[Scummvm-tracker] [ScummVM :: Bugs] #11607: Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted

ScummVM :: Bugs trac at scummvm.org
Tue Aug 25 02:52:09 UTC 2020


#11607: Blazing Dragons: Other characters talk out of Flicker's mouth when
interrupted
-------------------+-----------------------------
Reporter:  joeraz  |      Owner:  (none)
    Type:  defect  |     Status:  new
Priority:  normal  |  Component:  Engine: Dragons
Keywords:          |       Game:  Blazing Dragons
-------------------+-----------------------------
 During the scene where the near-sighted knight is attacking the castle, if
 I interrupt the knight or the king's talking by doing something that would
 make Flicker talk, such as using the eye on or trying to talk to the
 knight, Flicker's dialog never plays.  His talking animation does show,
 though, and it looks as though whomever was interrupted is speaking out of
 Flicker's mouth.

 Game version: US PlayStation
 OS: Windows 10
 ScummVM Version: Daily Build 2.2.0git8444-g7521cc5f9e
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11607>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list