[Scummvm-tracker] [ScummVM :: Bugs] #11059: XEEN: Wrong sound effect in Winterkill when shooting monsters
ScummVM :: Bugs
trac at scummvm.org
Fri Aug 30 23:31:43 CEST 2019
#11059: XEEN: Wrong sound effect in Winterkill when shooting monsters
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Reporter: darkstar | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Xeen
Resolution: | Keywords:
Game: Might and Magic: World of Xeen |
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Comment (by dreammaster):
As for the transparency, I finally figured it out. The original had very
messy drawing code, with about a dozen different versions of drawing code
handling different combinations of resizing, flipping, etc. Honestly, in
the end it was easier just to throw the bulk of it out and create my own
drawing routine that had everything combined. But it seems I overlooked
the multiple (yes multiple) routines for drawing sprites semi-
transparently. Hopefully the variations are just something simple like the
degree of transparency, and I can fold them all into my existing draw
method
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Ticket URL: <https://bugs.scummvm.org/ticket/11059#comment:3>
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