[ scummvm-Bugs-1035739 ] SMUSH: Ugly palette change when video finishes

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Mon Sep 27 23:21:48 CEST 2004


Bugs item #1035739, was opened at 2004-09-27 23:21
Message generated for change (Tracker Item Submitted) made by Item Submitter
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https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1035739&group_id=37116

Category: Graphics
Group: All Games
Status: Open
Resolution: None
Priority: 5
Submitted By: Max Horn (fingolfin)
Assigned to: Nobody/Anonymous (nobody)
Summary: SMUSH: Ugly palette change when video finishes

Initial Comment:
Issue occurs in latest CVS and with 0.6.x, but not with 0.5.x.

When a SMUSH video finishes, the palette is changed, from the 
video palette to the regular in-game palette. The problem is that a 
redraw occurs at the wrong time (i.e. when fadeIn is called) so 
some graphics are displayed using the wrong palette, resulting in a 
very ugly "flash".

A good way to reproduce this is the end of the intro video in The 
Dig. Or also in the Dig, the video you get when using the "elevator" 
going down.

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