[Scummvm-tracker] [ScummVM :: Bugs] #11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at the castle

ScummVM :: Bugs trac at scummvm.org
Fri Oct 2 21:19:41 UTC 2020


#11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at
the castle
-----------------------------+-------------------------
  Reporter:  onpon4          |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  normal          |  Component:  Engine: SCI
Resolution:                  |   Keywords:
      Game:  King's Quest 6  |
-----------------------------+-------------------------
Comment (by raziel-):

 @m-kiewitz
 @onpon4

 I too played through to the castle scene with DosBox now.
 The attached DOSBox save is unfortunately not working for me, my game
 still complains about a different interpreter saving the file and refuses
 to load it.

 I added one myself now.

 I can confirm that this is a genuine (script?) bug in the original
 interpreter.
 Just like with ScummVM, the sound plays parallel with the "cell" sound,
 they both clash and the normal music is recovered once Jollo releases you
 from the cell and you gain back control of Alexander.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11746#comment:13>
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