[Scummvm-tracker] [ScummVM :: Bugs] #12004: Running jump doesn't work

ScummVM :: Bugs trac at scummvm.org
Mon Dec 7 17:49:26 UTC 2020


#12004: Running jump doesn't work
-----------------------------------+---------------------------
  Reporter:  jp438-2               |      Owner:  (none)
      Type:  defect                |     Status:  new
  Priority:  normal                |  Component:  Engine: TwinE
Resolution:                        |   Keywords:
      Game:  Little Big Adventure  |
-----------------------------------+---------------------------
Comment (by jp438-2):

 Replying to [comment:1 mgerhardy]:
 > Are you sure that you are not mixing this with LBA2? I can't do this in
 lba1 in the original game, too.
 I just tried it out on DOSBox. It seems that, although there is a
 difference between the original and TwinE, I was partially confused
 between LBA 1 and 2 (no literal "running jump"). However, the behaviour
 still isn't the same as in the original it seems. When playing the GOG
 version in DOSBox, pressing spacebar while running makes Twinsen stop
 running, transition to his idle pose over a few frames, and then start
 jumping from the idle pose as if you were standing still when you pressed
 jump. In ScummVM pressing spacebar while running makes Twinsen freeze on
 his current animation frame until you release the spacebar when he
 instantly changes to his idle pose (without a transition) and then starts
 the run animation again with no jump.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12004#comment:2>
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