[Scummvm-tracker] [ScummVM :: Bugs] #11609: Blazing Dragons DE: Crash at bunny game

ScummVM :: Bugs trac at scummvm.org
Tue Aug 25 13:25:42 UTC 2020


#11609: Blazing Dragons DE: Crash at bunny game
------------------------+-----------------------------
Reporter:  afreickmann  |      Owner:  (none)
    Type:  defect       |     Status:  new
Priority:  high         |  Component:  Engine: Dragons
Keywords:               |       Game:  Blazing Dragons
------------------------+-----------------------------
 The german version crashs as soon the bunny game at the knighthood
 challenge starts. You can still see where the bunny is, but when the hats
 start moving, ScummVM hard crashs to the desktop.

 From the log:
 [2020-08-25 21:23:03] Actor[6] execute sequenceOp
 [2020-08-25 21:23:03] execSequenceOpcode(2) opSetFramePointerAndStop
 [2020-08-25 21:23:03] ARG_INT16(framePointer = 592)
 [2020-08-25 21:23:03] set frame pointer 250
 [2020-08-25 21:23:03] Frame blockSize: 14 width: 8 height: 7
 [2020-08-25 21:23:03] ActorId: 6 load frame header: (8,7)
 [2020-08-25 21:23:03] Actor 2 s00i1.act (67, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 3 s00i1.act (210, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 4 s00i1.act (46, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 5 s00i1.act (232, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 6 s00i1.act (250, 76) w:8 h:7 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 15 s00i3.act (35, 196) w:112 h:119 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 16 s00i3.act (191, 198) w:112 h:117 Priority:
 3 Scale: 256
 [2020-08-25 21:23:03] Actor 2 s00i1.act (67, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 3 s00i1.act (210, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 4 s00i1.act (46, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 5 s00i1.act (232, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 6 s00i1.act (250, 77) w:8 h:7 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 15 s00i3.act (35, 196) w:112 h:119 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 16 s00i3.act (191, 198) w:112 h:117 Priority:
 3 Scale: 256
 [2020-08-25 21:23:03] Actor 2 s00i1.act (67, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 3 s00i1.act (210, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 4 s00i1.act (46, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 5 s00i1.act (232, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 6 s00i1.act (250, 78) w:8 h:7 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 15 s00i3.act (35, 196) w:112 h:119 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 16 s00i3.act (191, 198) w:112 h:117 Priority:
 3 Scale: 256
 [2020-08-25 21:23:03] Actor 2 s00i1.act (67, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 3 s00i1.act (210, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 4 s00i1.act (46, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 5 s00i1.act (232, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 6 s00i1.act (250, 79) w:8 h:7 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 15 s00i3.act (35, 193) w:112 h:119 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 16 s00i3.act (191, 195) w:112 h:117 Priority:
 3 Scale: 256
 [2020-08-25 21:23:03] Actor[6] execute sequenceOp
 [2020-08-25 21:23:03] execSequenceOpcode(2) opSetFramePointerAndStop
 [2020-08-25 21:23:03] ARG_INT16(framePointer = 606)
 [2020-08-25 21:23:03] set frame pointer 25E
 [2020-08-25 21:23:03] Frame blockSize: 18 width: 8 height: 9
 [2020-08-25 21:23:03] ActorId: 6 load frame header: (8,9)
 [2020-08-25 21:23:03] Actor 2 s00i1.act (67, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 3 s00i1.act (210, 101) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 4 s00i1.act (46, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 5 s00i1.act (232, 129) w:48 h:29 Priority: 2
 Scale: 256
 [2020-08-25 21:23:03] Actor 6 s00i1.act (249, 79) w:8 h:9 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 15 s00i3.act (35, 193) w:112 h:119 Priority: 3
 Scale: 256
 [2020-08-25 21:23:03] Actor 16 s00i3.act (191, 195) w:112 h:117 Priority:
 3 Scale: 256

 Attached a savegame, you just have to confirm the first text option until
 game starts.

 Blazing Dragons DE
 ScummVM: ScummVM 2.2.0git8488-g17d73513cc
 OS: Windows
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11609>
ScummVM :: Bugs <https://bugs.scummvm.org>
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