[Scummvm-tracker] [ScummVM :: Bugs] #11645: UI: "New save"-button state handling is broken.
ScummVM :: Bugs
trac at scummvm.org
Sun Aug 30 21:07:09 UTC 2020
#11645: UI: "New save"-button state handling is broken.
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Reporter: karisal | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: GUI
Keywords: gui savegame new save | Game:
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As a disclaimer this bug report is based on a memory of debugging the Cine
engine's savegame handling. AFAIK the bug I encountered seemed to be in
the ScummVM's general savegame handling UI code, not in the Cine engine's.
That's why I made this bug report from #11625 ("CINE: OS: Game doesn't
support more than 20 savegames (and conveys that information very
poorly)"). So the following description is an extrapolation based on the
debugging, {{{I have NOT tried any other engine than the Cine engine in
relation to this bug}}}.
Just try any engine in ScummVM, make the maximum number of savegames
supported by an engine and then open the ScummVM's own savegame handling
UI in order to try to create a new savegame. The "New save"-button will
never be grayed out as it should be when there are the maximum number of
savegames already present.
Maybe for testing purposes it may be easy to modify the code of some
engine to limit the maximum number of savegames it supports. Or using
command line magic to duplicate savegames.
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Ticket URL: <https://bugs.scummvm.org/ticket/11645>
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