[Scummvm-tracker] [ScummVM :: Bugs] #11645: UI: "New save"-button state handling is broken.

ScummVM :: Bugs trac at scummvm.org
Sun Aug 30 21:07:09 UTC 2020


#11645: UI: "New save"-button state handling is broken.
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Reporter:  karisal                |      Owner:  (none)
    Type:  defect                 |     Status:  new
Priority:  normal                 |  Component:  GUI
Keywords:  gui savegame new save  |       Game:
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 As a disclaimer this bug report is based on a memory of debugging the Cine
 engine's savegame handling. AFAIK the bug I encountered seemed to be in
 the ScummVM's general savegame handling UI code, not in the Cine engine's.
 That's why I made this bug report from #11625 ("CINE: OS: Game doesn't
 support more than 20 savegames (and conveys that information very
 poorly)"). So the following description is an extrapolation based on the
 debugging, {{{I have NOT tried any other engine than the Cine engine in
 relation to this bug}}}.

 Just try any engine in ScummVM, make the maximum number of savegames
 supported by an engine and then open the ScummVM's own savegame handling
 UI in order to try to create a new savegame. The "New save"-button will
 never be grayed out as it should be when there are the maximum number of
 savegames already present.

 Maybe for testing purposes it may be easy to modify the code of some
 engine to limit the maximum number of savegames it supports. Or using
 command line magic to duplicate savegames.
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Ticket URL: <https://bugs.scummvm.org/ticket/11645>
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