[ scummvm-Bugs-1733297 ] AGI: GR - Cursor movement flawed

SourceForge.net noreply at sourceforge.net
Fri Jun 8 10:51:16 CEST 2007


Bugs item #1733297, was opened at 2007-06-08 10:51
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1733297&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Actor behavior
Group: Goldrush
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Raziel (vampir_raziel)
Assigned to: Nobody/Anonymous (nobody)
Summary: AGI: GR - Cursor movement flawed

Initial Comment:
ScummVM 0.11.0svn (Jun  7 2007 07:49:05)

When dropping through the hole in the outhouse down to
Jakes mine, Jerrod is "stuck". Movement with cursor keys
is extremely flawed as Jerrod only walks one pixel in the
direction he is ordered to and turns immediately back,
facing right and stops.

Movement with mouse is possible upto the point where he
enters the dark cave and stops again (intended, i think,
as he can't see anything from this point on). Problem is
lighting the lantern is refused also, bringing up the
message: "Now is not the time"

Haven't played it for a long time, so i may be mistaken
about the lantern.

On a related issue: 
I wasn't able to read in the bible. Not even when i had
to figure out the clue from the tombstone in Sutters Fort.
It also triggered the message "Now is not the time"

The game is not completeable i fear

Gold Rush! (1.01 1989-01-13 aka 2.05 1989-03-09/Amiga/English)

gcc version 4.0.2 (AmigaOS build 20051012)
AmigaOS 4

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1733297&group_id=37116




More information about the Scummvm-tracker mailing list