[Scummvm-tracker] [ScummVM :: Bugs] #11059: XEEN: Wrong sound effect in Winterkill when shooting monsters
ScummVM :: Bugs
trac at scummvm.org
Fri Aug 30 19:21:15 CEST 2019
#11059: XEEN: Wrong sound effect in Winterkill when shooting monsters
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Reporter: darkstar | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Xeen
Resolution: | Keywords:
Game: Might and Magic: World of Xeen |
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Comment (by dreammaster):
For the sound effects at least, it seems like the engine is working as
designed. Based on my understanding of the combat code, the game
differentiates between arrows missing and arrows hitting but doing no
damage due to physical resistances. You can see this easily.. if you start
a fresh game and go directly to Dark Side and out to the countryside,
there's a higher probability of your arrows missing due to your low level.
You'll hear no sound effect. Whereas for the Winterkill skeletons, you're
hitting them but they have resistance to physical weapons, so your attack
connects but does no damage. Hence the sound effect there.
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Ticket URL: <https://bugs.scummvm.org/ticket/11059#comment:2>
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