[Scummvm-tracker] [ScummVM :: Bugs] #11625: CINE: OS: Game doesn't support more than 20 savegames (and conveys that information very poorly)
ScummVM :: Bugs
trac at scummvm.org
Sun Aug 30 21:09:27 UTC 2020
#11625: CINE: OS: Game doesn't support more than 20 savegames (and conveys that
information very poorly)
--------------------------------+--------------------------
Reporter: Kurufinwe21 | Owner: karisal
Type: defect | Status: closed
Priority: high | Component: Engine: Cine
Resolution: fixed | Keywords:
Game: Operation Stealth |
--------------------------------+--------------------------
Changes (by karisal):
* owner: (none) => karisal
* status: new => closed
* resolution: => fixed
Comment:
Replying to [comment:4 karisal]:
> Waiting for this [https://github.com/scummvm/scummvm/pull/2435 pull
request] to be merged into the upcoming release branch (2.2.0). If it is
merged then a stable build of ScummVM can be used to test it (See
[https://www.scummvm.org/news/20200830 "Please help us with testing
upcoming ScummVM 2.2.0 release"]). Thank you!
>
> In the pull request support for using 100 savegames rather than just 20
was added. All of the savegames can be accessed either by using the
ScummVM's savegame handling UI or the Cine engine's original savegame
handling UI (The latter was augmented by adding a menu for choosing the
group of 20 savegames that are shown on screen).
>
> P.S. The "New save"-button's state handling is still broken and it is
related to ScummVM's general UI code, not Cine engine code AFAIK.
The pull request has been merged to branch-2-2. You can try it out with
the stable builds of ScummVM. I created another bug report (#11645) for
the "New save"-button's state handling related part ("UI: "New
save"-button state handling is broken.").
--
Ticket URL: <https://bugs.scummvm.org/ticket/11625#comment:5>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list