[Scummvm-tracker] [ScummVM :: Bugs] #11059: XEEN: Wrong sound effect in Winterkill when shooting monsters

ScummVM :: Bugs trac at scummvm.org
Fri Aug 30 19:21:15 CEST 2019


#11059: XEEN: Wrong sound effect in Winterkill when shooting monsters
---------------------------------------------+--------------------------
  Reporter:  darkstar                        |      Owner:  (none)
      Type:  defect                          |     Status:  new
  Priority:  normal                          |  Component:  Engine: Xeen
Resolution:                                  |   Keywords:
      Game:  Might and Magic: World of Xeen  |
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Comment (by dreammaster):

 For the sound effects at least, it seems like the engine is working as
 designed. Based on my understanding of the combat code, the game
 differentiates between arrows missing and arrows hitting but doing no
 damage due to physical resistances. You can see this easily.. if you start
 a fresh game and go directly to Dark Side and out to the countryside,
 there's a higher probability of your arrows missing due to your low level.
 You'll hear no sound effect. Whereas for the Winterkill skeletons, you're
 hitting them but they have resistance to physical weapons, so your attack
 connects but does no damage. Hence the sound effect there.

-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11059#comment:2>
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