[Scummvm-tracker] [ScummVM :: Bugs] #12004: Running jump doesn't work
ScummVM :: Bugs
trac at scummvm.org
Mon Dec 7 17:49:26 UTC 2020
#12004: Running jump doesn't work
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Reporter: jp438-2 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Resolution: | Keywords:
Game: Little Big Adventure |
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Comment (by jp438-2):
Replying to [comment:1 mgerhardy]:
> Are you sure that you are not mixing this with LBA2? I can't do this in
lba1 in the original game, too.
I just tried it out on DOSBox. It seems that, although there is a
difference between the original and TwinE, I was partially confused
between LBA 1 and 2 (no literal "running jump"). However, the behaviour
still isn't the same as in the original it seems. When playing the GOG
version in DOSBox, pressing spacebar while running makes Twinsen stop
running, transition to his idle pose over a few frames, and then start
jumping from the idle pose as if you were standing still when you pressed
jump. In ScummVM pressing spacebar while running makes Twinsen freeze on
his current animation frame until you release the spacebar when he
instantly changes to his idle pose (without a transition) and then starts
the run animation again with no jump.
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Ticket URL: <https://bugs.scummvm.org/ticket/12004#comment:2>
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