[Scummvm-tracker] [ScummVM :: Bugs] #11078: Blade Runner: OpenGL graphics mode produces white screen

ScummVM :: Bugs trac at scummvm.org
Sun Sep 8 11:22:32 CEST 2019


#11078: Blade Runner: OpenGL graphics mode produces white screen
---------------------------+---------------------------------
  Reporter:  raziel-       |      Owner:  ccawley2011
      Type:  defect        |     Status:  pending
  Priority:  normal        |  Component:  Engine: Bladerunner
Resolution:  fixed         |   Keywords:
      Game:  Blade Runner  |
---------------------------+---------------------------------
Comment (by peterkohaut):

 Later I've noticed that I introduced some regression in performance with
 it. I tried to mitigate it with
 https://github.com/scummvm/scummvm/commit/4355c42044493249cfc2562e190e66f7226a4829
 can you try with that one and compile with compiler optimizations enabled?

 The 1825 was not good enough for ps3 port as it doesn't like 16bit
 formats.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11078#comment:23>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list