[ scummvm-Bugs-1159581 ] MULT: Adlib Emulation Does Not Respect Music Volume Settings

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Wed Mar 9 05:45:11 CET 2005


Bugs item #1159581, was opened at 2005-03-08 23:45
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1159581&group_id=37116

Category: iMuse/Music
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: tbcarey (tbcarey)
Assigned to: Nobody/Anonymous (nobody)
Summary: MULT: Adlib Emulation Does Not Respect Music Volume Settings

Initial Comment:
In INDY3, LOOM, and MONKEYVGA, when Adlib emulation is
selected, the music volume does not decrease or mute
when volume is changed using the volume control hotkeys
and new dialogue. For example, setting volume at 0 for
any of these games will still play the music at full
volume using Adlib emulation. I do not have MONKEYEGA
to test, but I have tried all other SCUMM games
utilizing MIDI and no others exhibit this behavior. 

Note that this behaviour occurs only with Adlib
emulation; any other type of emulation will properly
mute or lower the volume when the volume control
hotkeys are used.



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