[Scummvm-tracker] [ScummVM] #10814: QFG4: Crash in cave when fighting Pit Horror below the tightrope

Martin Kiewitz trac at scummvm.org
Fri Nov 23 01:45:22 CET 2018


#10814: QFG4: Crash in cave when fighting Pit Horror below the tightrope
--------------------------------+-------------------------
  Reporter:  Vhati              |      Owner:  (none)
      Type:  defect             |     Status:  new
  Priority:  normal             |  Component:  Engine: SCI
Resolution:                     |   Keywords:  SCI32
      Game:  Quest for Glory 4  |
--------------------------------+-------------------------

Comment (by m-kiewitz):

 Hmm right.
 I should have checked using a debugger.

 I have to look into this further, was pretty sure that a boolean is
 returned.
 I see - Quest for Glory 2 is SCI2.1 EARLY. That explains it all. I was
 assuming QfG2 used a newer version.

 I guess it looks like a script bug then, probably really a typo.
 Effectively the code makes no sense. It's always active, so why even
 bother to check.

 I guess what they wanted to do is to check if an object is returned by
 kSetNowSeen().

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Ticket URL: <https://bugs.scummvm.org/ticket/10814#comment:18>
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