[ scummvm-Patches-1163026 ] Thumbnails for ScummEngine

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Mon Mar 14 15:31:59 CET 2005


Patches item #1163026, was opened at 2005-03-14 15:31
Message generated for change (Tracker Item Submitted) made by Item Submitter
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https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1163026&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Johannes Schickel (lordhoto)
Assigned to: Nobody/Anonymous (nobody)
Summary: Thumbnails for ScummEngine

Initial Comment:
Hi,

after 1 and a half day hard work noe here is it, a
first version of my thumbnail patch. It contains a
small bugfix for ListWidget also  and a basic
implementation of a GraphicsWidget.

Currently TODO:
- save thumbnails into the save file and _NOT_ to a
seperate file
- extend ScummEngine::createThumbnail to include text
in COMI (maybe in HE games too?)
- maybe move some code to different files
- get the thumbnail code also to work with non 16 bit
overlays
- extend GraphicsWidget to convert gfx data automaticly
to current OverlayColor
- maybe current thumbnail save isn't endian save (i
think it isn't but can't test it)

Currently DONE:
- a basic thumbnail 'scaler'
- saving thumbnail to a file with .tmb at the end
- extending the save/load dialog of the scummengine
- fixing a bug with ListWidget (now in the save dialog
you can input the savegamename and after that you can
press "save" and the savegamename is saved before you
have to press enter to get it to work)

I hope haven't forgotten anything :)

cya and have fun while using the patch

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1163026&group_id=37116




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