[Scummvm-tracker] [ScummVM :: Bugs] #11078: WME: Blade Runner - OpenGL graphics mode produces white screen

ScummVM :: Bugs trac at scummvm.org
Mon Aug 19 13:43:44 CEST 2019


#11078: WME: Blade Runner - OpenGL graphics mode produces white screen
---------------------------+----------------------
  Reporter:  raziel-       |      Owner:  (none)
      Type:  defect        |     Status:  new
  Priority:  normal        |  Component:  Graphics
Resolution:                |   Keywords:
      Game:  Blade Runner  |
---------------------------+----------------------

Comment (by ccawley2011):

 If it helps, ScummVM pixel formats are mapped to OpenGL pixel formats
 here:
 https://github.com/scummvm/scummvm/blob/master/backends/graphics/opengl
 /opengl-graphics.cpp#L1109

 The values returned there are the ones used by glTexImage2D, as documented
 here: https://www.khronos.org/registry/OpenGL-
 Refpages/es2.0/xhtml/glTexImage2D.xml

-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11078#comment:8>
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