[ scummvm-Bugs-3614506 ] SCUMM: Speech cut after calling menu in Freddi Fish games

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Sun Jun 16 01:24:48 CEST 2013


Bugs item #3614506, was opened at 2013-06-15 16:24
Message generated for change (Tracker Item Submitted) made by greencis
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Category: SFX/Talkie
Group: Freddi Fish 3
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Green Ivan (greencis)
Assigned to: Nobody/Anonymous (nobody)
Summary: SCUMM: Speech cut after calling menu in Freddi Fish games

Initial Comment:
WinXP 32bit, ScummVM 1.7.0git540-g49ec202 (Jun 15 2013 07:44:11)
Android 2.3.6, ScummVM 1.7.0git540-g49ec202 (Jun 15 2013 06:13:14)

In Freddi Fish 1-4 and Water Worries, when a speech plays, if you call main menu, wait some time amount (let's call it T seconds) and then back to game, the speech will continue, but it will be cut at T seconds from the end. In other words, the timer of the speech isn't stopped when you call the menu, but the sound is stopped. And when you resume the game, the speech and the timer are out of sync, and the timer ends earlier than sound. I didn't manage to reproduce that in FT and SamNMax.

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