[Scummvm-tracker] [ScummVM :: Bugs] #11830: GRIM: Manny's neck does not bend like in original
ScummVM :: Bugs
trac at scummvm.org
Thu Oct 15 21:27:09 UTC 2020
#11830: GRIM: Manny's neck does not bend like in original
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Reporter: sev- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Grim
Keywords: | Game: Grim Fandango
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First, this is just a "I notice a difference" bug, it does not cause any
obviously-wrong image as far as I know.
I noticed this in a few sets, but not in a way I could screenshot: turn
left and right while manny looks at something, get a feeling for how the 3
angles change, notice that it's not the same as with original - ex: set
"mo", whan manny looks at the message tube.
I finally found that it is clearly visible in set "co":
[[Image(ee31521a-eedb-11e3-939f-a571333209ed.png)]]
Manny is right against the bottommost wall, so the neck is as visible as
possible.
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Ticket URL: <https://bugs.scummvm.org/ticket/11830>
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