[Scummvm-tracker] [ScummVM :: Bugs] #11607: Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted
ScummVM :: Bugs
trac at scummvm.org
Tue Aug 25 02:52:09 UTC 2020
#11607: Blazing Dragons: Other characters talk out of Flicker's mouth when
interrupted
-------------------+-----------------------------
Reporter: joeraz | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Dragons
Keywords: | Game: Blazing Dragons
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During the scene where the near-sighted knight is attacking the castle, if
I interrupt the knight or the king's talking by doing something that would
make Flicker talk, such as using the eye on or trying to talk to the
knight, Flicker's dialog never plays. His talking animation does show,
though, and it looks as though whomever was interrupted is speaking out of
Flicker's mouth.
Game version: US PlayStation
OS: Windows 10
ScummVM Version: Daily Build 2.2.0git8444-g7521cc5f9e
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Ticket URL: <https://bugs.scummvm.org/ticket/11607>
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