[Scummvm-tracker] [ScummVM :: Bugs] #11830: GRIM: Manny's neck does not bend like in original

ScummVM :: Bugs trac at scummvm.org
Thu Oct 15 21:27:09 UTC 2020


#11830: GRIM: Manny's neck does not bend like in original
-------------------+---------------------------
Reporter:  sev-    |      Owner:  (none)
    Type:  defect  |     Status:  new
Priority:  normal  |  Component:  Engine: Grim
Keywords:          |       Game:  Grim Fandango
-------------------+---------------------------
 First, this is just a "I notice a difference" bug, it does not cause any
 obviously-wrong image as far as I know.

 I noticed this in a few sets, but not in a way I could screenshot: turn
 left and right while manny looks at something, get a feeling for how the 3
 angles change, notice that it's not the same as with original - ex: set
 "mo", whan manny looks at the message tube.

 I finally found that it is clearly visible in set "co":

 [[Image(ee31521a-eedb-11e3-939f-a571333209ed.png)]]


 Manny is right against the bottommost wall, so the neck is as visible as
 possible.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11830>
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