[Scummvm-tracker] [ScummVM :: Bugs] #11608: Blazing Dragons DE: Crash at final sequence

ScummVM :: Bugs trac at scummvm.org
Tue Aug 25 13:15:32 UTC 2020


#11608: Blazing Dragons DE: Crash at final sequence
------------------------+-----------------------------
Reporter:  afreickmann  |      Owner:  (none)
    Type:  defect       |     Status:  new
Priority:  high         |  Component:  Engine: Dragons
Keywords:               |       Game:  Blazing Dragons
------------------------+-----------------------------
 The german version crash at the final cutscene. After defeating the black
 dragon, ScummVM crashes to console when sequence switches to the tree
 silhouettes of the defeated bad guys.

 From log:
 [2020-08-25 20:56:47] ARG_INT16(newSceneID = 54)
 [2020-08-25 20:56:47] ARG_INT16(cameraPointID = 0)
 [2020-08-25 20:56:47] ARG_INT16(flickerDirection = 0)
 [2020-08-25 20:56:47] Loading SFX file s14f.MSF
 [2020-08-25 20:56:47] Loading s14f.scr
 [2020-08-25 20:56:47] Invalid resourceID for input filename: s14f.scr!

 Attached also a savegame from the end, use clicker on sorcerer, then the
 scissor to finish the game.

 Blazing Dragons DE
 ScummVM: ScummVM 2.2.0git8488-g17d73513cc
 OS: Windows
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11608>
ScummVM :: Bugs <https://bugs.scummvm.org>
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