origin;
object that
are displayed over some other ones ...

Sam & Max will walk over speech icons. And the inventory
icon can sometimes be visible, masking some other.

I can reproduce this easily ... Go to the first
Snukey's (nearest HQ). Get a bomb game and try to talk
to the bartender about it ... Here we are.

This with latest CVS version: ScummVM 0.7.0CVS (Jul 25
2004 00:27:29), compiled on -current NetBSD i386 (gcc
v3.3.3) + french floppy version of SamnMax. The 0.6.0
stable version does not show this problem.

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