[Scummvm-tracker] [ScummVM :: Bugs] #11078: WME: Blade Runner - OpenGL graphics mode produces white screen
ScummVM :: Bugs
trac at scummvm.org
Mon Aug 19 13:43:44 CEST 2019
#11078: WME: Blade Runner - OpenGL graphics mode produces white screen
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Graphics
Resolution: | Keywords:
Game: Blade Runner |
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Comment (by ccawley2011):
If it helps, ScummVM pixel formats are mapped to OpenGL pixel formats
here:
https://github.com/scummvm/scummvm/blob/master/backends/graphics/opengl
/opengl-graphics.cpp#L1109
The values returned there are the ones used by glTexImage2D, as documented
here: https://www.khronos.org/registry/OpenGL-
Refpages/es2.0/xhtml/glTexImage2D.xml
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Ticket URL: <https://bugs.scummvm.org/ticket/11078#comment:8>
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