[Scummvm-tracker] [ScummVM :: Bugs] #10643: CINE: FW - screen change crash

ScummVM :: Bugs trac at scummvm.org
Sun Aug 30 23:36:55 UTC 2020


#10643: CINE: FW - screen change crash
--------------------------+--------------------------
  Reporter:  Paparazite   |      Owner:  (none)
      Type:  defect       |     Status:  new
  Priority:  normal       |  Component:  Engine: Cine
Resolution:               |   Keywords:
      Game:  Future Wars  |
--------------------------+--------------------------
Comment (by karisal):

 Replying to [comment:2 karisal]:
 > I think this may have been a memory corruption problem which got fixed
 already but not 100% sure.

 No, it has not yet been fixed. Tried out the provided savegame with the
 French Amiga version of Future Wars and it surely crashed when walking to
 the left of the screen.

 ScummVM crashes in {{{FWRenderer::drawOverlays()}}} function on the
 {{{renderOverlay(it);}}} line. Visual Studio 2017 on Windows 7 64-bit said
 "Access violation reading location 0x00000000.".
 {{{
 void FWRenderer::drawOverlays() {
     ...
     Common::List<overlay>::iterator it;

     for (it = g_cine->_overlayList.begin(); it !=
 g_cine->_overlayList.end(); ++it) {
         renderOverlay(it);
     }
 }
 }}}

 So something to do with the overlay list or its iterator being
 vaporized/pointing to emptiness.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/10643#comment:3>
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