August 2020 Archives by thread
Starting: Sat Aug 1 05:18:11 UTC 2020
Ending: Mon Aug 31 22:30:39 UTC 2020
Messages: 618
- [Scummvm-tracker] [ScummVM :: Bugs] #11544: SCI: Incorrect palate color in Oracle scene Winged Guard portrait
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11543: SCI: KQ5 (FRE/ITA): 2nd dialog box in Crispin's house (109.scr) instantly closes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11544: SCI: Incorrect palette color in Oracle scene Winged Guard portrait (was: SCI: Incorrect palate color in Oracle scene Winged Guard portrait)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11544: SCI: Incorrect palette color in Oracle scene Winged Guard portrait
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11547: CINE: FW: Game crashes during intro with MT-32 music
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11549: TONY: Not detected German "Shoe Box" Version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11550: TTS Language is wrong for unsupported game warning
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9647: CINE: FW - Mouse requires long/multiple clicks to register
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10643: CINE: FW - screen change crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6220: BACKENDS: OpenBSD - SIMON2 (DOS French) - SIGBUS with an early dialog on mips64el
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9705: FULLPIPE: Crash on start (AmigaOS4)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9705: FULLPIPE: Crash on start (Big Endian) (was: FULLPIPE: Crash on start (AmigaOS4))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9705: FULLPIPE: Crash on start (Big Endian)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11548: Ultima VI Enhanced, crash when camping
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11542: Ultima 4 - Can't [U]se Item in Battle
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11551: Dragonsphere demo not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10887: AGI: FANMADE: Biri Quest crashes after startup if mouse support enabled (was: AGI: FANMADE: Biri Quest exits at startup)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10890: DIRECTOR: Journeyman Project unknown variants (was: DIRECTOR: Journeyman Project not recognized)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11071: SCI: The Dating Pool (2019 One Day Demo) - unknown game variant (was: SCI: The Dating Pool (2019 One Day Demo) - Missing or damaged resources reported)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11552: Soulshade asylum not detected
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11553: Make option to try force run unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11554: Adding EcoQuest 1 CD-ROM to MacOS Daily build - exception crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10665: Lands of Lore 1 bug which leads to a crash.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11555: DS: Failure to load most plugins
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11556: Big red adventure Multi-lingual startup crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11557: Starship Titanic - Asking Fortilian what else he needs for the cocktail crashes ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11558: Starship Titanic - Missing QSound Positional Audio
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11559: Hugo1 : Savestates are gone after ScummVM relaunch
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11561: Unknown game variant for neverhood
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11562: Unknown game variant for Ghost in The Sheet
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11563: Legend of Kyrandia fluctuating MT-32 music volume
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11387: KYRA: Defeating EOB II final boss will result in a segmentation fault
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11564: GLK: ADRIFT - Unknown games and variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11565: GLK: ADRIFT - Unknown v5 games and variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11566: GLK: ADRIFT - Unknown games that error out
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11567: GLK: Every game - Quits after ten minutes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11568: WME: Rhiannon - Animated background objects are pink blobs
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11413: BACKENDS: WIN64 - Enable all command line parameters also for daily builds (was: Enable all command line parameters also for daily builds)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11414: WEB: Bug Tracker - Can't log out (was: Can't log out from this bug tracker)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11419: SCI: QfG3 - losing local money with the money exchanger (was: QFG3: losing local money with the money exchanger)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11420: SCI: QfG3 - Tarna's thief sequence missable (was: QFG3: You can miss Tarna's thief sequence)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11422: SCI: QfG3 - Bazaar bargain and/or purchase messages not clickable (race condition?) (was: QFG3: You can't click through bazarr bargain and/or purchase dialogs)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11425: SCI: QfG3 - Unfinishable state, if you bring a horn to the Laibon without entering first (was: QFG3: can't finish game if you bring a horn to the Laibon without entering first)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11426: SCI: QfG3 - Wrongly placed spears on the wall despite hitting the target (Yusufu contest) (was: QFG3: In the moving target with Yesufu the spears show up on the wall despite hitting the target)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11427: BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder (was: macOS: Multiple games crash or have other errors if the user doesn't allow ScummVM to access the Documents folder)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11431: SCI: QfG3 - "Tell about Pool" shouldn't be an option for Salim after the dispel potion (was: QFG3: Tell about Pool shouldn't be an option for Salim after the dispel potion)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11432: sci. QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference (was: QFG3: game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11432: SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference (was: sci. QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11435: SCI: SQ1 (Macintosh VGA Remake) - broken music (was: Macintosh Space Quest 1 VGA Remake: broken music)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11438: SHERLOCK: Scalpel - Dialogue text covers interface after looking at flower girl (was: [SCALPEL] Dialogue text covers interface after looking at flower girl)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11443: BACKENDS: Windows - "Audio device initialization failed" if third-party application VoiceMeeter is running (was: "Audio device initialization failed" on any game on Windows if third-party application VoiceMeeter is running)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11445: SCUMM: DotT - George Washington faces Left instead of Forward, after chopping down the Cherry Tree (was: George Washington faces Left instead of Forwards after chopping down the Cherry Tree)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11453: BACKENDS: WIN32 - Games force-close on machine without soundcard (was: Games force-close on Windows machine without soundcard)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11461: GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game (was: GOB3: Beginning of third level (catacombs) is not dark anymore after loading a save game (Amiga files))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11479: NEVERHOOD: Game crashes at certain scene (was: Game crushes)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11480: SCUMM: Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear (was: Some Graphical Glitch - Sometime some text appears over previous line other time the wood musical note disappear etc etc....)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11494: BASE: Possible use of invalid iterators (was: Possible usage of invalid iterators)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11507: BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games (was: WINDOWS: Alt + F5 no longer brings up original menus in lucasarts games)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11513: AGI: SQ2 (AppleIIGS) - frame/audio sync issues (was: frame/audio sync issues with SQ2 on 2gs)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11516: GLK: Glulxe - crash when loading Counterfeit Monkey (was: ScummGlk crashes when loading Counterfeit Monkey)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11517: GLK: ZCode - Layout errors in Z8 Anchorhead (was: Layout errors in Z8 Anchorhead)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11518: GLK: ZCode - status line has no left margin (was: ScummGlk status line has no left margin)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11519: GLK: text is low resolution on macOS retina display (was: ScummGlk text is low resolution on macOS retina display)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11521: GLK: ZCode - loses scrollback from time to time (was: ScummGlk loses scrollback from time to time)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11525: BACKENDS: PSP VITA - Discworld II crash in university garden (was: Discworld II crashes in the university garden - ps vita)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11529: CRUISE: Cut-scenes happen too quickly and dialogue cannot be read (was: Cut-scenes happen too quickly and dialogue cannot be read)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11530: CRUISE: Missing end credits (was: Missing end credits)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11531: CRUISE: Save at end of game causes crash on loading (was: Save at end of game causes crash when loaded)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11532: SCUMM: PAJAMA1 - Kitchen music gets stuck in infinite loop (was: PAJAMA: Kitchen music gets stuck in infinite loop)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11533: BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic) (was: Hang in the fan control panel location at promenade deck)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11534: BACKENDS: Switch - Balcony crash (Bladerunner) (was: BLADERUNΝER: Blade Runner Balcony crash on SWITCH port)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11538: BASE: ODR violations (-flto) (was: ODR violations)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11541: AGOS: Feeble Files: Unsupported german version (was: FEEBLE: Unrecognized md5, GERMAN)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11545: AGI: Winnie (AppleIIGS) - Bad detection entry (was: AGI: Bad detection entry for winnie-2gs)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11549: TONY: Undetected German "Shoe Box" Version (was: TONY: Not detected German "Shoe Box" Version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11569: LAUNCHER: Add game broken (regression)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11570: GLK: AGT - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11571: GLK: ALAN2 - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11572: GLK: ALAN3 - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11573: GLK: ALAN3 - Unknown (crashing/erroring) game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11574: Unknown game variant for dragons
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11575: King's Quest VII FRENCH - Game crashes after leaving the China Shop in chapter 3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11576: Unknown game variant for Mohawk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11577: Unknown game variant for Mohawk
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10295: SCI: QFG1 (VGA) - stat screen at night issue
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11578: Blazing Dragons: Wrong sounds during intro cutscene (or bad data files?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11579: MIDI volume does not decrease when speech is playing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11580: Blazing Dragons: "Could not initialize color format" when using OpenGL graphics mode.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11581: Hugo 2 : Bees still atack after pressing green button
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11582: Blazing Dragons unknown game variant
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11583: GLK: GLULX - Unknown game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11584: GLK: GLULX - Unknown (crashing/erroring) game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11585: Blazing Dragons: Music Level only adjust after dialogue
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11586: Blazing Dragons: Game not quit in intro sequences
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11587: SCI1.0 games don't respect "Prefer digital sound effects" checkbox
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11588: Blazing Dragons: Crash at Sword Animation at dryer
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11589: Blazing Dragons: Crash at Stonehenge Rescue Knights scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11590: GLK: HUGO - Unknown (crashing/erroring) game variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11591: Unknown game variant for Gob
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11592: Unknown game variant for Gob
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11593: Unknown game variant for Gob
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11594: Unknown game variant for Gob
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11595: Unknown game variant for Gob
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11596: Unknown game variant for Kyra
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11597: Unknown game variant for AGOS
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11598: Goblins 3
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11599: Support for Beavis & Butt-head in Virtual Stupidity Demos
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11380: BACKENDS: Win32 - Error when building with MSVC 2019
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10875: BACKENDS: WIN32 - In-build Add Game Screen doesn't work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11453: BACKENDS: WIN32 - Games force-close on machine without soundcard
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11600: Detection error!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11491: ULTIMA 8: No umlauts / eszett
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11601: ULTIMA 8: non-English games show English gumps
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10794: Strip scummmodern.zip and other dat files from zip cause they are already inside win32 exe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11602: ULTIMA 8: with font replacement, first line of Font is cut off - regression
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11603: ULTIMA 8: bigger view no longer works with transition from Pentagram to ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11604: ULTIMA 8: scalers do not change the game pixels
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11605: Walking out of bounds in the spaceship elevator
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11606: Blazing Dragons: Glitches and possible crash if trying to load a game during the intro or a cutscene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11607: Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11361: SCI: KQV (russian fan translation) - detected as unknown game variant (but still working!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7882: Win32 installer: Don't install QUICKSTART file if English is selected
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11608: Blazing Dragons DE: Crash at final sequence
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11609: Blazing Dragons DE: Crash at bunny game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11610: Blazing Dragons: Missing dialogues for jester in end credits
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11611: Blazing Dragons: Game not close after credits
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11612: Blazing Dragons DE: Graphic glitch when selecting the bag
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11613: Blazing Dragons DE: Cut scenes no audio, skipping scenes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11614: Blazing Dragons DE: Graphical glitch in load screen
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11375: WEB: HUMONGOUS: Some Macintosh demos are missing resource data
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11616: Blazing Dragons DE: Sir Gazflame does not fight with the king
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11429: PRINCE: "Look at" bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11511: [Documentation] Please update the status of the Ultima games, in regards to scummvm supporting any of it
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11617: Unknown game variant for cine
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11479: NEVERHOOD: Game crashes at certain scene
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11618: Unknown game variant for SCI [Betrayed Alliance Book 1 Version 1.2]
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10825: SCUMM/HE: Pajama Sam 2 (Rus) - Terminate called after throwing an instance of 'std::bad_alloc'
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10586: MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10587: BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and Fullscreen fails on HiDPI displays
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11203: BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11227: SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5405: GOB: Woodruff - Can't Get Master's Powers
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5667: HUGO: Whodunit? - Priority glitches in Main Hall
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5730: AGI: Winnie: Color flood fill issue
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5862: AGOS: Deadlock when quitting Waxworks demo
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6013: TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6054: HUGO: Whodunit? - Priority glitch with Parrot
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] Batch modify: #3712, #6132, #6243, #6533, #6810, ...
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5752: BACKENDS: WinCE - Fascination: Multifuncion mapping
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10652: BASE: Errors
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11259: COMPILER: configure unable to find sdl2-config if it can also be found via /usr/sbin
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11538: BASE: ODR violations (-flto)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11494: BASE: Possible use of invalid iterators
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11393: AUDIO: ScummVM engaging Windows Surround Sound plugins
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11443: BACKENDS: Windows - "Audio device initialization failed" if third-party application VoiceMeeter is running
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11244: CLOUD: Crash when loading a save from the launcher
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11217: BUILD: --enable-release enables updates even on unsupported systems
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11359: PLUGINS: loadAllPlugins exists
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7127: GUI/FLUIDSYNTH: Exit without message in GUI when soundfont setting is missing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10934: GUI: REMASTERED THEME: 'Remove Game' dialog missing defined top edge.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11206: GUI: Please rephrase the "Switch the GUI language to the game language" setting
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11204: GUI: Add support for RTL (right-to-left) languages
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11205: GUI: Until RTL is supported, don't choose RTL (right-to-left) languages, at least not by default
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11076: BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5861: BACKENDS: Dingux - LOL - Random Slowdowns Fighting Enemies
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6738: BACKENDS: Dingux - Not possible to save in Simon 1
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9991: BACKENDS: Gamecube - Wrong colors regression
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7081: BACKENDS: Linux - ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10370: BACKENDS: MacOSX - PPC 2.0.0 release has MT-32 stutter issue
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11305: BACKENDS: MacOSX - Dark Mode is not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10648: BACKENDS: NDS - Acekard 2i crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6132: BACKENDS: ARM - USE_ARM_COSTUME_ASM is buggy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6810: BACKENDS: ARM - Various Crashes due to buggy ARM ASM optimizations
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10695: BACKENDS: Talos II - ppc64le incorrectly detected as big endian
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11285: BACKENDS: Wacom Intuos Tablet - pointer does not work
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11362: VIDEO: Hardware accelerated scaling of video
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11316: GUI: RTL - Hebrew is reversed (Left to Right instead of Right to Left)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6756: SAGA: IHNM - Incorrect song playing on startup
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6788: SCUMM HE : Inaccurate MIDI Emulation
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6786: ZVISION: Italian Language Version Not Detected
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6798: HUGO: SCRIPT.FON not closed on RTL
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6811: BACKENDS: Android - kyra.dat error on loading EOB
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6941: GUI: Performance issues in higher resolutions
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6994: LAB: Can skip intro sequence early and with no fadeout
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7015: LAB: Scene 80 resets music
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7027: LAUNCHER: Mass Add picks wrong directory when adding Zork: Grand Inquisitor
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7056: MADS: Console: warnigs SFX
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7107: TOLTECS: Wrong "Cancel" behaviour
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7126: SCUMM: The Dig Taiwanese Subtitles Not Correct
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7170: PRINCE: Casting away const-ness without an explicit const_cast
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7171: SWORD25: Casting away const-ness without an explicit const_cast
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9549: SCUMM: Game looking for DAT rather than DXA
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9669: FULLPIPE: Scenes 31/32/34 - Inconsistent character state
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9671: FULLPIPE: Assorted graphical glitches
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9713: FULLPIPE: Sprites/Animation broken (AmigaOS4)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9815: SCUMM: Backyard Baseball 2001 crashing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9940: SCUMMVM: Numpad Initially Off
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11619: SCI: SQ5 Mouse cursor displaying incorrect icon
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10045: LAUNCHER: Record / Playback crashes the app
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10066: SCI: LSL7 PL: voice missing, text only english
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10272: Gob: Playtoons 1 demo: Unrecognized game version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10329: FULLPIPE: Pathfinding loop when giving coin to ball eating creature
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10395: FULLPIPE: Stuck when teleportating to foot
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10396: FULLPIPE: Rolling bridge is a wrong state
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10433: AGI: Gold Rush - not detected in nightly build
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10566: ZVISION: ZGI: Adding DVD version shows windows engine id
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10610: BACKENDS: Linux - Mismatch with libcurl3 from buildbot setup and libcurl4 from Debian/sid
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10810: Graphics: Return to Launcher changes fullscreen/windowed mode
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10890: DIRECTOR: Journeyman Project unknown variants
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10899: SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10928: SCUMM: Dig - Fonts are not working in Traditional Chinese version
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10947: SCUMM: MM (C64) - flashlight graphics aren't correct to original
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10951: SCUMM: ZAK (C64) - flashlight graphics aren't correct to original
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11071: SCI: The Dating Pool (2019 One Day Demo) - unknown game variant
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11142: HDB: Memory leaks
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11178: BLADERUNNER: Subtitle V6 corrections
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11193: SCUMM: BF2001 - Error: (11:298:0:180) Cannot Read Resource!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11190: ILLUSIONS: Duckman Demo - Menu ID 00180008 not found!
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11237: ILLUSIONS: Memory leaks
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11318: PINKPANTHER: Some menu items are ignored
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11325: LAUNCHER: EventRecorder crashes app
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11401: TOLTECS: Polish version crashes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11620: SCI: SQ5 pausing WD-40's script in Genetix Dome and disabling exits
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11438: SHERLOCK: Scalpel - Dialogue text covers interface after looking at flower girl
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11528: ILLUSIONS: Duckman - Crash after option menu "times out"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11529: CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11530: CRUISE: Missing end credits
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11531: CRUISE: Save at end of game causes crash on loading
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11545: AGI: Winnie (AppleIIGS) - Bad detection entry
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11470: PRINCE: Immortality Elixir Bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] Batch modify: #11580, #11585, #11586, #11606, ...
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11621: CINE: OS: Overly sensitive controls when cracking safe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11622: HDB: Keymapper improvements
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11623: Sound cuts out after a few seconds
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11316: PINK: RTL - Hebrew is reversed (Left to Right instead of Right to Left) (was: GUI: RTL - Hebrew is reversed (Left to Right instead of Right to Left))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11624: UlLTIMA 8: on iOS needs textinput
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11625: CINE: OS: Game doesn't support more the 20 savegames (and conveys that information very poorly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11626: Unknown game variant for dragons
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11396: SWORD2: (SPANISH DEMO) Save/Load/Options UI is visually broken, soft-freeze when opening the guardhouse's trap door
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11397: SWORD: (SPANISH DEMO) Needs to be ID'd as a demo in order to be fully playable
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11627: Ultima 8: Non-ASCII characters not displayed
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11332: BACKENDS: iOS - Cannot use high quality video scaling in SCI games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11628: Blazing Dragons: Intro has artifacts
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11413: BACKENDS: WIN64 - Enable all command line parameters also for daily builds
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11629: Blazing Dragons: Wrong aspect ratio
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11316: PINK: RTL - Hebrew is reversed (Left to Right instead of Right to Left)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11630: Blazing Dragons: Background talking should be canceled in favor of main actor
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11631: Blazing Dragons: Catapult missing sound effect
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11632: Blazing Dragons: Subtitles incomplete
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11633: ULTIMA 8: iOS needs better mouse control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11634: Blazing Dragons: Music for dancing contest missing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11635: ANDROID: Backend failed to instantiate event manager
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11636: Duckman: Subtitle timing is too fast to read
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11322: GUI: RTL - cannot give Hebrew names (maybe even any Unicode char?) to saved games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11431: SCI: QfG3 - "Tell about Pool" shouldn't be an option for Salim after the dispel potion
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11418: SCI: QFG3: can't use the keyboard for game functions (was: QFG3: can't use the keyboard for game functions)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11418: SCI: QfG3 - can't use the keyboard for game functions (was: SCI: QFG3: can't use the keyboard for game functions)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11425: SCI: QfG3 - Unfinishable state, if you bring a horn to the Laibon without entering first
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11426: SCI: QfG3 - Wrongly placed spears on the wall despite hitting the target (Yusufu contest)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11432: SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11638: Blazing Dragons: Play sfx with correct pitch
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11639: Shuttlebay entrance walk bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11640: Not possible to take the pil and the gallstones
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11293: BLADERUNNER: McCoy disappears when thrown in NR01 by Hanoi
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11407: BLADERUNNER: Behavior of Enter key
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11296: BLADERUNNER: Investigate audio video desynch issues
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11641: Blazing Dragons: Bunny Game - all bunnies show at same time
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11642: Blazing Dragons: Flickers Sprite vanishs too early at cave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11643: Blazing Dragons: Thumbwrestling too easy
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11644: Blazing Dragons: Splash screen font background too visible
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6681: MORTEVIELLE: No Synthesized Voices
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11473: ZVISION: ZGI Crashes Using Vacuum
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11410: ZVISION: Unable to open safe in the Asylum (GOG Version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10993: ZVISION: Font rendering regression
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11466: CINE: Unknown Variant of Operation Stealth
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6236: TOLTECS: Actor "vanishes" and won't be displayed any more
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7176: ZVISION: Nemesis - missing temple fountain sound effects
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11645: UI: "New save"-button state handling is broken.
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11646: Ultima6: Game Style not configurable
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11647: Ultima6: some Nuvie settings do not carry over to ScummVM
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11648: Mission Supernova 1 typo leads to untraslated string
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11649: Operation Stealth Amiga US version not starting
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11650: extract_zak_c64 not working
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11651: Gabriel Knight 2 Crash
ScummVM :: Bugs
Last message date:
Mon Aug 31 22:30:39 UTC 2020
Archived on: Mon Aug 31 22:30:48 UTC 2020
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