[ scummvm-Patches-1733764 ] Fallback detection patch

SourceForge.net noreply at sourceforge.net
Fri Jun 8 21:23:06 CEST 2007


Patches item #1733764, was opened at 2007-06-08 22:23
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1733764&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Kari Salminen (buddha_)
Assigned to: Nobody/Anonymous (nobody)
Summary: Fallback detection patch

Initial Comment:
Makes fallback detection use an encapsulated version of the game descriptions because we'll need dynamic content generation for the game descriptions at least in the AGI engine's fallback detector.

Before this patch you couldn't generate strings on the fly (e.g. read them from a file) and put the into game descriptions because the c-strings there were const char *.

Also modifies all engines to use the encapsulated version of game description when using detectBestMatchingGame and handle its deallocation.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1733764&group_id=37116




More information about the Scummvm-tracker mailing list